In my game there was a knight in Ceram steel with Soma at fairly high levels. When they got into a fight it was almost like a one man show. Sure we helped out, but the majority of the fight was theirs.
Theurgy on the other hand did not seem to get as outlandish.
Search found 78 matches
- Tue Feb 07, 2012 11:39 am
- Forum: For Players
- Topic: FS 2nd and experiences points
- Replies: 9
- Views: 7903
- Tue Feb 07, 2012 9:43 am
- Forum: For Players
- Topic: FS 2nd and experiences points
- Replies: 9
- Views: 7903
Re: FS 2nd and experiences points
IMHO. In FS2 however the Psi powers are broken. The staircase is one of the few limiting factors in an overpowering system.
- Mon Feb 06, 2012 10:05 am
- Forum: For Game Masters
- Topic: Space Flight
- Replies: 5
- Views: 4760
Re: Space Flight
I'm actually curious about what tactics are used in space combat at different scales. Space combat in the systems I have used is often quite quick and brutal. Spacecraft are fragile things. FS does have black box tech in the form of shields to alter that however. I've always thought the Fading Suns...
- Mon Feb 06, 2012 10:02 am
- Forum: For Game Masters
- Topic: NPCs "level"
- Replies: 3
- Views: 3277
Re: NPCs "level"
NPC challenge level is one of the tough things for GM's of Point buy systems. How do you make challenging NPC's for your PC's. I like Savage Worlds take where they offer a calculation on offensive and defensive skills for the PC's. It also depends on the Players. If you have a bunch of players that ...
- Mon Feb 06, 2012 9:52 am
- Forum: For Players
- Topic: FS 2nd and experiences points
- Replies: 9
- Views: 7903
Re: FS 2nd and experiences points
Psi powers have to go up the path they have. For example is you start on the Vis Craft you have to buy each level in succession. There are some powers (Omen) that start at like 3? (Don't have the book in front of me.) This means your Psi trait needs to be at that level before even embarking on the p...
- Wed Jan 18, 2012 10:33 am
- Forum: Product Discussion
- Topic: About a PC generator for the VP system (Fading Suns)
- Replies: 37
- Views: 26987
Re: About a PC generator for the VP system (Fading Suns)
hehe... I prefer the name Data Gannoks.
- Wed Jan 18, 2012 10:27 am
- Forum: Product Discussion
- Topic: About a PC generator for the VP system (Fading Suns)
- Replies: 37
- Views: 26987
Re: About a PC generator for the VP system (Fading Suns)
You would need to enter all of the Benefices and Afflictions the mechanics and descriptions. Equipment... ect ect. There would be a lot of Data Entry. If anyone wants to start this I can help with the data entry bits. Just give me the format I should input in and I'll do it. It's a shame I don't kno...
- Wed Jan 18, 2012 10:23 am
- Forum: For Game Masters
- Topic: Names for the Noble
- Replies: 27
- Views: 16668
Re: Names for the Noble
In the Li Halan house they have some info on names. There are the "old guard" who name their children the old way and the "new guard" who use more Imperial / roman esque names.
- Fri Jan 13, 2012 2:51 pm
- Forum: Product Discussion
- Topic: About a PC generator for the VP system (Fading Suns)
- Replies: 37
- Views: 26987
Re: About a PC generator for the VP system (Fading Suns)
You could probably do an Excel based thing pretty easy. I'll poke around with it.
- Fri Jan 13, 2012 2:05 pm
- Forum: Product Discussion
- Topic: About a PC generator for the VP system (Fading Suns)
- Replies: 37
- Views: 26987
Re: About a PC generator for the VP system (Fading Suns)
Right... I figured I'd plop it in this thread just to conserve..
I'll work on some images...
I'll work on some images...