Search found 106 matches

by Spader
Wed May 14, 2014 5:53 pm
Forum: Product Discussion
Topic: What's happening with the other discipines?
Replies: 20
Views: 3176

What's happening with the other discipines?

I'm talking about the disciplines from Namegivers of Barsaive.
Are they covered in one of the planned books from the Kickstarter?

I'm a bit concerned about those because I planned to migrate my current campaign to ED4 but I already have a Shaman and a Horror Stalker in my group.

Thanks.
by Spader
Sat Apr 05, 2014 2:30 pm
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 7603

Re: Developer's Blog -- A pair of new spell mechanics

I think the biggest strength of the Illusionist is it's capacity to take down opponents without actually killing them. Because, killing ennemies can often put characters into more troubles (because killing is illegal in some cities for instance or because the ennemy need to be interrogated). And som...
by Spader
Sat Apr 05, 2014 2:10 pm
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 7603

Re: Developer's Blog -- A pair of new spell mechanics

Thanks Kasbak. But I already knew about that rule. Multi-Mind Dagger has Weaving difficulty of 9 and 12 for Ricochet Attack. Weaving only 2 threads for Multi-Mind Dagger brings the DN to 18 which is kind of challenging for a sixth circle character (at that circle the Thread Weaving talent would have...
by Spader
Sat Apr 05, 2014 11:37 am
Forum: Product Discussion
Topic: Fourth Edition Preview -- A whole lot of talents
Replies: 80
Views: 12734

Re: Fourth Edition Preview -- A whole lot of talents

It's hard not to agree with everyone. I don't like it when my PCs die just because my dice exploded. Often, they are key character in the story arc and having them removed by "random encounter" if I can say so, can make a problem for the continuity of the story. On the other hand, I don't ...
by Spader
Sat Apr 05, 2014 10:58 am
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 7603

Re: Developer's Blog -- A pair of new spell mechanics

One issue that's been bothering me for every past editions are the multi-targeting spells. Most of those spells need one thread per target. Meaning a mage would spend five rounds of threading plus one on spellcasting to hit five opponents. While he/she could have use a single target spell and hit ev...
by Spader
Tue Mar 18, 2014 9:46 pm
Forum: Product Discussion
Topic: Seeking some feedback on a possible ED4 change
Replies: 136
Views: 20072

Re: Seeking some feedback on a possible ED4 change

Stamina Pool: If the goal is to give some balance to some disciplines that are too strainivorous, why not just give them a talent option that wourd give them some "stamina points"?... It could be temporary and could cost Karma... Let say this talent: Stamina Step: Rank Action: Standard Kar...

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