Search found 78 matches

by thezombiekat
Wed Mar 21, 2012 10:15 am
Forum: For Game Masters
Topic: Quick question on prop coins
Replies: 7
Views: 4442

Re: Quick question on prop coins

or because everybody just agrees to play along (modern fiat money) Everyone is just playing along with gold, too. It doesn't have any intrinsic value :P True at least in times when gold was currency Since we ditched the gold standard we have found many industrial uses for gold, mostly in electronic...
by thezombiekat
Wed Mar 21, 2012 7:18 am
Forum: For Game Masters
Topic: Quick question on prop coins
Replies: 7
Views: 4442

Re: Quick question on prop coins

the book said that gold was generally only used on 1k silver purchases and the like yeh, it says that but it doesn’t work. Coins increase in value only 10:1 each step. And lots of stuff that is traded very day is in the 50-500sp range. When buying a horse who wants to carry hundreds of coins. And t...
by thezombiekat
Tue Mar 20, 2012 6:38 am
Forum: For Game Masters
Topic: Quick question on prop coins
Replies: 7
Views: 4442

Re: Quick question on prop coins

they look pretty good several issues but most wont apply to everybody. there is the fact that coins with denominations don’t quite fit the setting. EarthDawn money is not like modern money. its not even like the money of 200 years ago when we used a gold standard. a gold coin has value because it is...
by thezombiekat
Fri Mar 16, 2012 7:43 pm
Forum: For Game Masters
Topic: Airship minimum crew.
Replies: 2
Views: 2207

Airship minimum crew.

Airship minimum crew. Was looking through the airship rules just now (they are truly a mess, in every edition) and I cant find the minimum crew to make them fly. Say a pirate galley was to capture a trading galley, who many crew would they need to put on each ship to limp back to port, im thinking s...
by thezombiekat
Thu Mar 08, 2012 6:56 am
Forum: For Players
Topic: Targeting using astral sense.
Replies: 3
Views: 2850

Re: Targeting using astral sense.

by thezombiekat
Wed Mar 07, 2012 8:15 pm
Forum: For Players
Topic: Targeting using astral sense.
Replies: 3
Views: 2850

Targeting using astral sense.

Targeting using astral sense. During my last session my nethermancer clamed that he could use his active astral sense spell to “see” a chimera (enough to target it with another spell) when it was far enough into a blizzard that it would be imposable to target using normal sight. I would agree that a...
by thezombiekat
Wed Mar 07, 2012 8:06 pm
Forum: For Players
Topic: A few questions.
Replies: 19
Views: 12142

Re: A few questions.

I think it prevents them taking actions but I am a 5 hour drive from my books and I could be thinking 2nd edition
by thezombiekat
Tue Mar 06, 2012 8:52 pm
Forum: For Game Masters
Topic: Carrying an airship on a flying carpet (sort of)
Replies: 7
Views: 4236

Carrying an airship on a flying carpet (sort of)

My PCs are halfway threw the air galleons of thrall adventure They have defeated the ogers, the cadaver men, kaer lords and the admiral (an 8th circle air sailer animated with unnatural life whom the horror had cast target portal on so he could keep casting restoration to heal him) all that remains ...
by thezombiekat
Tue Mar 06, 2012 8:26 pm
Forum: For Game Masters
Topic: The Guardian of the Library
Replies: 4
Views: 3180

Re: The Guardian of the Library

A tasked spirit is a good idea, probably an earth or air elemental spirit (merox is not the worlds greatest nethrmancer fan so is unlikely to have a ally spirit) also these spirits are smart enough to remember individuals (smarter than the average name giver), the librarians walk past without being ...
by thezombiekat
Sun Mar 04, 2012 11:32 pm
Forum: For Players
Topic: Whats a Charater?
Replies: 12
Views: 7860

Re: Whats a Charater?

Character also distinguishes from target, especially for spells: you pick targets, but characters are automatically affected (friend and foe). the Deaths Head spell targets "one character" per rnd. I always thought you could choose witch one person was affected by deaths head. And that th...

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