Search found 39 matches
- Tue Dec 27, 2011 9:55 pm
- Forum: For Game Masters
- Topic: Technology in the Known Worlds
- Replies: 29
- Views: 18583
Re: Technology in the Known Worlds
It's better to think of tech levels as broken little steps instead of neat stairs where one step automatically brings advances in other areas. Some areas of development will lag behind, others might race ahead. It's all about local needs, available resources and the sensibilities of the locals. Inve...
- Tue Dec 27, 2011 1:19 pm
- Forum: For Game Masters
- Topic: Jumpgate Keys
- Replies: 9
- Views: 5928
Re: Jumpgate Keys
They key is basically a data storage device. The electronics and the copyright protection inside are TL 7-8. Hacking a key is very hard but not impossible. Marking the casing with crests, commissioning key pouches, adding gems and precious metal filigree to the exterior... All are possible at relati...
- Sun Dec 25, 2011 5:52 pm
- Forum: For Game Masters
- Topic: Jumpgate Keys
- Replies: 9
- Views: 5928
Re: Jumpgate Keys
The looks are limited by available tech. Republican keys could be made much smaller and sleeker than new keys, which have to be made blockier and thicker in order to be as robust as the high-tech Republican material. They are data storage devices, so they will need some sort of port for transfer of ...
- Wed Dec 21, 2011 2:01 am
- Forum: For Game Masters
- Topic: Fun things to do at a VIP ball
- Replies: 23
- Views: 13866
Re: Fun things to do at a VIP ball
The man sounds more socially adept than that. Instead of bashing local sensibilities with Imperial might, he could try and frame it as the necessary cooperation of Imperial and local authorities. No need to make his al-Malik friends lose face over something like this. More boisterous PCs will be pol...
- Wed Dec 21, 2011 1:28 am
- Forum: For Players
- Topic: Noble\Church\Guild membership as a problem
- Replies: 13
- Views: 11482
Re: Noble\Church\Guild membership as a problem
The Church is only more cohesive compared to the other two. They are nothing like the organised religions of modern day. You could work other angles than the noble retinue. A church-dominated group where the noble is a Sword of Lextius, sworn to follow the group's priest. A group based around a join...
- Tue Dec 20, 2011 8:11 am
- Forum: For Game Masters
- Topic: Fun things to do at a VIP ball
- Replies: 23
- Views: 13866
Re: Fun things to do at a VIP ball
I don't know what kind of guy he is. He's more like a mission coordinator than a field operative, at least. Is he permanently stationed on Criticorum?
- Tue Dec 20, 2011 8:02 am
- Forum: For Players
- Topic: Noble\Church\Guild membership as a problem
- Replies: 13
- Views: 11482
Re: Noble\Church\Guild membership as a problem
I usually see the Orthodoxy as one of the more closely united groups. Overall, the Church has the advantage of being one of the widest organisations in the KW. There is a country priest almost everywhere, they all speak a common language and adhire to a common set of laws and principles in the Omega...
- Sun Dec 18, 2011 8:44 pm
- Forum: For Game Masters
- Topic: Fun things to do at a VIP ball
- Replies: 23
- Views: 13866
Re: Fun things to do at a VIP ball
Sounds like a time to bring up the noble culture debate! Normally I'd suggest looking at what you've decided about local culture (al-Malik culture, Criticorum culture, regional culture). I'm not too well-read on the Fiefs books to come up with suggestions on what local delicacies will be served, if ...
- Thu Dec 15, 2011 9:27 pm
- Forum: For Players
- Topic: Noble\Church\Guild membership as a problem
- Replies: 13
- Views: 11482
Re: Noble\Church\Guild membership as a problem
No faction is truly a united, monolithic organisation in the sense we expect of a nation-state, a corporation or the Catholic Church. A guild is a collection of individuals and companies within a similar trade that offer mutual support, Houses are divided along family lines and the limits of interst...