Search found 37 matches
- Fri Aug 08, 2014 7:39 pm
- Forum: Product Discussion
- Topic: Pre-art draft feedback
- Replies: 309
- Views: 138825
Re: Pre-art draft feedback
Refering to 1st Circle Ability (sight-based Perception tests): can Archers add extra Karma to Awareness, Mystic Aim, Anticipate Blow, Danger Sense, Navigation, Wilderness Survival, Alchemy skill? Clarification needed here as sentence as written is extremely unclear and people will be ask after relea...
- Sun Jun 22, 2014 5:10 am
- Forum: Product Discussion
- Topic: Art preview!
- Replies: 32
- Views: 19491
Re: Art preview!
I like the quality of the artwork and the combined cover concept. And as FWD the standing stones are very good. However, I am concerned regarding the artist's lack of knowledge about the Earthdawn world. (His early sketches show dragons in many non-Earthdawn formats, such as a dragon-rider?) He als...
- Sun Jun 15, 2014 3:42 am
- Forum: Product Discussion
- Topic: Earthdawn: Fourth Edition coming in 2014
- Replies: 477
- Views: 282163
Re: Earthdawn: Fourth Edition coming in 2014
As noone replied I had time to write an add-on to Avoid Blow talent. In general adept acts to avoid injury but sometimes Avoid Blow is the only way to escape from Death's hands with just a scratch on the face. Each use of Avoid Blow is a try to avoid or reduce taken damage. The adept makes an Avoid ...
- Sat Jun 14, 2014 2:27 pm
- Forum: Product Discussion
- Topic: Earthdawn: Fourth Edition coming in 2014
- Replies: 477
- Views: 282163
Re: Earthdawn: Fourth Edition coming in 2014
Reading Panda's blog I'm predicting very fast death for many of my character's enemies as at 8th Circle he will be able to deal at least one attack with about 40-50 Damage Step (plus one more with ~30 Damage Step). Even in 3ED my 6th Circle Archer took down Gargoyle in 2 shots during last session wi...
- Wed May 28, 2014 2:24 pm
- Forum: Product Discussion
- Topic: A new Developer's Blog? Why yes!
- Replies: 85
- Views: 39508
Re: A new Developer's Blog? Why yes!
On my social and philosophical studies I used to say to my masters and colleages: "Anyone can say anything but should give some good background if asked for the reasons" and next thing is if we can look on persons and things that they make as different entities. I made many, many stupid th...
- Wed May 28, 2014 1:04 pm
- Forum: Product Discussion
- Topic: A new Developer's Blog? Why yes!
- Replies: 85
- Views: 39508
Re: A new Developer's Blog? Why yes!
Espagra scale cloaks can no longer be stacked with other armor. Sorry but don't you think it's stupid? You want to tell me (and convince GMs to tell it to their players): sorry your character can't wear the cloak on armor that not only protects against rain but wounds also just because rules forbid...
- Wed May 28, 2014 12:38 pm
- Forum: Product Discussion
- Topic: A new Developer's Blog? Why yes!
- Replies: 85
- Views: 39508
Re: A new Developer's Blog? Why yes!
It's pointless. I mean discussion. There are more factors to consider, not only ADH matter here. Many talents will be Simple Actions (like Maneuver), we will get Spot Armor Flow earlier, Archers can add Flame Arrow Rank to Damage Tests, Obsidimen even with low Dex still have powerful blows because o...
- Mon May 19, 2014 6:53 pm
- Forum: Product Discussion
- Topic: GM's Guide -- Anything you would like to see?
- Replies: 223
- Views: 110418
- Mon May 19, 2014 6:19 pm
- Forum: Product Discussion
- Topic: GM's Guide -- Anything you would like to see?
- Replies: 223
- Views: 110418
Re: GM's Guide -- Anything you would like to see?
I would like to see a little modified rules for learning Knacks and rules that allow the character to train Skills and Attributes on his own in level bigger scale of time (days instead of hours, weeks instead of days and so on) - just like for Talent Knacks. I would like to see modified rules for le...
- Mon May 19, 2014 2:45 pm
- Forum: Product Discussion
- Topic: GM's Guide -- Anything you would like to see?
- Replies: 223
- Views: 110418
Re: GM's Guide -- Anything you would like to see?
I would like to see a table and/or some examples which explain how to many LPs adpets should get for the same tasks if they are different Circles in the group. For me it's pretty clear that if someone defeated 2nd Circle monster should gest 2nd Circle LPs Award regardeless his actual Circle and if t...