Search found 49 matches
- Fri Feb 08, 2013 12:46 am
- Forum: For Game Masters
- Topic: My Fading Suns Revised game
- Replies: 8
- Views: 7834
Re: My Fading Suns Revised game
The Adventure Log on the site is up to date, and some information has been added to the wiki. A number of NPCs have been added. Really, all that's left to make it current is to get the players to fill in their characters' biographies.
- Wed Feb 06, 2013 6:02 pm
- Forum: For Players
- Topic: My Fading Suns Revised game
- Replies: 4
- Views: 5201
My Fading Suns Revised game
Re-post of something that I put in the GM's forum. So, I've been running it every other week since November, and my players and myself are having loads of fun with the new edition of FS. That said, last night, I went ahead and registered an Obsidian Portal site for the game. I figured that since the...
- Wed Feb 06, 2013 4:41 pm
- Forum: For Game Masters
- Topic: My Fading Suns Revised game
- Replies: 8
- Views: 7834
My Fading Suns Revised game
So, I've been running it every other week since November, and my players and myself are having loads of fun with the new edition of FS. That said, last night, I went ahead and registered an Obsidian Portal site for the game. I figured that since there can theoretically be a lot of things going on at...
- Fri Jan 25, 2013 4:07 pm
- Forum: For Game Masters
- Topic: horror problems
- Replies: 19
- Views: 16668
Re: horror problems
But what about certain Horror Powers, like Terror, Corrupt Karma and Damage Shift, which say they require line of sight (which in my mind just means that the Horror must be able to see the characters, possibly through Astral Sight), but do not mention anything about being targeted from Astral Space...
- Fri Jan 25, 2013 5:04 am
- Forum: For Game Masters
- Topic: horror problems
- Replies: 19
- Views: 16668
Re: horror problems
The way I always run it is that you can use spells that are affected by Mystic Armor across the boundaries of Astral Space. So you can throw an Astral Spear at a Horror in Astral Space if you use a Talent or Spell to detect it, but you can't use something like Earth Darts. Likewise, a Horror can thr...
- Wed Jan 23, 2013 3:46 am
- Forum: For Game Masters
- Topic: Spells which negate serious threats :
- Replies: 8
- Views: 7445
Re: Spells which negate serious threats :
Adepts represent about 10% of the total population, by some estimates. Only about 10% of those are actually Spellcasters, and let's be generous and say that 25% of the total Spellcasters are Elementalists. With a very liberal estimate of the population of Barsaive at around 500,000, that makes 50,00...
- Fri Dec 21, 2012 3:12 pm
- Forum: For Game Masters
- Topic: What constitutes horror corruption?
- Replies: 11
- Views: 12085
Re: What constitutes horror corruption?
Only one Horror actually causes a breakdown of creative beauty (I can't remember what it's Named, off the top of my head). The whole "Horror tainted people can't create beauty!" is largely an in-setting myth and tradition, thus why there are no rules saying how corrupted you have to be to ...
- Fri Dec 14, 2012 5:27 am
- Forum: Product Discussion
- Topic: Revised GM's Guide
- Replies: 69
- Views: 76256
Re: Revised GM's Guide
Thank you for the information!
- Thu Dec 13, 2012 9:21 pm
- Forum: Product Discussion
- Topic: Revised GM's Guide
- Replies: 69
- Views: 76256
Revised GM's Guide
So, do we have any sort of ETA on it? I seem to recall hearing December, but I think that might have been a fever dream of a madman.
- Thu Dec 13, 2012 9:19 pm
- Forum: For Players
- Topic: Guild Skills
- Replies: 5
- Views: 6839
Re: Guild Skills
You can also increase your defense with the Defensive and Full Defense combat stances, which are available to everyone, regardless of fighting stances known.