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by woollygooseuk
Sun Jan 08, 2012 8:19 am
Forum: For Game Masters
Topic: Operation of Military Hi-Tech
Replies: 7
Views: 2307

Re: Operation of Military Hi-Tech

It sounds like we're broadly in the same ballpark. To a degree I think this depends upon one's views of related topics like the prevalence of education and 'modern' warfare. I have images in my mind of tanks in Africa and Afghanistan in recent years. Sometimes well handled, but as often as not used ...
by woollygooseuk
Sun Jan 01, 2012 9:51 am
Forum: For Game Masters
Topic: Operation of Military Hi-Tech
Replies: 7
Views: 2307

Operation of Military Hi-Tech

Who operates the hi-tech kit on the battlefields of your KW? Legions of the Empire covers Charioteer pilots and maintenance of equipment (battlefiled engineers), but rather skirts round the issue in its description of the Muster. Indeed, the tone of the Muster section implies they are a source of nu...
by woollygooseuk
Sun Jan 01, 2012 8:36 am
Forum: For Game Masters
Topic: Some Inspiration
Replies: 6
Views: 3012

Some Inspiration

Browsing in Waterstones yesterday I came across 'Structura: The Art of Sparth'. Sparth has done plenty of artwork for the games industry, but I didn't spot anything for FS. Nonetheless many of his pieces appear to me to have a very FS vibe; at least FS in my minds eye. Plenty of hi-tech, but often i...
by woollygooseuk
Sun Dec 11, 2011 1:33 pm
Forum: For Game Masters
Topic: Technology in the Known Worlds
Replies: 29
Views: 8335

Re: Technology in the Known Worlds

I fear we are in danger of reaching a consensus. Quick, someone make a case for plate armour and broadswords! :o Tadeus, I like your approach. Some time ago I sketched out some ideas for 'mapping' each planet generically. The canon descriptions of planets usually (always?) mention one agora. Given t...
by woollygooseuk
Sat Dec 10, 2011 7:22 pm
Forum: For Game Masters
Topic: Technology in the Known Worlds
Replies: 29
Views: 8335

Re: Technology in the Known Worlds

All of which rather brings us back to the TL2 peasant as the overwhelming basis for the economy. A few minutes in "Arcane Tech" reveals that, "In many communities, farm workers must carry water to the fields in buckets hung on wooden poles slung across their shoulders. Some have the l...
by woollygooseuk
Sat Dec 10, 2011 3:52 pm
Forum: For Game Masters
Topic: Technology in the Known Worlds
Replies: 29
Views: 8335

Re: Technology in the Known Worlds

Technology lies at the heart of much of my love-hate relationship with FS (along with its close cousin economics). My own sense is that the writers genuinely aren't interested in coherent worldbuilding - the tech level of any given locale is "as required by the plot". I think Angelicmadrig...
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