Search found 81 matches

by Danger
Thu May 08, 2014 8:32 pm
Forum: Product Discussion
Topic: Kickstarter!
Replies: 106
Views: 56459

Re: Kickstarter!

It is possible that some hardcovers will be available as special convention items, otherwise, they were a Kickstarter only item.
by Danger
Sat Apr 05, 2014 12:14 pm
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 24051

Re: Developer's Blog -- A pair of new spell mechanics

As the weakest (IMHO) of the magician disciplines, the Illusionist has long needed some love. Weakest? My Illusionist Windling single-handedly took out an airship with an inventive use of Use Rope. Once the sails fell to the deck, everyone else tossed oil flasks and fire, but I still take all the c...
by Danger
Sat Apr 05, 2014 10:14 am
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 24051

Re: Developer's Blog -- A pair of new spell mechanics

As the weakest (IMHO) of the magician disciplines, the Illusionist has long needed some love.
by Danger
Sat Apr 05, 2014 10:14 am
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 24051

Re: Developer's Blog -- A pair of new spell mechanics

I have to say I love these new mechanics. The second one puts me in mind of Elementalist spells potentially having different elements. Why just Earth Darts; why not Water Darts? Pick the element at time of casting, based on which is available. Each could work exactly the same, but creatures with di...
by Danger
Sat Apr 05, 2014 12:13 am
Forum: Product Discussion
Topic: Developer's Blog -- A pair of new spell mechanics
Replies: 49
Views: 24051

Re: Developer's Blog -- A pair of new spell mechanics

It's like you guys are reading my mind. :mrgreen:
by Danger
Sun Feb 23, 2014 7:23 pm
Forum: Product Discussion
Topic: Eleventh Hour Preview: Wizard
Replies: 147
Views: 69422

Re: Eleventh Hour Preview: Wizard

(Sorry for the dissertation, but I have a lot to share.) Lou had a great idea, though. If the "usability" of spell matrices is really the issue, then let magicians use their Spell Matrix step to make attunement/reattunement rolls. That could also solve the problem of them being Discipline...
by Danger
Sat Feb 22, 2014 1:38 am
Forum: Product Discussion
Topic: Swordmaster Preview!
Replies: 42
Views: 22796

Re: Swordmaster Preview!

Okay, my two cents on the whole discipline: Overall, I like it. In some ways, the Swordmasters always felt like the weakest of the Big 3. I don't immediately get that feeling from looking at this write up, but I'd have to see the other two frontline melee disciplines to get a better comparison. This...
by Danger
Sat Feb 22, 2014 1:06 am
Forum: Product Discussion
Topic: Swordmaster Preview!
Replies: 42
Views: 22796

Re: Swordmaster Preview!

by Danger
Sat Feb 22, 2014 12:54 am
Forum: Product Discussion
Topic: Fourth Edition Preview -- A whole lot of talents
Replies: 80
Views: 40388

Re: Fourth Edition Preview -- A whole lot of talents

Re-posting here, as this was the original discussion thread. You do realize that combat is just as situational in a RPG as anything else is? Earthdawn is one of the very few game systems that actually has 'social' abilities that isn't tied to only a few disciplines. If you have a group of players wh...
by Danger
Sat Feb 22, 2014 12:50 am
Forum: Product Discussion
Topic: Eleventh Hour Preview: Wizard
Replies: 147
Views: 69422

Re: Eleventh Hour Preview: Wizard

You do realize that combat is just as situational in a RPG as anything else is? Earthdawn is one of the very few game systems that actually has 'social' abilities that isn't tied to only a few disciplines. If you have a group of players who refuse to take those talents, do you as GM then not do any...

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