Search found 292 matches

by arma
Wed May 09, 2012 12:50 pm
Forum: For Game Masters
Topic: Astral site.
Replies: 1
Views: 771

Re: Astral site.

Yep.
by arma
Sun May 06, 2012 10:04 am
Forum: For Game Masters
Topic: spontaneous spellcasting
Replies: 2
Views: 844

Re: spontaneous spellcasting

You mean Raw Magic?
Yeah, there's no attuning.
Attuning is only when putting them in a Matrix or Grimoire-casting them.
by arma
Sun May 06, 2012 7:07 am
Forum: For Players
Topic: Wizards Cloak?Invisibility,silence&deoderant rolled into one
Replies: 7
Views: 2222

Re: Wizards Cloak?Invisibility,silence&deoderant rolled into

Hmmmm...
...then the theft needs to be a heroic act that also awards the LP to learn it! ;D
Like stealing a grimoire from a dragon's hoard. You may also be able to grab a few other things on the way out.
See, the dilemma quickly turns into a beneficial situation! ;)
by arma
Sun May 06, 2012 6:52 am
Forum: For Game Masters
Topic: Group pattern
Replies: 6
Views: 1365

Re: Group pattern

The weakest possible use for a pattern item in this situation is to simply give the caster a sizeable bonus to whatever spell she cast on the king. There are also forms of magic that require an actual item associated with the target (like in Direction Arrow), a pattern item of the target (like Moon ...
by arma
Fri May 04, 2012 12:35 pm
Forum: For Players
Topic: Momentum Attack vs Second Attack
Replies: 26
Views: 6133

Re: Momentum Attack vs Second Attack

@John: There's no real distinction or handedness in ED, the term off-hand is simply used to distinguish between the two hands for Second Weapon. It doesn't really matter what hand you use, in other circumstances. Except for Second Weapon and Second Attack. Second Weapon says "the other hand&quo...
by arma
Fri May 04, 2012 12:23 pm
Forum: For Players
Topic: Wizards Cloak?Invisibility,silence&deoderant rolled into one
Replies: 7
Views: 2222

Re: Wizards Cloak?Invisibility,silence&deoderant rolled into

Remember you can always steal money, grimoires, etc... ;D
by arma
Fri May 04, 2012 12:21 pm
Forum: For Game Masters
Topic: Willforce
Replies: 5
Views: 1342

Re: Willforce

I'd also classify them as magical. (Sparing half a page of metaphysical explanation here, but in short: Adept magic, talents and spells and all, is also rooted in belief/philosophy. There's similarities between believing in the Way of Garlen or the Warrior's battlefield Path. They come from the same...
by arma
Fri May 04, 2012 12:18 pm
Forum: For Game Masters
Topic: Steel thought
Replies: 19
Views: 4097

Re: Steel thought

It doesn't automatically activate. If it doesn't say otherwise, you get to choose.
(Which means you actually know when someone is trying something on you...)
by arma
Thu May 03, 2012 2:47 pm
Forum: For Game Masters
Topic: Steel thought
Replies: 19
Views: 4097

Re: Steel thought

Normally, no.
These tests at a distance may be an exception you may want to make for your game, but the rules technically allow using Steel thought.
by arma
Thu May 03, 2012 2:45 pm
Forum: For Game Masters
Topic: Willforce
Replies: 5
Views: 1342

Re: Willforce

In short: You substitute your Willforce Step for your Willpower Step when resisting magical effects (you roll Willforce instead of Wilpower). That means you can only do so when there's actually a Willpower Test. Willpower Tests to resist are usually called out by the rules of an ability. For example...

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