Search found 48 matches

by Arhnayel
Wed Aug 21, 2013 5:02 am
Forum: Product Discussion
Topic: 3rd edition DW, which modifications would you like to see?
Replies: 36
Views: 21495

Re: 3rd edition DW, which modifications would you like to se

Back to the main subject... Here are some changes I would like to see fo the 3rd edition concerning rules, units and recruitment. General rules - clarify somewhere (in bold) that unit cannot split them when moving (save when engaging an ennemy or during a fight because of casualties...) ; - Leaders ...
by Arhnayel
Sun Jun 23, 2013 7:11 am
Forum: Rules
Topic: Thaïn - Strategies, tips, FAQ
Replies: 4
Views: 5038

Re: Thaïn - Strategies, tips, FAQ

Update ! The section XII - Playing against Thaïn is now complete.
by Arhnayel
Wed May 29, 2013 1:58 am
Forum: Rules
Topic: Thaïn - Strategies, tips, FAQ
Replies: 4
Views: 5038

Re: Thaïn - Strategies, tips, FAQ

But a really nice guide so far. Thank you ! After the offical rules i got, it does!!!!!! maybe they changed it at the fanwork, but in this case that would be a good idea for the offical 3rd edition ;) Yes, you're right concerning the standard - and it makes this standard really uninteresting. I rea...
by Arhnayel
Tue May 28, 2013 1:48 pm
Forum: Product Discussion
Topic: 3rd edition DW, which modifications would you like to see?
Replies: 36
Views: 21495

Re: 3rd edition DW, which modifications would you like to se

@DerGevater :
I think we should continue the strategy chat in another topic (after all, this is the topic for 3rd edition changes). I created a . I answered to you there.
by Arhnayel
Tue May 28, 2013 1:45 pm
Forum: Rules
Topic: Thaïn - Strategies, tips, FAQ
Replies: 4
Views: 5038

Re: Thaïn - Strategies, tips, FAQ

Yeah thats is the only thing thats always works, but i dont think its funny to play always with Totems and so, just because there is no other way..... Also really great works the summon ghost of Dorga (i love them). The summonings are one of Thaïn advantages. Sometimes, they are the only way to cou...
by Arhnayel
Mon May 27, 2013 1:53 pm
Forum: Rules
Topic: Thaïn - Strategies, tips, FAQ
Replies: 4
Views: 5038

Thaïn - Strategies, tips, FAQ

This topic is meant to help Thaïn players to handle this army and to help other players to fight Thaïn. If you have some comments, tips, advices or questions, feel free to post them ! I sincerely hope this topic will help beginners (and perhaps even veterans !) playing this difficult army. Warning !...
by Arhnayel
Mon May 27, 2013 12:02 pm
Forum: Product Discussion
Topic: 3rd edition DW, which modifications would you like to see?
Replies: 36
Views: 21495

Re: 3rd edition DW, which modifications would you like to se

* Thain really have big problems against shootings army, especially against big artillery. Even with eagle clan, because you are not a match against the other shooters. I dont want a shooting Thain army anyway, but its really hard to fight against them. I had the same problem in my first games vers...
by Arhnayel
Fri May 10, 2013 7:06 am
Forum: Rules
Topic: Isthak - Strategies, tips, FAQ
Replies: 0
Views: 3007

Isthak - Strategies, tips, FAQ

This topic is meant to help Isthak players to handle this army and to help other players to fight Isthak. If you have some comments, tips, advices or questions, feel free to post them ! I sincerely hope this topic will help beginners (and perhaps even veterans !) playing this not-so-easy army. Warni...
by Arhnayel
Sat May 04, 2013 3:43 pm
Forum: Miniatures
Topic: Demonworld - Special Figures
Replies: 17
Views: 13363

Re: Demonworld - Special Figures

If memory serves, they are the Priests of Earth (lvl 1 and 2) and maybe one Priest of Ore.
by Arhnayel
Fri May 03, 2013 5:50 am
Forum: Product Discussion
Topic: 3rd edition DW, which modifications would you like to see?
Replies: 36
Views: 21495

Re: 3rd edition DW, which modifications would you like to se

@ Popidus : Reorganizing the topics is a very brilliant idea ! Here are some comments : * Wall of Fire lasts too long, that's for sure. 1 turn would be enough (with no other changes), 2 turns for 4 SP. * Heroes and Invocations are made to block units / behemoths. If they aren't allowed to do it, the...

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