Search found 19 matches
- Sun Jan 13, 2013 10:27 am
- Forum: For Players
- Topic: There is something about Mestoph
- Replies: 2
- Views: 2904
There is something about Mestoph
My adventure with ED started with core rulebook with short story in the begining - my question to everyone is- what do they think happened later?
- Sun Jan 13, 2013 10:23 am
- Forum: For Game Masters
- Topic: astral sight
- Replies: 2
- Views: 2202
Re: astral sight
without darknes penalties for sure, but with other penalties instead. Astral can be misleading- dimensions could be a little twisted, it happen that astral spaceis "bigger" than physical world, also its bright there- in cave earth will glow, and magical energy will glow, and enemy will glo...
- Sun Jan 06, 2013 5:54 pm
- Forum: For Game Masters
- Topic: What constitutes horror corruption?
- Replies: 11
- Views: 9463
Re: What constitutes horror corruption?
tlinken but art isnt used to detect huge astral being, rather huge imprints this beings leave on name givers. Same way as godzilla leaves footprints all over manhattan :) Victim of the horror doesnt have to be willing, there are powers tht corrupt slowly without permission, although its definitely e...
- Sun Jan 06, 2013 5:51 pm
- Forum: For Game Masters
- Topic: Player Disciplines
- Replies: 1
- Views: 1866
Re: Player Disciplines
I'd say no to d&d solutions, there is absolutely no mysticism in d&d unlike in earthdawn, i must also add that i am against existence of most discyiplines added after initial core book, they mostly make no sense- they are just variations of core ones that can be achieved with discipline desi...
- Sun Jan 06, 2013 2:41 pm
- Forum: For Game Masters
- Topic: Kaer communication during the Scourge
- Replies: 6
- Views: 3910
Re: Kaer communication during the Scourge
I envy your players , discovering the unknown is awesome.
- Sat Jan 05, 2013 11:52 pm
- Forum: For Game Masters
- Topic: Spells which negate serious threats :
- Replies: 8
- Views: 5718
Re: Spells which negate serious threats :
I try to run my games in very logic based world, with assumption and addition of heavily expanded magical theory my answear is this: Spellcasting is a mental task, requireing focus, ask your players to caligraph a sentence 10 times, every letter must be the same, it seriously tires you out- same lik...
- Sat Jan 05, 2013 9:51 am
- Forum: For Game Masters
- Topic: What constitutes horror corruption?
- Replies: 11
- Views: 9463
Re: What constitutes horror corruption?
I treat art check a little diferently, more like in real life- when ppl rly put their hearts to create art their inner selves is exposed, so abuse victims often draw what happened to them, because they cant stop thinking about it, sociopaths cant create their own art, they can copy though. So wrecke...
- Sat Jan 05, 2013 9:43 am
- Forum: For Game Masters
- Topic: Kaer communication during the Scourge
- Replies: 6
- Views: 3910
Re: Kaer communication during the Scourge
Any link to outside can be used to get into the caer, and long range communication can be "heard" by horrors and then tracked.
- Sat Jan 05, 2013 9:31 am
- Forum: For Game Masters
- Topic: [ED3] Spell initiative
- Replies: 2
- Views: 2249
Re: [ED3] Spell initiative
Rules wise unconcon character doesnt have initiative.
But i 'd say that spell should act at the same initiative on the following rounds as it was resolved during the first round, since magic works in cycles following spell activations should happen in same lengh cycles unles otherwise stated.
But i 'd say that spell should act at the same initiative on the following rounds as it was resolved during the first round, since magic works in cycles following spell activations should happen in same lengh cycles unles otherwise stated.