Search found 17 matches

by cz1234
Fri Oct 21, 2016 2:35 pm
Forum: For Game Masters
Topic: Firing Into Melee
Replies: 14
Views: 11505

Re: Firing Into Melee

Idaknow, it makes sense to me that a low roll would miss everything. The narrative for a bow shot with a roll of 4 is that the missile arcs wildly off into the distance. To me a low roll doesn't have to mean you shoot wildly off target. In a 1:1 situation that probably is what a low roll means but ...
by cz1234
Mon Aug 29, 2016 3:45 pm
Forum: For Game Masters
Topic: Magicians Casting Buffs On Teammates `From Behind'
Replies: 20
Views: 14003

Re: Magicians Casting Buffs On Teammates `From Behind'

One thing I pushed back on in my game with chain casting was the Resist Element (I can't remember the name off the top of my head). Even with all five in a single matrix it seemed a bit excessive to maintain all five elements at all times, though you may disagree in your game.
by cz1234
Tue Aug 16, 2016 2:56 pm
Forum: For Game Masters
Topic: Handling large groups with iffy attendance
Replies: 15
Views: 9235

Re: Handling large groups with iffy attendance

My two cents on expecting someone to have access to astral sight or tracking. First there should never be any aspect of the adventure that relies on a single roll of a single skill for progress. In my experience this can fail for one of two reasons. First your players could be rolling 20s and 30s al...
by cz1234
Wed Jun 08, 2016 4:23 pm
Forum: For Game Masters
Topic: Buckler and Bow
Replies: 7
Views: 4724

Re: Buckler and Bow

This is pretty similar to how the discussion went down in the session. It seems that it would mean bucklers can't be used in combat. Except why does it mention you can equip a buckler when using a bow? Correct shield terminology aside, is that flavor text to indicate that you can have a buckler at t...
by cz1234
Mon Jun 06, 2016 1:29 pm
Forum: For Game Masters
Topic: Buckler and Bow
Replies: 7
Views: 4724

Buckler and Bow

Wanted to get some clarification on using a buckler with a bow. The description makes it pretty clear that you can have a buckler strapped on while using a bow but do you continue to get the defense bonus the buckler provides if using a bow? The argument went back and forth a bit. On the one hand in...
by cz1234
Mon May 16, 2016 8:04 pm
Forum: For Players
Topic: [ED4] Astral Sense and Astral Targeting
Replies: 67
Views: 36702

Re: [ED4] Astral Sense and Astral Targeting

I've always thought of it as similar to the Matrix. All of the stuff without a true pattern is just the background pattern (the green scrolling text in the Matrix). So a sword being held aloft might be discernible as a sword but a sword just lying on the ground might not. On the other hand objects w...
by cz1234
Mon Feb 22, 2016 2:59 pm
Forum: For Game Masters
Topic: NPC Stat Blocks - How much detail?
Replies: 8
Views: 4950

Re: NPC Stat Blocks - How much detail?

An additional piece of information that is nice for adepts is any thread items that are in play. Taking the generic thief template, plus attributes given, plus interesting thread items should be enough to really flesh out any npc.
by cz1234
Mon Feb 01, 2016 4:00 pm
Forum: For Game Masters
Topic: Climbing, Failing, and Falling
Replies: 17
Views: 9503

Re: Climbing, Failing, and Falling

Thinking about this a bit more and it seems that climbing gear isn't well fleshed out. If I'm not mistaken you get both a bonus to your climbing roll and a bonus to the chance of falling. It double dips. In addition if you follow the one dice rule of one (can't rule of one if you only roll a single ...
by cz1234
Fri Jan 08, 2016 2:42 pm
Forum: For Game Masters
Topic: Help with thread item design
Replies: 8
Views: 5548

Re: Help with thread item design

I like it. It kind of flips my original idea of adding coins to it by generating coins. The sneaky effect of handing a coin over to someone unaware is also kind of cool. Could actually have a higher rank key knowledge around how the elementalist did that at some point. I think I'd tweak it a bit to ...
by cz1234
Thu Jan 07, 2016 6:13 pm
Forum: For Game Masters
Topic: Help with thread item design
Replies: 8
Views: 5548

Re: Help with thread item design

Hello, What if instead of conferring a bonus of some sort, the box does something? For example, what if as long as the box contains an elemental coin of a particular type (and it can only hold 1 of each), it allows the elementalist to create/conjure kernels of that true element x times per day (bas...

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