Search found 5 matches
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable- Tue Nov 05, 2013 3:07 am
- Forum: For Game Masters
- Topic: Is it possible to simplify the rules?
- Replies: 25
- Views: 14467
Re: Is it possible to simplify the rules?
Good discussion so far. What would you like to see out of further conversation Xiaomei? Maybe after I actually study Earthdawn mechanics I could further discuss it, I didn't managed to do it yet. But I can already tell, that degrees of success in some systems are done without rerolling. I understan...
- Mon Nov 04, 2013 12:27 pm
- Forum: For Game Masters
- Topic: Is it possible to simplify the rules?
- Replies: 25
- Views: 14467
- Sun Nov 03, 2013 2:10 pm
- Forum: For Game Masters
- Topic: Is it possible to simplify the rules?
- Replies: 25
- Views: 14467
Re: Is it possible to simplify the rules?
I don't think I'm going to look into another rules-heavy systems, especially Savage Worlds, worst mechanics ever.
Why rerolls can't be removed? Too many game mechanics rely on it?
Why rerolls can't be removed? Too many game mechanics rely on it?
- Sun Nov 03, 2013 2:37 am
- Forum: For Game Masters
- Topic: Is it possible to simplify the rules?
- Replies: 25
- Views: 14467
Re: Is it possible to simplify the rules?
Oh no, converting it to D&D is almost impossible, since this system is reliant on priest class, and it's very hard to avoid it. Also it would be too much work. I was thinking about simplifying rules myself. If I'm ever going to buy rulebooks I would like to know if it is possible to make these c...
- Sat Nov 02, 2013 4:36 pm
- Forum: For Game Masters
- Topic: Is it possible to simplify the rules?
- Replies: 25
- Views: 14467
Is it possible to simplify the rules?
I got interested by Earthdawn setting, but I prefer rules lite systems, like Basic D&D. Would it be possible to simplify rules of 3rd edition for faster combat? What I would like to see: - no steps, or at least no rerolling - no skills except rogue skills - one value for armor and defense or oth...
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