Yesterday when playing we sorta came into a remebrance of a thread item we created on the old forum.
it was a teddybear that would shamble to a horror spread its arms and then exclaim "DA-DY!" and explode horribly cause massive amounts of damage.
i faintly rember it being Named Grognak's teddybear or somesuch.
can anyone remember what it was called and what the threads were again?
or perhaps give me a link to a storage of the old fora so i can find it myself
many thanks
grognak's(or so) teddybear
- werefrog
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Re: grognak's(or so) teddybear
The old fora are gone.
The Werefrog save the item in a virtual pc on the old computer of The Werefrog. However, that computer has gone kaputsky. If a power supply could be installed, it will work again, but for the time be, Groknar's Teddybear may be lost to the ages.
The Werefrog save the item in a virtual pc on the old computer of The Werefrog. However, that computer has gone kaputsky. If a power supply could be installed, it will work again, but for the time be, Groknar's Teddybear may be lost to the ages.
Barsaive Emergent: , 1st Circle Elven Adept[quote author=griton]Werefrog FTW![/quote][quote author=ED_Chronicler]to quote Griton: Werefrog FTW![/quote][quote author=avantio][move]Werefrog FTW![/move][/quote]
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Re: grognak's(or so) teddybear
drat!
perhaps you can copy the virtual machine from that HD?
by plugging it into another pc?
/hopeful
perhaps you can copy the virtual machine from that HD?
by plugging it into another pc?
/hopeful
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Re: grognak's(or so) teddybear
you mean this one?
Grokmar's Teddy Bear:
Rank 1 Thread:
Knowledge: Must learn name of the bear (Snookums):
Deed: None
Cost: 300LP
effect: gain one recovery test per day after a full night's rest with Snookums
Rank 2 Thread:
Knowledge: None
Deed: None
Cost: 500LP
effect: a +2 bonus to the first recovery test after a full night of rest with Snookums
Rank 3 Thread:
Knowledge: Must learn name of the original adventurer who slept with the bear (Grokmar the Merciless):
Deed: None
Cost: 800LP
Effect:Gain 2 recovery tests per day after a full night of rest with Snookums
Gain a +3 bonus to the first recovery test after a full night of rest with Snookums
Rank 4 thread
Knowledge: Must learn the name of the little girl who gave Grokmar the bear for saving her from the nightmares (Lillian)
Deed: None
Cost: 1300LP
Effect: Spend a recovery test to heal a wound regardless of damage useable after a full night of rest with Snookums
Rank 5 thread
Knowledge: None
Deed: Must find and defeat one of the nightmare constructs of the horror that scared the little girl. 1300 lp
Cost: 2100LP
Effect: May transfer a horror mark to the bear which will then animate and walk unerringly in the direction of the horror, useable only upon waking from a full night of rest with Snookums
Rank 6 Thread
Knowledge: None
Deed: None
Cost: 3400LP
Gain a +5 bonus to the first recovery test after a full night of rest with Snookums
Rank 7 Thread
Knowledge: Grokmar the merciless mortally wounded the horror who gave the little girl nightmares. It has survived to this day, however, bearing a terrible scar from this battle. The wielder of Snookums must learn that the name of this horror is Stukfulnuraghilyeb.
Deed: None
Cost: 5500LP
Effect: The horror whose mark has been transferred now constantly hears a girl singing a child's song. This song sounds terrible to horrors, driving them to desparation. A horror insinctively knows it's doom is coming and gets very agitated. All the horror's actions are at -2 steps.
Rank 8 Thread
Knowlege: None
Deed: The wielder of Snookums must kill Stukfulnuraghilyeb once and for all and soak snookums in it's blood. This deed is worth 5500 legend points
Cost: 8900LP
Effect: Snookums now not only walks to the horror a mark is transferred to, it will explode in stuffy destruction once the horror is within one feet. This does step 35 damage to everything in a 60 yard radius. Snookums reforms within a day once a piece of stuffing is picked up and blood of the wielder is applied to it, casuing 2 permanent damage to the wielder.
Rank 9
Knowledge: None
Deed: Must carry Snookums in a visible location for a full month. This deed is worth 8900 Legend Points
Cost: 14400
Effect: Snookums grants his recovery test bonus to all tests in a given day after a full night of rest with Snookums
Grokmar's Teddy Bear:
Rank 1 Thread:
Knowledge: Must learn name of the bear (Snookums):
Deed: None
Cost: 300LP
effect: gain one recovery test per day after a full night's rest with Snookums
Rank 2 Thread:
Knowledge: None
Deed: None
Cost: 500LP
effect: a +2 bonus to the first recovery test after a full night of rest with Snookums
Rank 3 Thread:
Knowledge: Must learn name of the original adventurer who slept with the bear (Grokmar the Merciless):
Deed: None
Cost: 800LP
Effect:Gain 2 recovery tests per day after a full night of rest with Snookums
Gain a +3 bonus to the first recovery test after a full night of rest with Snookums
Rank 4 thread
Knowledge: Must learn the name of the little girl who gave Grokmar the bear for saving her from the nightmares (Lillian)
Deed: None
Cost: 1300LP
Effect: Spend a recovery test to heal a wound regardless of damage useable after a full night of rest with Snookums
Rank 5 thread
Knowledge: None
Deed: Must find and defeat one of the nightmare constructs of the horror that scared the little girl. 1300 lp
Cost: 2100LP
Effect: May transfer a horror mark to the bear which will then animate and walk unerringly in the direction of the horror, useable only upon waking from a full night of rest with Snookums
Rank 6 Thread
Knowledge: None
Deed: None
Cost: 3400LP
Gain a +5 bonus to the first recovery test after a full night of rest with Snookums
Rank 7 Thread
Knowledge: Grokmar the merciless mortally wounded the horror who gave the little girl nightmares. It has survived to this day, however, bearing a terrible scar from this battle. The wielder of Snookums must learn that the name of this horror is Stukfulnuraghilyeb.
Deed: None
Cost: 5500LP
Effect: The horror whose mark has been transferred now constantly hears a girl singing a child's song. This song sounds terrible to horrors, driving them to desparation. A horror insinctively knows it's doom is coming and gets very agitated. All the horror's actions are at -2 steps.
Rank 8 Thread
Knowlege: None
Deed: The wielder of Snookums must kill Stukfulnuraghilyeb once and for all and soak snookums in it's blood. This deed is worth 5500 legend points
Cost: 8900LP
Effect: Snookums now not only walks to the horror a mark is transferred to, it will explode in stuffy destruction once the horror is within one feet. This does step 35 damage to everything in a 60 yard radius. Snookums reforms within a day once a piece of stuffing is picked up and blood of the wielder is applied to it, casuing 2 permanent damage to the wielder.
Rank 9
Knowledge: None
Deed: Must carry Snookums in a visible location for a full month. This deed is worth 8900 Legend Points
Cost: 14400
Effect: Snookums grants his recovery test bonus to all tests in a given day after a full night of rest with Snookums
- meerkat
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Re: grognak's(or so) teddybear
Well 'ard Teddy
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Re: grognak's(or so) teddybear
YAY this is the one
woooohooo
thank you so much!
woooohooo
thank you so much!
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