Search found 174 matches

by slayride
Mon Mar 04, 2013 10:18 pm
Forum: General Discussion
Topic: [FASA Blog] Character Investment
Replies: 0
Views: 900

[FASA Blog] Character Investment

by slayride
Mon Mar 04, 2013 4:51 pm
Forum: For Game Masters
Topic: My Fading Suns Revised game
Replies: 8
Views: 2836

Re: My Fading Suns Revised game

Weird War Twos seems like a lot of fun as a SW setting. How was the game?
by slayride
Sat Feb 16, 2013 10:43 pm
Forum: For Game Masters
Topic: ED3 - Common Magic Item: Soul Armor Ring?
Replies: 7
Views: 3046

Re: ED3 - Common Magic Item: Soul Armor Ring?

Your welcome, Flash.
by slayride
Tue Feb 12, 2013 5:09 pm
Forum: For Game Masters
Topic: ED3 - Common Magic Item: Soul Armor Ring?
Replies: 7
Views: 3046

Re: ED3 - Common Magic Item: Soul Armor Ring?

Generally the more you are willing to pay in terms of silver and legend points, the greater the effect should be. If you are not paying Legend Points, the effects should be small. Check all the common magic items in the player's guide for ED3, most of them have a general effect or a small +1 bonus, ...
by slayride
Tue Feb 12, 2013 5:01 pm
Forum: For Game Masters
Topic: ED3 - Common Magic Item: Soul Armor Ring?
Replies: 7
Views: 3046

Re: ED3 - Common Magic Item: Soul Armor Ring?

Now in my First Edition game, Crypt, a Spirit Nethermancer (aka Sword Saint) had Soul Armor enchanted Chain Mail. If I designed it for Third Edition: Enchantment cost would be heavy armor template + light armor template (6,680 silver) or 13,180 in a store. Thread Ranks: 8 Cost: Journeyman Max Thread...
by slayride
Tue Feb 12, 2013 4:43 pm
Forum: For Game Masters
Topic: ED3 - Common Magic Item: Soul Armor Ring?
Replies: 7
Views: 3046

Re: ED3 - Common Magic Item: Soul Armor Ring?

Depends on the scale of effect. Create Common Magic Item Lets start with a Common Magic Item. Dwarf Winternight Cloak would have two different requirements. One of them would be the Enchanter knowing the Resist Cold spell or having True kernals of True Air and True Water as well as the material comp...
by slayride
Wed Jan 30, 2013 7:33 pm
Forum: For Game Masters
Topic: effect tests
Replies: 6
Views: 2660

Re: effect tests

your welcome galafrone.
by slayride
Wed Jan 30, 2013 6:53 pm
Forum: For Game Masters
Topic: effect tests
Replies: 6
Views: 2660

Re: effect tests

Inspire Others works like Taunt and Battle Bellow, so its based on Result Level. Note the +2 is from your original example. As for the second question, his Social Defense is 10, which becomes the Difficulty Number. Inspire Others doesn't mention anything about base Social Defense, so its their Socia...

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