Search found 29 matches

by Neverbourne
Tue Feb 28, 2012 6:34 pm
Forum: For Game Masters
Topic: Magic Item Questions
Replies: 18
Views: 15820

Re: Magic Item Questions

Touche' good sir. I see I must try harder to stump you. Challenge Accepted!! :)
by Neverbourne
Mon Feb 27, 2012 6:10 pm
Forum: For Game Masters
Topic: Magic Item Questions
Replies: 18
Views: 15820

Re: Magic Item Questions

This is too easy. We need more complicated questions! ;D ;) Ok.. You asked for this Arma. Concerning the puppet familiar on pg. 138 of GM guide: 1) Once animated at rank 5 thread, is the puppet considered a real familiar, granting other benefits of a familiar (such as possession, blood share, addit...
by Neverbourne
Mon Feb 27, 2012 5:48 pm
Forum: For Game Masters
Topic: DISTRACT talent wording
Replies: 3
Views: 3391

Re: DISTRACT talent wording

I think your interpretation is correct, giving a possible 2 rounds of blindside bonus to allies. As a GM, if it became a problem, I'd just make sure that the distraction really worked, having the target focus all its attention on destroying the talent user (usually low-combatant like a thief) and ma...
by Neverbourne
Mon Feb 27, 2012 5:41 pm
Forum: For Game Masters
Topic: Evil Genius Prime's GM Screen
Replies: 8
Views: 7472

Re: Evil Genius Prime's GM Screen

Also, I just went to OfficeMax near my house and had them print the images onto cardstock and them laminate them with 1/8" gap between for bending. Came out beautifully and only cost around $5. Thanks again Evil Genius!
by Neverbourne
Mon Feb 27, 2012 5:39 pm
Forum: For Game Masters
Topic: Evil Genius Prime's GM Screen
Replies: 8
Views: 7472

Re: Evil Genius Prime's GM Screen

Does any1 have direct conntact with Evil Genius? I would like his GM screen without such big margins (the white outline). Everything would be easier to read if writings were bigger. Or maybe some1 can change it that way? I took his .pdf and just cut out the images into .jpgs using the cut and copy ...
by Neverbourne
Wed Feb 08, 2012 12:53 am
Forum: For Players
Topic: Co-Operative Actions
Replies: 55
Views: 50387

Re: Co-Operative Actions

I think I agree with Doug(above). While I love that ED is a game focused not on balancing everything down to the point where you do the same damage no matter what character you make, instead focusing on story and legends and building a world that makes you feel special and interesting as a PC, I do ...
by Neverbourne
Tue Feb 07, 2012 11:14 pm
Forum: For Game Masters
Topic: Missing Info on a Few Items
Replies: 6
Views: 5527

Re: Missing Info on a Few Items

Instead of breaking by Circle, you could break by Initiate-Novice / Journeyman / Warden / Master to have 4 tier levels (which you could match to the top 4 Availability ranks, Average / Unusual / Rare / Very Rare). that's bloody brilliant! 400 per tier would give me 1600s for max cost (only slightly...
by Neverbourne
Mon Feb 06, 2012 5:53 pm
Forum: For Game Masters
Topic: Missing Info on a Few Items
Replies: 6
Views: 5527

Re: Missing Info on a Few Items

300 per circle seems like a reasonable cost (with no change in strain or blood damage), and I'd probably put an 8th circle cap on what can be stored in a blood matrix
by Neverbourne
Mon Feb 06, 2012 5:50 pm
Forum: For Game Masters
Topic: True Element Gathering
Replies: 9
Views: 7392

Re: True Element Gathering

Orichalcum boxes have a list price of 5000s. Does that mean you cant craft any common magic items that require true elements until you have at least 5k for the box, or 20k if you want to deal with multiple elements?
by Neverbourne
Mon Feb 06, 2012 12:17 am
Forum: For Game Masters
Topic: Missing Info on a Few Items
Replies: 6
Views: 5527

Re: Missing Info on a Few Items

Thanks for the quick response, arma! One last question. Blood Matrices are listed as 1500s for a starting price. I was thinking of drastically altering this, making them priced based on the circle of the spell it is created for (making them more readily available for low level casters, and making th...

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