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by Ral76
Tue Jul 07, 2015 12:19 pm
Forum: For Game Masters
Topic: Maximum number of melee attacks per round
Replies: 5
Views: 4458

Re: Maximum number of melee attacks per round

I think the main problem is not handling a multitude of attacks of the same kind from NPCs (like a Cadaver man attacking 4 times or a horror just having many actions per round). Difficult for me to handle is for example a warrior NPC fighting your group, then a GM has to roll up to five different at...
by Ral76
Sat Feb 21, 2015 4:13 pm
Forum: For Players
Topic: Earthdawn Character Editor/Generator
Replies: 81
Views: 61663

Re: Earthdawn Character Editor/Generator

I am changing our 20 year ED1 campaign into ED4. I have a ton of npcs to transform into the new edition. I checked the character editor, really really nice work, especially the quick random generator. If there is an update please let me know. Thanks in advance :)
by Ral76
Sun Feb 15, 2015 11:27 am
Forum: For Game Masters
Topic: Attribute increase and Trainer
Replies: 16
Views: 9423

Re: Attribute increase and Trainer

There are plenty of ideas for the "why money" argument, e.g.: First of all you spend a significant amount of time to improve a specific attribute of yours thus implying that you somehow challenge that attribute in order to improve it. Taking perception as an example you might want to impro...
by Ral76
Thu Feb 05, 2015 1:57 pm
Forum: For Game Masters
Topic: Windlings, knockdown and falling damage.
Replies: 12
Views: 7463

Re: Windlings, knockdown and falling damage.

Just my thoughts: I would argue that flying to a windling is like walking to another namegiver; a natural ability. Thus even a knocked down windling should still have sufficient body control left to not plummet to the ground like a rock (except he/she is inconcious).
by Ral76
Sat Jan 31, 2015 5:14 pm
Forum: For Game Masters
Topic: Battle Bellow
Replies: 11
Views: 6746

Re: Battle Bellow

Reading this I am unclear on how a character can target only selected targets out of a bulk of people standing in front of him with a bellow. I can understand that e.g. a skyraider with rank 3 decides to only bellow 10 yards thus avoiding having too many enemies in range, but if you bellow a certain...
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[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

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