Search found 7 matches
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable- Thu Mar 31, 2016 4:28 pm
- Forum: For Game Masters
- Topic: Forge Weapon / Dispel Magic
- Replies: 38
- Views: 27217
Re: Forge Weapon / Dispel Magic
Baravakar asked Do talents have visual Astral Imprints? Since talents produce magic effects, do they show as imprints the same as spells? I would say yes to both, with the caveat that some may be minute while others are impossibly to miss. I think this answer is backed by the players guide, page ~21...
- Sun Mar 27, 2016 2:25 pm
- Forum: For Game Masters
- Topic: Forge Weapon / Dispel Magic
- Replies: 38
- Views: 27217
Re: Forge Weapon / Dispel Magic
Fantastic question I believe that a wizard who successfully senses that an object is magical could try and use the dispel talent against that object. I would have the dispel talent act more like a suppression against forge weapon/armour then a permanent dispel. I would say something like 1-2 rounds ...
- Sun Oct 25, 2015 9:47 am
- Forum: Product Discussion
- Topic: Astral Interference and Baseline Subtraction Questions
- Replies: 31
- Views: 25243
Re: Astral Interference and Baseline Subtraction Questions
I like your "Eye of the Hurricane" method, but I would modify it to make it move with the caster and add a restriction to the max movmenet speed, say 1/4 of their walking speed, in order to maintain the 'safe zone/eye'
- Tue Jan 13, 2015 9:17 pm
- Forum: Product Discussion
- Topic: Spell matrix object costs?
- Replies: 9
- Views: 7020
Re: Spell matrix object costs?
Hello, A short answer based on ED1/ED3 The 'players Companion' states ED1/ED3 "You would need to use a combination of true elements and Orichalcum. True elements range from 50-100+ per kernel." The type and quantity would be up to you Orichalcum runs 500-1000+ The player would need to be a...
- Tue Nov 25, 2014 10:41 pm
- Forum: Product Discussion
- Topic: 4ED Caster Karma Abilities - what circle are they attained?
- Replies: 1
- Views: 2421
4ED Caster Karma Abilities - what circle are they attained?
Hello, I am looking for someone who has the 4ED to confirm when the casters get their special abilities and a little info on what some do. it seems from reviewing Panda's 'example characters' and Panda's 'Anatomy of a Discipline' that non caster adepts get abilities at circle 1, 3 and 5. Would you c...
- Wed Nov 19, 2014 2:50 pm
- Forum: Product Discussion
- Topic: 4Th ED Wiz Questions about spell matix & how dispell works
- Replies: 14
- Views: 11062
Re: 4Th ED Wiz Questions about spell matix & how dispell wor
Thank you all for the quick responses and for the clarification.
- Tue Nov 18, 2014 6:34 pm
- Forum: Product Discussion
- Topic: 4Th ED Wiz Questions about spell matix & how dispell works
- Replies: 14
- Views: 11062
4Th ED Wiz Questions about spell matix & how dispell works
Hello, I was looking at the 4th ed wizard example at 'pandagaminggrove.blogspot.com' and have a few questions.... I was wondering why in the talents list I saw standard Matrix:5 Enchanced Matrix:5 I thought that all matrix "leveled" with the adept without cost and the highest level spell y...
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