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by kevsur
Wed Jun 18, 2014 8:08 pm
Forum: For Game Masters
Topic: value of loot and an idea
Replies: 2
Views: 3132

Re: value of loot and an idea

i start at 25% of value and let the character try to haggle or chr roll to increase it to the most 55%
by kevsur
Sun May 25, 2014 8:07 pm
Forum: For Game Masters
Topic: black market
Replies: 15
Views: 12338

Re: black market

i mean when in kratas i had a player wanted to find the blackmarket and see what was there for items he had nothing set in mind what he was looking for
by kevsur
Wed May 21, 2014 8:10 pm
Forum: For Game Masters
Topic: "OSR" Stuff: Morale, Random Encounters, Reaction Checks
Replies: 8
Views: 6920

Re: "OSR" Stuff: Morale, Random Encounters, Reaction Checks

here a copy of the mtn common chart Mountain Common (1-5) 1-8 Small Game Animals 9-15 Insects 16-23 GOAT 24-35 Birds 36-45 Dogs 46-49 Reptiles 50-60 Large Game aniamls 61-70 Cats 71-82 Bear 83-86 1d10+15 Chakta Birds 87-88 2d10+10 Earth Q'wrils 89-92 2d10 Carnivorous Earth Q'wrils 93 Old Camp site 9...
by kevsur
Wed May 21, 2014 4:23 pm
Forum: For Game Masters
Topic: black market
Replies: 15
Views: 12338

black market

Question to you other GMs how do you handle when a player wants to check out the black market for items?
by kevsur
Wed May 21, 2014 4:21 pm
Forum: For Game Masters
Topic: "OSR" Stuff: Morale, Random Encounters, Reaction Checks
Replies: 8
Views: 6920

Re: "OSR" Stuff: Morale, Random Encounters, Reaction Checks

I been using random encounters for years and made my own charts up. i normal check for encounters every 2 hours of travel and roll a die base on how dangerous the area they are in, for normal areas i roll a d10 if a 10 is rolled a encounter happen. i have encounter charts for plains,mtns,jungles and...
by kevsur
Wed May 21, 2014 3:59 pm
Forum: Product Discussion
Topic: GM's Guide -- Anything you would like to see?
Replies: 223
Views: 168319

Re: GM's Guide -- Anything you would like to see?

i would like to see a list of which areas creatures and beast are in.
more info on the weather patterns like break down on average temps for the month and rainfall.
maybe maps for all major cites
by kevsur
Thu Dec 12, 2013 5:41 pm
Forum: For Game Masters
Topic: Open Game vs Closed Game
Replies: 11
Views: 11151

Re: Open Game vs Closed Game

i only roll hidden for rolls the players don't know like someone sneaky behind them or see if they spot a trap but everything else is open
by kevsur
Thu Dec 12, 2013 5:35 pm
Forum: For Game Masters
Topic: Applying house rules and group dynamics
Replies: 11
Views: 9858

Re: Applying house rules and group dynamics

on house rules i have a few i been using since earthdawn came out and one i starting using last time i ran which is when using Aggressive attack not only getting -3 to defenses it also apply to avoid blow and parry. and defensive stance gives its bonus to avoid blow and parry.Which was talked over w...
by kevsur
Sun Dec 01, 2013 12:53 pm
Forum: For Players
Topic: Earthdawn Character Editor/Generator
Replies: 81
Views: 84839

Re: Earthdawn Character Editor/Generator

What happen to the option to have durability as a free optional talent or can you add it in
also when clicking option to aligning talents and skills it doesn't seem to do anything
and are you going to add the option of adding custom skills?
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