Search found 137 matches

by Dougansf
Fri Nov 25, 2016 8:34 pm
Forum: For Players
Topic: Dumb Questions
Replies: 42
Views: 5134

Re: Dumb Questions

Only "indirect attack" that could be Avoided I can think of would be an Area trap that allows Avoid Blow to be used. Displace Self used to be a practical "I win" spell. You'd roll your effect as the initiative for your spell. Any attack after that initiative you'd automatically d...
by Dougansf
Wed Nov 16, 2016 10:28 am
Forum: For Game Masters
Topic: (Adanyan's Revenge) Players surrendered, what to do
Replies: 21
Views: 3136

Re: (Adanyan's Revenge) Players surrendered, what to do

I'm pleased to announce that my Kaer-based PC's had the opposite situation. They went through the Brithan, and triggered the Raider Ambush. They recovered quickly, and trounced all the raiders, causing the leader to flee. Only one raider was killed, so the rest became prisoners, and are being brough...
by Dougansf
Wed Nov 16, 2016 10:10 am
Forum: For Players
Topic: Dumb Questions
Replies: 42
Views: 5134

Re: Dumb Questions

For Mind Dagger with additional target: One Spellcasting test (compare with MDs for successes), one damage test (one use of Willforce), add bonus damage from successes on targets. Mind Dagger lets you hit more than one target, but is not generating more than one Effect tests. So there is just one e...
by Dougansf
Thu Nov 10, 2016 8:59 am
Forum: For Players
Topic: [ED4] Astral Interference
Replies: 19
Views: 2823

Re: [ED4] Astral Interference

For the record, I am not big on the 'strict' reading of the spell. It just doesn't make sense for me. Thematically, Baseline Subtraction allows those affected by the spell to 'see through the noise' caused by Astral Interference (AI). As a result, it would make sense that THEIR Spellcasting tests w...
by Dougansf
Tue Nov 08, 2016 6:26 pm
Forum: For Game Masters
Topic: (Adanyan's Revenge) Players surrendered, what to do
Replies: 21
Views: 3136

Re: (Adanyan's Revenge) Players surrendered, what to do

This little baby was on Cover page of Ardanyan Revenge, also inside. Heres color version from cover. There was no mentioning that this is the symbol but its in so many places in the book. https://drive.google.com/open?id=0B6iX85PN09-LUThvVW11aEVWQnM Thanks. Looking around, that seems to be a common...
by Dougansf
Tue Nov 08, 2016 4:17 pm
Forum: For Game Masters
Topic: (Adanyan's Revenge) Players surrendered, what to do
Replies: 21
Views: 3136

Re: (Adanyan's Revenge) Players surrendered, what to do

There seem to be many references to the Symbol or Insignia of the Town Ardanyan being all over the place, but is there any reference as to what it looks like?

I finally found that it is a gold symbol on a deep blue field (at least on the Town Watch armor).
by Dougansf
Tue Nov 08, 2016 1:48 pm
Forum: For Game Masters
Topic: (Adanyan's Revenge) Players surrendered, what to do
Replies: 21
Views: 3136

Re: (Adanyan's Revenge) Players surrendered, what to do

I'm just about to reach this point with my PC's. Hopefully we will not have this problem.

I agree with kosmit, use this as a way to introduce and ingratiate Titoo to the party.
by Dougansf
Thu Oct 20, 2016 9:14 pm
Forum: For Game Masters
Topic: Firing Into Melee
Replies: 14
Views: 1711

Re: Firing Into Melee

Depending on angles, the interposing people could grant a cover bonus to the intended target. There is also the possibility that you'd be hitting your ally from the Blindside.

Both of these factors would widen the Friendly Fire Gap.
by Dougansf
Thu Oct 20, 2016 4:21 pm
Forum: For Players
Topic: water, air interface
Replies: 18
Views: 1961

Re: water, air interface

Now I'm wondering who really is the target of AoE spells. The targets, or the area. Also, casting Stone Rain into an empty spot should have a difficulty of 2, not 6. Inanimate objects have an MD of 2, according to the spellcasting sequence rules. From a quick look around, it's given to you in the s...
by Dougansf
Thu Oct 20, 2016 3:21 pm
Forum: For Players
Topic: water, air interface
Replies: 18
Views: 1961

Re: water, air interface


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