Had this in my mind for a bit:
Cadaver Clones
Horror Construct
Cadaver clones appear to be typical cadavermen, except that they always appear in groups with a number equal to a prime number (3, 5, 7, 11). They are physically identical. In fact, they are created by a gruesome blood magic ritual which splits a still-living name-giver into equal parts. Full clones are grown from the resulting bits using alchemical vats.
All stats, powers, & maneuvers are the same except for one addition:
Clone Connection: Whenever one clone’s rage is triggered, it triggers Rage in all of them. The Rage persists until all of the Clones are destroyed.
[Horror Construct] Cadaver Clones
Re: [Horror Construct] Cadaver Clones
Please stop giving ideas to my gamemasters...
Also: I'd agree to the concept of clone cadavermen only if they all used missile weapons and were terrible at aiming.
Also: I'd agree to the concept of clone cadavermen only if they all used missile weapons and were terrible at aiming.
Re: [Horror Construct] Cadaver Clones
Interesting concept...
Re: [Horror Construct] Cadaver Clones
So this concept was a big hit last night! At the start of the first combat, the windling archer went first and wounded 1/7 of these connected cadavermen. The it was Wounds and Damage for all!
FYI, the players were less enthused . . .
Any more great monster ideas Slim? Keep them coming!
FYI, the players were less enthused . . .
Any more great monster ideas Slim? Keep them coming!
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Re: [Horror Construct] Cadaver Clones
Grumble grumble

Re: [Horror Construct] Cadaver Clones
how about these i made back in 1st edition
Horror construct Raccoon
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Dexterity: 7 (D12)
Strength: 8 (2D6)
Toughness: 6 (D10)
Perception: 6 (D10)
Willpower: 5 (D8)
Charisma: 11 (D10 + D8)
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Initiative: 8 (2D6)
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Movement: 90 / 45
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Attack: 10 (D10 + D6) Number of Attacks: 1
Damage nr. 1: 15 (D20 + D6) - (claw)
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Spellcasting: N/A
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Death Rating: 65 - Unconsciousness Rating: 53
Wound Threshold: 14 - Knockdown: 11
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Physical Defense: 11 - Spell Defense: 14 - Social Def.: 13
Armor: 5 - Mystic Armor: 5 - Knockdown: 14
Karma Points: 5 - Karma Step: 10 (D10 + D6)
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Legend Award: 410
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Description:
A raccoon about the size of a med. dog.
With sharp claws and blood red mask and orange eyes
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Rules:
Because they are horror constructs they can not be knocked unconscious
they must be killed.
May make Recovery test as an Action and use karma with it.
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Loot and Equipment:
none
Horror construct Raccoon
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Dexterity: 7 (D12)
Strength: 8 (2D6)
Toughness: 6 (D10)
Perception: 6 (D10)
Willpower: 5 (D8)
Charisma: 11 (D10 + D8)
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Initiative: 8 (2D6)
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Movement: 90 / 45
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Attack: 10 (D10 + D6) Number of Attacks: 1
Damage nr. 1: 15 (D20 + D6) - (claw)
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Spellcasting: N/A
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Death Rating: 65 - Unconsciousness Rating: 53
Wound Threshold: 14 - Knockdown: 11
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Physical Defense: 11 - Spell Defense: 14 - Social Def.: 13
Armor: 5 - Mystic Armor: 5 - Knockdown: 14
Karma Points: 5 - Karma Step: 10 (D10 + D6)
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Legend Award: 410
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Description:
A raccoon about the size of a med. dog.
With sharp claws and blood red mask and orange eyes
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Rules:
Because they are horror constructs they can not be knocked unconscious
they must be killed.
May make Recovery test as an Action and use karma with it.
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Loot and Equipment:
none
Re: [Horror Construct] Cadaver Clones
or these
Leap dogs
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Dexterity: 6 (D10)
Strength: 5 (D8)
Toughness: 5 (D8)
Perception: 5 (D8)
Willpower: 5 (D8)
Charisma: 5 (D8)
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Initiative: 6 (D10)
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Movement: 110 / 55
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Attack: 8 (2D6) Number of Attacks: 2
Damage nr. 1: 8 (2D6) - (Claw)
Damage nr. 2: 11 (D10 + D8) - (Bite)
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Spellcasting: N/A
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Death Rating: 25 - Unconsciousness Rating: 19
Wound Treshold: 6 - Knockdown: 5
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Physical Defense: 7 - Spell Defense: 7 - Social Def.: 7
Armor: 3 - Mystic Armor: 1 - Knockdown: 6
Karma Points: 7 - Karma Step: 7 (D12)
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Powers ( 1)
Type of Powers: Special
leap - Step 9 (D8 + D6)
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Legend Award: 90
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Description:
Med size dog
Black in color
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Rules:
Leap power allows the dog to leap great distances the result on leap test in number of yards it leap
up to 1/2 may be verical
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Hook:
Enter adventure hook here
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Loot and Equipment:
25% have silver or gold collar worth 2D4x20 Silver
Leap dogs
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Dexterity: 6 (D10)
Strength: 5 (D8)
Toughness: 5 (D8)
Perception: 5 (D8)
Willpower: 5 (D8)
Charisma: 5 (D8)
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Initiative: 6 (D10)
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Movement: 110 / 55
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Attack: 8 (2D6) Number of Attacks: 2
Damage nr. 1: 8 (2D6) - (Claw)
Damage nr. 2: 11 (D10 + D8) - (Bite)
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Spellcasting: N/A
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Death Rating: 25 - Unconsciousness Rating: 19
Wound Treshold: 6 - Knockdown: 5
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Physical Defense: 7 - Spell Defense: 7 - Social Def.: 7
Armor: 3 - Mystic Armor: 1 - Knockdown: 6
Karma Points: 7 - Karma Step: 7 (D12)
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Powers ( 1)
Type of Powers: Special
leap - Step 9 (D8 + D6)
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Legend Award: 90
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Description:
Med size dog
Black in color
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Rules:
Leap power allows the dog to leap great distances the result on leap test in number of yards it leap
up to 1/2 may be verical
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Hook:
Enter adventure hook here
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Loot and Equipment:
25% have silver or gold collar worth 2D4x20 Silver