horror marks

Discussion on playing Earthdawn. Experiences, stories, and questions related to being a player.
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Flowswithdrek
Posts: 185
Joined: Wed Nov 23, 2011 1:51 pm
Location: Travar: The Mercant City
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Re: horror marks

Postby Flowswithdrek » Tue Oct 14, 2014 2:10 pm

I hope the Dev's are paying attention to this discussion and are going to clarify the rules in the new GMG :mrgreen:

earcaraxe
Posts: 140
Joined: Wed Nov 23, 2011 10:08 am
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Re: horror marks

Postby earcaraxe » Tue Oct 14, 2014 3:20 pm


ukhata
Posts: 63
Joined: Fri Dec 09, 2011 3:38 am
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Re: horror marks

Postby ukhata » Thu Nov 27, 2014 10:46 am

In our group we have always played it like this:

Horrors ARE that powerfull and that smart. that is why the most powerfull, smart, patient ansd guilefull will kill of entire parties of adepts which much of a hitch. that is where LEGENDS come from, being the adepts that DO kill them off.
off course the players may be the first or the second with "equal" chance. "equal" being the GM's will.

so in short, horrors are that powerfull and smart, which is why the scourge happend. if they werent the strongest adepts of their time couldve wiped em all.

as for actually then killing them? luck, plots, being a lot stronger than them etc is needed.


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