Search found 8 matches
[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable- Wed Oct 22, 2014 3:11 pm
- Forum: Product Discussion
- Topic: Earthdawn: Fourth Edition coming in 2014
- Replies: 477
- Views: 286687
Re: Earthdawn: Fourth Edition coming in 2014
Now we are trying to decide, to start playing with the old edition (because it seems it might be a long time waiting), or wait for the new one. Could you help us out? we would like to avoid starting playing with ED3 just to start over one week later because ED4 came out. My group had the same thing...
- Fri May 10, 2013 11:40 am
- Forum: Product Discussion
- Topic: What is your favorite thing about ED:SW?
- Replies: 2
- Views: 2887
Re: What is your favorite thing about ED:SW?
I love my EDSW gaming books. My favorite thing is being able to play and run an Earthdawn game with a simpler rules system. While I love the main Earthdawn rules system it is nice to have my favorite world in a system that is quite popular and has a lot of material out there for it. Want to see how ...
- Fri May 10, 2013 11:14 am
- Forum: Product Discussion
- Topic: Question about SW: ED
- Replies: 3
- Views: 3768
Re: Question about SW: ED
Where in the EDSW books does it have rules for the increases in Spell Threads beyond the starting 10 (power points) at Novice, Seasoned, Veteran, Heroic and Legendary? The only ways I've seen to increase them are Enhanced Matrix and this Adept Edge is only available once at the Seasoned Rank. Power ...
- Mon Sep 24, 2012 7:41 pm
- Forum: For Game Masters
- Topic: About non Adepts (legend point, increase of skill)
- Replies: 3
- Views: 2665
Re: About non Adepts (legend point, increase of skill)
This is very VERY out of date, but attached is a copy of the Downtime System that I designed for Earthdawn. It's old (like from 1993-1994, therefore ED1-centric), but you might find it useful... It works well for Adepts and non-Adepts alike. Kind regards, James I remember using the downtime system ...
- Mon Sep 24, 2012 7:38 pm
- Forum: For Game Masters
- Topic: The Afterlife
- Replies: 23
- Views: 12370
Re: The Afterlife
Honestly this the one area FASA dropped the ball on. There needs to be an entire book on Passions, questors, etc. I'm all for leaving things up to the GM but who the hell has time to develop an entire theology? :P That would be an excellent book. I'm thinking one with a lot of stories about the pas...
- Mon Sep 24, 2012 7:35 pm
- Forum: For Players
- Topic: [EDSW] Windlings weapon damage
- Replies: 0
- Views: 2714
[EDSW] Windlings weapon damage
I am looking for where to find rules in regards to Windling Armor and Weapons in the Savage Worlds: Deluxe Version of the game. 1. How much does a Windling bow do for damage? 2. Would a Windlling with a spear still have +1 Parry against a human with a sword or a Troll with a two-handed sword? Does t...
- Thu Sep 13, 2012 11:51 am
- Forum: For Game Masters
- Topic: Thread Weaving
- Replies: 2
- Views: 2447
Re: Thread Weaving
Made me think of how my players using the optional rule to buy talents early at a much higher LP cost would pick up their Thread Weaving to use magic items earlier. I suppose a Human could use Versatility to pick up a caster Thread Weaving, but that's just crazy unless they are trying to do some mag...
- Fri Sep 07, 2012 11:17 am
- Forum: For Game Masters
- Topic: a bunch of questions
- Replies: 7
- Views: 4297
Re: a bunch of questions
I really like the idea of an alchemical lab being something personal. Sounds like getting to use one would require making a friend and then after some time being good enough friends that you could use the lab while they are around and maybe eventually when you want.
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