Search found 17 matches
- Fri Oct 21, 2016 2:35 pm
- Forum: For Game Masters
- Topic: Firing Into Melee
- Replies: 14
- Views: 12584
Re: Firing Into Melee
Idaknow, it makes sense to me that a low roll would miss everything. The narrative for a bow shot with a roll of 4 is that the missile arcs wildly off into the distance. To me a low roll doesn't have to mean you shoot wildly off target. In a 1:1 situation that probably is what a low roll means but ...
- Mon Aug 29, 2016 3:45 pm
- Forum: For Game Masters
- Topic: Magicians Casting Buffs On Teammates `From Behind'
- Replies: 20
- Views: 14935
Re: Magicians Casting Buffs On Teammates `From Behind'
One thing I pushed back on in my game with chain casting was the Resist Element (I can't remember the name off the top of my head). Even with all five in a single matrix it seemed a bit excessive to maintain all five elements at all times, though you may disagree in your game.
- Tue Aug 16, 2016 2:56 pm
- Forum: For Game Masters
- Topic: Handling large groups with iffy attendance
- Replies: 15
- Views: 9714
Re: Handling large groups with iffy attendance
My two cents on expecting someone to have access to astral sight or tracking. First there should never be any aspect of the adventure that relies on a single roll of a single skill for progress. In my experience this can fail for one of two reasons. First your players could be rolling 20s and 30s al...
- Wed Jun 08, 2016 4:23 pm
- Forum: For Game Masters
- Topic: Buckler and Bow
- Replies: 7
- Views: 4797
Re: Buckler and Bow
This is pretty similar to how the discussion went down in the session. It seems that it would mean bucklers can't be used in combat. Except why does it mention you can equip a buckler when using a bow? Correct shield terminology aside, is that flavor text to indicate that you can have a buckler at t...
- Mon Jun 06, 2016 1:29 pm
- Forum: For Game Masters
- Topic: Buckler and Bow
- Replies: 7
- Views: 4797
Buckler and Bow
Wanted to get some clarification on using a buckler with a bow. The description makes it pretty clear that you can have a buckler strapped on while using a bow but do you continue to get the defense bonus the buckler provides if using a bow? The argument went back and forth a bit. On the one hand in...
- Mon May 16, 2016 8:04 pm
- Forum: For Players
- Topic: [ED4] Astral Sense and Astral Targeting
- Replies: 67
- Views: 37747
Re: [ED4] Astral Sense and Astral Targeting
I've always thought of it as similar to the Matrix. All of the stuff without a true pattern is just the background pattern (the green scrolling text in the Matrix). So a sword being held aloft might be discernible as a sword but a sword just lying on the ground might not. On the other hand objects w...
- Mon Feb 22, 2016 2:59 pm
- Forum: For Game Masters
- Topic: NPC Stat Blocks - How much detail?
- Replies: 8
- Views: 4996
Re: NPC Stat Blocks - How much detail?
An additional piece of information that is nice for adepts is any thread items that are in play. Taking the generic thief template, plus attributes given, plus interesting thread items should be enough to really flesh out any npc.
- Mon Feb 01, 2016 4:00 pm
- Forum: For Game Masters
- Topic: Climbing, Failing, and Falling
- Replies: 17
- Views: 9593
Re: Climbing, Failing, and Falling
Thinking about this a bit more and it seems that climbing gear isn't well fleshed out. If I'm not mistaken you get both a bonus to your climbing roll and a bonus to the chance of falling. It double dips. In addition if you follow the one dice rule of one (can't rule of one if you only roll a single ...
- Fri Jan 08, 2016 2:42 pm
- Forum: For Game Masters
- Topic: Help with thread item design
- Replies: 8
- Views: 5633
Re: Help with thread item design
I like it. It kind of flips my original idea of adding coins to it by generating coins. The sneaky effect of handing a coin over to someone unaware is also kind of cool. Could actually have a higher rank key knowledge around how the elementalist did that at some point. I think I'd tweak it a bit to ...
- Thu Jan 07, 2016 6:13 pm
- Forum: For Game Masters
- Topic: Help with thread item design
- Replies: 8
- Views: 5633
Re: Help with thread item design
Hello, What if instead of conferring a bonus of some sort, the box does something? For example, what if as long as the box contains an elemental coin of a particular type (and it can only hold 1 of each), it allows the elementalist to create/conjure kernels of that true element x times per day (bas...