Search found 13 matches
- Tue Apr 24, 2012 8:19 pm
- Forum: For Players
- Topic: Momentum Attack vs Second Attack
- Replies: 26
- Views: 15499
Re: Momentum Attack vs Second Attack
monentum attack is only trigger on your "initial close combat attack" it wont trigger on any other attacks
- Sat Apr 21, 2012 12:25 pm
- Forum: For Game Masters
- Topic: jumping
- Replies: 2
- Views: 2375
jumping
ok this came up at my last game session
how do you handle jumping without great leap?
my players were trying to jump over a trap section of floor and none of them have great leap and the skill doesn't allow default use.
how do you handle jumping without great leap?
my players were trying to jump over a trap section of floor and none of them have great leap and the skill doesn't allow default use.
- Sat Mar 10, 2012 9:38 pm
- Forum: For Players
- Topic: grognak's(or so) teddybear
- Replies: 5
- Views: 4120
Re: grognak's(or so) teddybear
you mean this one? Grokmar's Teddy Bear: Rank 1 Thread: Knowledge: Must learn name of the bear (Snookums): Deed: None Cost: 300LP effect: gain one recovery test per day after a full night's rest with Snookums Rank 2 Thread: Knowledge: None Deed: None Cost: 500LP effect: a +2 bonus to the first recov...
- Fri Feb 17, 2012 9:11 pm
- Forum: For Game Masters
- Topic: Spell Balance
- Replies: 32
- Views: 17691
Re: Spell Balance
for fireball i have 2 options you could use 1. he effect rank target but you start with lowish to highish spell defense 2. do it like death rain and make him say the character names out load not to effect them and if he misspeaks one then a oops happens. i had one game where the elementist cast deat...
- Fri Feb 17, 2012 8:42 pm
- Forum: For Players
- Topic: Momentum attack
- Replies: 8
- Views: 5346
Momentum attack
if a player gets a good result on attack test but the opponent successfully parry or avoids it can he still make a momentum attack?
- Sat Feb 04, 2012 3:00 pm
- Forum: For Game Masters
- Topic: need help with designing a poleaxe
- Replies: 14
- Views: 8309
Re: need help with designing a poleaxe
ok when i gave them the stats the person peson told them that all he could find out was that it was 15 ranks and 7 key and 2 deeds and told them that couldn't find anything else about it cause it was more then he could do ie only learn up to u item history ranks 7 key 2 deed for 9 ranks of item hist...
- Fri Feb 03, 2012 1:10 pm
- Forum: For Game Masters
- Topic: need help with designing a poleaxe
- Replies: 14
- Views: 8309
Re: need help with designing a poleaxe
They got from their last adventure
Which was clear out a temple that a horror
Cult / assassin cult took over including
A horror. It looks like the troll warrior
Is claiming it.
As far as which race Maded it I didn't even
Think of it
Which was clear out a temple that a horror
Cult / assassin cult took over including
A horror. It looks like the troll warrior
Is claiming it.
As far as which race Maded it I didn't even
Think of it
- Fri Feb 03, 2012 11:00 am
- Forum: For Game Masters
- Topic: need help with designing a poleaxe
- Replies: 14
- Views: 8309
Re: need help with designing a poleaxe
Basically it's was a obesidanman warrior weapon
I am think one of the deed will deal with his life rock
But stump on everything else
I am think one of the deed will deal with his life rock
But stump on everything else
- Fri Feb 03, 2012 7:18 am
- Forum: For Game Masters
- Topic: need help with designing a poleaxe
- Replies: 14
- Views: 8309
need help with designing a poleaxe
ok i in my last 2 games session the group found a poleaxe and had a couple of weaponsmiths use item history on it and found
out the following
max threads 1
thread ranks 15
key knowlogde 7
deeds 2
now i am having hard time laying it out mind locked on it and i thought my fellow gms could help
kevin
out the following
max threads 1
thread ranks 15
key knowlogde 7
deeds 2
now i am having hard time laying it out mind locked on it and i thought my fellow gms could help
kevin
- Tue Jan 31, 2012 7:17 pm
- Forum: For Game Masters
- Topic: finding traps
- Replies: 10
- Views: 6663
Re: finding traps
in my games i never had a player play a thief pass 3rd circle in pass edition needed to be 5th for the trap talents and haven't had one yet in 3rd edition.
but i use traps in any kear they explore some are sprung some are not. of course the point man always find them just the not the way he wants to.
but i use traps in any kear they explore some are sprung some are not. of course the point man always find them just the not the way he wants to.