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[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable- Thu Mar 24, 2016 10:23 am
- Forum: For Game Masters
- Topic: [ED3] Magic items
- Replies: 15
- Views: 11966
Re: [ED3] Magic items
Hello, I'm not sure how to quote what you said I will paste it here: "Can you clarify what you see as the difference in your first and last examples?" by etherial. My point was in the first exemple the awakening of the weapo as a True Pattern Item and in the last one it was how a item can ...
- Wed Mar 23, 2016 10:24 am
- Forum: For Game Masters
- Topic: [ED3] Magic items
- Replies: 15
- Views: 11966
Re: [ED3] Magic items
Let's say an example, I'm actually a player not a GM just wanted to understand better all this matter: I play a Obsidiman Warrior and his weapon is a Stonemaul. I'm playing with him and his weapon at the moment is a usual Stonemaul. Let's say after a figth with my goup I deliver the last hit and kil...
- Tue Mar 22, 2016 11:02 pm
- Forum: For Game Masters
- Topic: [ED3] Magic items
- Replies: 15
- Views: 11966
Re: [ED3] Magic items
Thx all of you, that helpme a lot I think I understand it now ^^
- Tue Mar 22, 2016 3:07 pm
- Forum: For Players
- Topic: [ED3] Warrior Orders
- Replies: 5
- Views: 4858
Re: [ED3] Warrior Orders
Okey, i didnt get the advantage and disadvantage of an order.
Thx a lot guys ^^
Thx a lot guys ^^
- Tue Mar 22, 2016 10:09 am
- Forum: For Players
- Topic: [ED3] Warrior Orders
- Replies: 5
- Views: 4858
Re: [ED3] Warrior Orders
Hello,
I'm reffering to ED3, Player's Companion Pg. 88 rigth upper conner.
Is an Optional Rule. About warriors focused on a way of figthing, sword plus shield, unarmed, etc. They form orders focused on that way and I dont know if is just a background option or has a special rule.
I'm reffering to ED3, Player's Companion Pg. 88 rigth upper conner.
Is an Optional Rule. About warriors focused on a way of figthing, sword plus shield, unarmed, etc. They form orders focused on that way and I dont know if is just a background option or has a special rule.
- Tue Mar 22, 2016 10:04 am
- Forum: For Game Masters
- Topic: [ED3] Magic items
- Replies: 15
- Views: 11966
Re: [ED3] Magic items
Okey, now i think I'm getting it. Let's see, a common magic items is something someone imbued with magic, crafted. A pattern item is an object that someone used and became part of his history (of the person who used it). Forge blade are simply items that someone used magic to enhanced them. My doubt...
- Mon Mar 21, 2016 10:46 am
- Forum: For Players
- Topic: [ED3] Warrior Orders
- Replies: 5
- Views: 4858
[ED3] Warrior Orders
Hello,
In players companion there is a optional rule for warrior called Warrior Orders, that you can make an order that fits your warrior, but is not a rule just way to make a background, is that rigth or there something I'm missing?
Thx in advance.
In players companion there is a optional rule for warrior called Warrior Orders, that you can make an order that fits your warrior, but is not a rule just way to make a background, is that rigth or there something I'm missing?
Thx in advance.
- Mon Mar 21, 2016 10:15 am
- Forum: For Game Masters
- Topic: [ED3] Magic items
- Replies: 15
- Views: 11966
[ED3] Magic items
Hello, I'm having problems understanding the difference and the rules of the different magic items, thread, minor, major, etc. A thread weapon can be forged? A forged items can be threaded? How a mundane weapon awaken? As exemple of question I have. I'm really lost in this matter. I appreciate if so...
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