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by donjim
Sat May 03, 2014 4:17 am
Forum: For Game Masters
Topic: Do you have suggestions how to make combat more exciting?
Replies: 6
Views: 5351

Re: Do you have suggestions how to make combat more exciting

Thanks! For now, the solutions that work for us is to forget about shields altogether, and to have that theurgist use a combatant NPC that joined the party to satisfy the player's want for interest in combat. The thing about the shields though, is that shields are intertwined into the mechanics. Dro...
by donjim
Sun Apr 27, 2014 10:59 am
Forum: For Game Masters
Topic: Do you have suggestions how to make combat more exciting?
Replies: 6
Views: 5351

Do you have suggestions how to make combat more exciting?

Hello everyone, For the past 3 months or so, I'm running a Fading Suns campaign, using the rules of the revised edition. As I've mentioned before, I really like a lot of the changes that were made since the Revised 2nd ed.(I think?), specially around combat. The story is wonderful, and my party and ...
by donjim
Sun Feb 16, 2014 12:20 pm
Forum: For Game Masters
Topic: Experience Points Expenditure
Replies: 4
Views: 3797

Re: Experience Points Expenditure

Thanks a lot :-) :thumbup:
by donjim
Fri Jan 17, 2014 4:12 am
Forum: For Game Masters
Topic: Experience Points Expenditure
Replies: 4
Views: 3797

Experience Points Expenditure

Heyas, My players want to buy new fighting styles, and learn new languages (of which they are exposed), using their newly gained experience points. I couldn't find anything about it in the (Revised) Player's Guide, nor the GM's Guide. Any thoughts here? Basically I know this is supposed to be gained...
by donjim
Wed Jan 08, 2014 3:57 pm
Forum: For Game Masters
Topic: GM's Guide Jumpweb Map
Replies: 5
Views: 4938

Re: GM's Guide Jumpweb Map

So awesome! :D
Thanks! :thumbup: :clap:
by donjim
Thu Jan 02, 2014 2:45 am
Forum: For Game Masters
Topic: GM's Guide Jumpweb Map
Replies: 5
Views: 4938

GM's Guide Jumpweb Map

Hiya everyone! I just found out you published the new GM's guide and hurried on to buy it. First thing I checked out was the Jumpweb Map. Honestly, I'm a tad disappointed at the resolution on this. I can barely make out the wording on the worlds. Is there any chance for a higher resolution version? ...
by donjim
Sat Jul 27, 2013 1:28 pm
Forum: For Game Masters
Topic: Psi powers extended duration might contain typo
Replies: 4
Views: 3800

Re: Psi powers extended duration might contain typo

Thanks a lot! Your reply was very helpful :). I do wonder though, in light of the Span dilemma, whether or not to allow players to extend Prolonged actions for a number of Spans. I guess it depends on the situation really. This reminds me of another question regarding duration of Psi powers. This ti...
by donjim
Sat Jul 27, 2013 11:24 am
Forum: For Game Masters
Topic: Psi powers extended duration might contain typo
Replies: 4
Views: 3800

Psi powers extended duration might contain typo

Hiya everyone, I came across what I believe is a typo in the revised edition's Psi powers extended duration. The extended duration reads: "The power lasts as many rounds as the psychic's Psi rating" (emphasis added by me). Though, obviously, there is no such thing as a round in the revised...
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[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable

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