Search found 5 matches
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- Forum: For Players
- Topic: Dive attack
- Replies: 3
- Views: 3224
Re: Dive attack
That's because it will apply to any and all attacks that follow downward movement. i.e. it's not just the Swooping Attack ability that would trigger this, they *could* just jump down and not fly. I would suggest however that it only be controlled descent that allows this, so a falling windling (perh...
- Sat Mar 22, 2014 11:17 pm
- Forum: For Players
- Topic: Dive attack
- Replies: 3
- Views: 3224
Re: Dive attack
The rules say When the adept performs a successful attack after moving d0wn (sic) onto a target, he may substitute the Dive Attack step for his Strength Step on the Damage Test for the attack directly following the move Which would mean to me that it's only the first attack the character makes, and ...
- Thu Mar 20, 2014 2:47 pm
- Forum: For Game Masters
- Topic: Attack to stun overpowered?
- Replies: 10
- Views: 7319
Re: Attack to stun overpowered?
This is currently what I've boiled my house rule down to: In order to use the attack to stun combat option, the attacker must use a weapon designed for knocking someone out (e.g. a sap), otherwise they will have a -2 step penalty to the attack, this reflects the difficulty of using a weapon designed...
- Wed Feb 26, 2014 5:06 pm
- Forum: For Game Masters
- Topic: Most Extensive and Crazy Houserules
- Replies: 60
- Views: 31950
Re: Most Extensive and Crazy Houserules
These are the current house rules my game is using:
- Wed Feb 26, 2014 4:46 pm
- Forum: For Game Masters
- Topic: Attack to stun overpowered?
- Replies: 10
- Views: 7319
Attack to stun overpowered?
Does anyone else think that attacking to stun is overpowered? It's used in pretty much every fight in my game just now and I can't understand why anyone would fight any other way (unless the opponent was somehow immune to stun). One good hit with stun damage and the opponent is pretty much toast sin...
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