Hello,
i was wondering if there is a high def picture of the barsaive map from the ED4 books.
if so could i get a link, we try to print out A3 sized map usually for our games.
Search found 63 matches
- Fri Feb 05, 2016 9:52 am
- Forum: Product Discussion
- Topic: high def ed4 map
- Replies: 12
- Views: 10831
- Mon Dec 21, 2015 4:07 am
- Forum: Product Discussion
- Topic: Astral Maw spell clarification
- Replies: 4
- Views: 4689
Re: Astral Maw spell clarification
which is why only dead things can go to the astral plane in that way, otherwise its almost an instant win button
- Fri Dec 04, 2015 5:36 am
- Forum: For Game Masters
- Topic: Dangers of the Mist Swamps
- Replies: 7
- Views: 7256
Re: Dangers of the Mist Swamps
And add the natural hazards of a misty swamp. If close to death's sea it may even be a scalding hot fog. And all kinds of predators can take advantage of the fact the adventurers can't see very much in front of them (even with heat sight, because the fog hampers that too). Navigation will also be a...
- Fri Dec 04, 2015 5:25 am
- Forum: For Players
- Topic: [ED4] Weaponsmith, Craftsman, and tools
- Replies: 9
- Views: 7856
- Thu Nov 27, 2014 11:21 am
- Forum: For Game Masters
- Topic: Magic for dummies
- Replies: 10
- Views: 7435
Re: Magic for dummies
I have always seen patter items as being small external parts of a true pattern. for instance warrior X has a sword with which he has done many great and one LEGENDARY act. because of the legendary act people have started to see the sword, the namegive and the legendary action as fully intertwined. ...
- Thu Nov 27, 2014 10:46 am
- Forum: For Players
- Topic: horror marks
- Replies: 12
- Views: 7899
Re: horror marks
In our group we have always played it like this: Horrors ARE that powerfull and that smart. that is why the most powerfull, smart, patient ansd guilefull will kill of entire parties of adepts which much of a hitch. that is where LEGENDS come from, being the adepts that DO kill them off. off course t...
- Wed Jun 18, 2014 1:39 pm
- Forum: For Game Masters
- Topic: value of loot and an idea
- Replies: 2
- Views: 2617
value of loot and an idea
Hey, I have been pondering a few things recently. one of them is selling loot. somewhere (cant remeber where maybe even in each book) there is a rule that says basicly, get half for an items shop price when you sell it. this means a looted chain mail will net them 90 silver (half of 180). but does t...
- Wed Apr 02, 2014 7:41 am
- Forum: Product Discussion
- Topic: Questions and answers...
- Replies: 42
- Views: 23248
- Mon Mar 10, 2014 8:24 am
- Forum: For Players
- Topic: Adepts
- Replies: 13
- Views: 9517
Re: Adepts
All in all, an adept uses magic directly from the Universe, harnessing it by their own needs and shaping it to their will. A person.Name-giver could believe themselves capable of magic and thus if the desire and willpower is there, become an adept as this follows the theory that all living things h...
- Mon Mar 03, 2014 8:48 am
- Forum: For Players
- Topic: Adepts
- Replies: 13
- Views: 9517
Re: Adepts
I remember reading somewhere that becoming an adept is more choice than potential. You cannot become an adept if you dont want to become one. as such in theorie everyone can become an adept. its just most people do not want the danger, adventure, singlemindedness, loss of home and hearth and likely ...