Search found 54 matches

by Madmage
Sat Oct 17, 2015 3:48 pm
Forum: For Game Masters
Topic: The Quest for the lost Item of Sir/Saint Macguffin
Replies: 4
Views: 4342

Re: The Quest for the lost Item of Sir/Saint Macguffin

The Hazat fiefs book recounted the tale of one such relic. While I haven't been in a similar situation myself in Fading Suns, I can suggest other things which might be of interest: -Formula/schematics for a bit of lost technology. -A personal effect belonging to Vladimir Alecto, the Prophet or any o...
by Madmage
Sat Oct 17, 2015 3:04 pm
Forum: For Players
Topic: Muster ranged combat style
Replies: 11
Views: 14485

Muster ranged combat style

I was perusing the advanced combat styles the other day and was surprised to see the Muster guild didn't have one for ranged combat (they do have Iron Heel for melee though). This got me to thinking what could Muster soldiers have to differentiate themselves from regular goons with guns. Now, the ca...
by Madmage
Thu Oct 15, 2015 9:15 pm
Forum: For Game Masters
Topic: Fading Suns Quiz
Replies: 951
Views: 432624

Re: Fading Suns Quiz

Come now, you don't necessarily have to go back more than a thousand or so years of history ;)
by Madmage
Thu Oct 15, 2015 8:55 pm
Forum: For Game Masters
Topic: Lethality and getting started
Replies: 7
Views: 5946

Re: Lethality and getting started

My group uses the lethal variant where gun VPs do automatic damage. Shields really make characters pretty durable when combined with the appropriate armor.
by Madmage
Thu Oct 15, 2015 8:53 pm
Forum: For Game Masters
Topic: Combat Effects
Replies: 7
Views: 5865

Re: Combat Effects

I prefer the passive defense as it makes for fewer rolls and fewer calculations. Besides, in previous editions you could only dodge 1 attack. Defense in this edition applies to multiple attacks (albeit with diminishing returns).
by Madmage
Thu Oct 15, 2015 6:59 pm
Forum: For Game Masters
Topic: Noble Hospitality
Replies: 5
Views: 4949

Re: Noble Hospitality

There's a section in the revised player's guide about noble hospitality. But essentially, it boils down to you have to be a good host but the visiting noble must also act following a certain decorum.
by Madmage
Thu Oct 15, 2015 6:39 pm
Forum: For Game Masters
Topic: Eskatonic teurgy
Replies: 9
Views: 7966

Re: Eskatonic teurgy

An excellent game for magic and occultism is Ars Magica. You could probably steal I mean be inspired by their rituals.
by Madmage
Thu Oct 15, 2015 6:37 pm
Forum: For Game Masters
Topic: The Justinian Electoral sceptres
Replies: 6
Views: 5011

Re: The Justinian Electoral sceptres

Legitimacy or not has ittle to do with it. What is important is if you can keep it.
by Madmage
Wed Oct 07, 2015 9:23 pm
Forum: For Game Masters
Topic: Security Questions
Replies: 7
Views: 5020

Re: Security Questions

Another option to consider is part of the starport facilities/customs are "outsourced" to a guild, whether it is the League or a local guild.
by Madmage
Thu Sep 10, 2015 10:48 am
Forum: For Game Masters
Topic: Using Iver
Replies: 6
Views: 4781

Re: Using Iver

Maybe it's the liberal/progressive in me, but I actually think Iver does give something the rest of the setting lacks: a more compelling reason for characters/players to consider every being they might encounter. In the rest of the setting, it's very easy to dismiss serfs for being a faceless mass o...

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