Mech Commander

Discussion on topics that aren't specifically related to current FASA product lines or don't fit elsewhere.
RizZen
Posts: 3
Joined: Tue Jul 11, 2017 8:29 pm

Re: Mech Commander

Post by RizZen » Wed Jul 12, 2017 2:22 pm

Rage deleted.

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Mataxes
Posts: 581
Joined: Sat Nov 26, 2016 10:39 pm
Location: The Great Library
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Re: Mech Commander

Post by Mataxes » Wed Jul 12, 2017 9:47 pm

Clearly this forum is not suited to your awesomeness. Thanks!

(This actually marks only the second non-spammer forum ban.)
Josh Harrison - josh@fasagames.com
Earthdawn Line Developer, Forum Admin

Personal Website: www.loremerchant.com

sabrinaali4
Posts: 1
Joined: Mon Dec 17, 2018 1:15 pm

Re: Mech Commander

Post by sabrinaali4 » Mon Dec 17, 2018 1:17 pm

A-D wrote:
Tue May 23, 2017 3:18 am
Thank you all for the education! Somehow I knew the big "M" was going to come up! But the other information was a welcome relief mutuelles TNS ! I look forward to the new versions and games! Thanks!
Me anyway, I am satisfied with all the FASA games so far. But that does not prevent us from having an update from time to time.

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Andrew1879
Posts: 230
Joined: Sun Nov 27, 2016 2:41 pm

Re: Mech Commander

Post by Andrew1879 » Mon Dec 17, 2018 6:08 pm

We do post updates on Earthdawn, 1879, and Demonworld at http://fasagames.com regularly, and on social media including Facebook, MeWe, Twitter, Mastodon, pluspora, and Roleplay Cafe, as well as the FASA official Discord server. We've tried posting line updates and blog entries here but it never seems to get any sort of attention. We tend to post where we get interaction, which tells us that we're reaching people who want to see what we're posting. The forum is more for discussion than advertising, anyway, so it's not exactly the right medium to begin with.

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