Search found 21 matches
- Tue Apr 05, 2016 8:16 am
- Forum: For Players
- Topic: Named Groups (Group True Patterns)
- Replies: 14
- Views: 9150
Re: Named Groups (Group True Patterns)
We were The Reclaimers.
- Mon Oct 05, 2015 9:12 am
- Forum: Product Discussion
- Topic: Earthdawn 4e first time playing..
- Replies: 9
- Views: 6600
Re: Earthdawn 4e first time playing..
I may hit you up on this online playing thing ... first I need to get access to a computer (how did he post that without a computer. is he magic? or a little drunk and an consequently gifted with magical powers? probably the latter ...) Here's an idea..there are other ways to interact with the Inte...
- Fri Aug 14, 2015 5:39 am
- Forum: Product Discussion
- Topic: 4E Shield Bash question
- Replies: 14
- Views: 10255
Re: 4E Shield Bash question
The adept must use an attack talent (Melee Weapon, Second Attack, etc) and hit the target. He then uses Shield Bash as the damage test (the same way a Beastmaster uses Claw Shape for damage after a successful attack with Unarmed Combat). The talent does not provide any kind of extra attack action o...
- Fri Jun 19, 2015 4:09 am
- Forum: For Players
- Topic: Bone Shatter (4ed)
- Replies: 7
- Views: 5957
Re: Bone Shatter (4ed)
I was just taking another look at this one... Since you aren't sure before casting how many effects you will have to distribute, and it isn't really an area effect spell (like Fireball), it is a little bit unfair to restrict the potential of this spell simply because one individual within range hap...
- Wed Jun 17, 2015 8:14 am
- Forum: For Game Masters
- Topic: Air Dance questions
- Replies: 31
- Views: 18563
Re: Air Dance questions
i've a question about talents that improve initiative... could a player declares: cobra strike (replace initiative step) so : cobra strike rank + dex = new adept's initiative step and then declares: air dance (replace dex step) so : cobra strike rank + air dance rank + dex = new adept's initiative ...
- Mon Jun 15, 2015 3:04 am
- Forum: Product Discussion
- Topic: Board Index
- Replies: 4
- Views: 5482
Re: Board Index
I agree to a point, but a whole section just for House Rules discussions? I know there are a couple of threads going for that, but I think a whole section is a bit too much.
- Mon May 18, 2015 8:23 am
- Forum: Product Discussion
- Topic: Success Levels and Additional Threads [Nerd Alert]
- Replies: 8
- Views: 5698
- Wed May 13, 2015 8:32 am
- Forum: Product Discussion
- Topic: Success Levels and Additional Threads [Nerd Alert]
- Replies: 8
- Views: 5698
Re: Success Levels and Additional Threads [Nerd Alert]
Etherial: I did read your full intro, but I didn't fully comprehend it when put into use. Could you in the samples also explain it to spoonfeed us(me)?
- Mon May 04, 2015 2:03 am
- Forum: For Players
- Topic: Earthdawn Character Editor/Generator
- Replies: 81
- Views: 61428
Re: Earthdawn Character Editor/Generator
Hi Lortas! How can I create 4th Edition character in ECE? When I create a new character and choose Elemetalist, the talent tab contains an ED3 talent list. Is there any swicth button or whatever? Regards Richard You must start it as ED4, not ED3. EarthdawnCharacterEditor_ED4en.cmd , not EarthdawnCh...
- Tue Mar 17, 2015 4:26 am
- Forum: Product Discussion
- Topic: [Ed4] Player's Guide Feedback
- Replies: 72
- Views: 43493