Search found 25 matches

by Qui_Revient_de_Loin
Sun Aug 16, 2015 4:26 am
Forum: For Game Masters
Topic: Adept and economy
Replies: 3
Views: 3092

Re: Adept and economy

My answer will not be very useful, but personnaly i don't care. In my group, we don't talk price and money except it's very high. No micro-management, money is only a macguffin. (i like the profit factor of Rogue Trader :) ). But if i have chosen to micro-manage, i would not treat non-adept like che...
by Qui_Revient_de_Loin
Fri Aug 14, 2015 11:07 am
Forum: For Game Masters
Topic: Jerris
Replies: 10
Views: 7628

Re: Jerris

Tu as d'autres ressources en français ? Peut-être un blog ou sur le forum de BBE ? Le forum de BBE? J'ai un petit groupe d'une dizaine de joueurs qui explore ED et qui font que l'univers est plus riche, et plus consistant aussi. Je peux sharer des trucs au besoin. BBE est l'éditeur de la VF de l'éd...
by Qui_Revient_de_Loin
Fri Aug 14, 2015 3:19 am
Forum: For Game Masters
Topic: Jerris
Replies: 10
Views: 7628

Re: Jerris

It's very nice :)
Tu as d'autres ressources en français ? Peut-être un blog ou sur le forum de BBE ?
by Qui_Revient_de_Loin
Sun Apr 12, 2015 8:26 am
Forum: For Game Masters
Topic: Plans for major t'skrangish cities (K'tenshin and others)
Replies: 6
Views: 4688

Re: Plans for major t'skrangish cities (K'tenshin and others

if you want, take a look at the pictures i used for my campaign: http://fc06.deviantart.net/fs70/i/2012/296/a/f/lake_town_map_by_jonhodgson-d5ipari.jpg http://jonhodgson.deviantart.com/art/Lake-town-Map-333744318?q=favby%3AQui-Revient-de-Loin%2F56292581&qo=60 http://jonhodgson.deviantart.com/art...
by Qui_Revient_de_Loin
Wed Dec 10, 2014 4:49 am
Forum: Product Discussion
Topic: GM's Guide -- Anything you would like to see?
Replies: 223
Views: 107789

Re: GM's Guide -- Anything you would like to see?

Personnaly, i just ask PC strengh level. If is strong vs the door, i' just said, "ok, tell me how cool you are to torn this door, i will tell you what you see on the other side". No roll. If it seems he isn't strong enaugh vs the big door, roll for damage with the "minimum damage"...
by Qui_Revient_de_Loin
Fri Oct 24, 2014 3:24 am
Forum: Product Discussion
Topic: Character Longevity
Replies: 8
Views: 4709

Re: Character Longevity

Well, i have the inverse feeling: it's too long ! When i play once a month, i'm happy and i would be so sorry that my player can't do the really cool stuff of the advance circle. So i prefer areally quick progression, like circle one to 4-5 in a year (10 session). So i've always found the recommande...
by Qui_Revient_de_Loin
Fri Oct 03, 2014 12:20 pm
Forum: Product Discussion
Topic: [4ed] Character Sheet
Replies: 18
Views: 11305

Re: [4ed] Character Sheet

Well, implementing talent was a trap in which i've fallen first and i had to persuade myself to abandon it. It wasn't easy to swallow, at first, but the "free aspect as talent" works. PC aren't discipline anymore but they can live as mighty heroes in Barsaive, so what else ? And since i'm ...
by Qui_Revient_de_Loin
Fri Oct 03, 2014 3:51 am
Forum: Product Discussion
Topic: [4ed] Character Sheet
Replies: 18
Views: 11305

Re: [4ed] Character Sheet

Here's mine, but you won't like it, it's Fate-like powered (and in french) :mrgreen: I'm interested in how you converted Earthdawn to Fate. I've tried it a little bit, but got stuck and busy (distracted by ED4 coming out). Would you mind sharing your notes? Well, first it's not "Fate only"...
by Qui_Revient_de_Loin
Mon Aug 25, 2014 4:54 am
Forum: Product Discussion
Topic: GM's Guide -- Anything you would like to see?
Replies: 223
Views: 107789

Re: GM's Guide -- Anything you would like to see?

Something I'm thinking for my play, but it's an alien house rule, is to use the solar system key (Shadow of Yesterday, Lady Blackbird) for corruption. ( http://www.crackmonkey.org/~nick/loyhargil/tsoy2/solar_system.html#keys ) For example (its crude, the real key can be better build), a PC whose san...
by Qui_Revient_de_Loin
Sat Aug 23, 2014 6:23 am
Forum: Product Discussion
Topic: Pre-art draft feedback
Replies: 309
Views: 136211

Re: Pre-art draft feedback

It makes perfect sense from a balance standpoint to me. Archers are your long range specialists, so it makes sense that they do it better than everyone else. Useful in a practical sense, but boring from a story-telling aspect. Well, it's a point of view, the one which was chosen, but I so disagree....

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