Not used much to the spellcasting magic of Earthdawn, don't think I've ever played a caster so sorry if questions is neeb-like but:
I'm unsure how the spell duration works for an attack spell like the Wizard's Flame Flash that says its duration is 2 rounds.
1- I'm I right to assume that it means that the effect/damage happens IN FULL (WIL+5)l every round for 2 rounds.
AND
2- Does that mean that the caster must maintain concentration for 2 rounds or is it just a (literally) fire-and-forget spell (i.e. the target is on fire for 2 rounds and the caster can do whatever he wants during the second round)?
Also: The wizard spell Iron Hand confuses me with the term 'close combat'. It says it add damages to 'close combat' which, I would translate into 'melee combat', but the description of the 'hands turning into iron' makes me think this should only apply to unarmed combat.
So: does that +3 step of damage applies only on Unarmed combat or also on melee weapons?
Thank you
question: spell duration
Re: question: spell duration
1. Yes. This round and next Round.Bonhumm wrote: ↑Thu Aug 09, 2018 7:14 pmNot used much to the spellcasting magic of Earthdawn, don't think I've ever played a caster so sorry if questions is neeb-like but:
I'm unsure how the spell duration works for an attack spell like the Wizard's Flame Flash that says its duration is 2 rounds.
1- I'm I right to assume that it means that the effect/damage happens IN FULL (WIL+5)l every round for 2 rounds.
AND
2- Does that mean that the caster must maintain concentration for 2 rounds or is it just a (literally) fire-and-forget spell (i.e. the target is on fire for 2 rounds and the caster can do whatever he wants during the second round)?
Also: The wizard spell Iron Hand confuses me with the term 'close combat'. It says it add damages to 'close combat' which, I would translate into 'melee combat', but the description of the 'hands turning into iron' makes me think this should only apply to unarmed combat.
So: does that +3 step of damage applies only on Unarmed combat or also on melee weapons?
Thank you
2. . It is a fire-and-forget Spell. Compare with Displace Image.
Bonus question: Both. "Melee" means Melee (see Riposte and Claw Riposte), so "Close Combat" means "Melee and/or Unarmed".
Re: question: spell duration
Reckon that covers missile users with the point blank pattern knack?Bonus question: Both. "Melee" means Melee (see Riposte and Claw Riposte), so "Close Combat" means "Melee and/or Unarmed".
Re: question: spell duration
No. Even "point blank" ranged attacks are still ranged attacks.
Josh Harrison - josh@fasagames.com
Earthdawn Developer, Forum Admin
Personal Website: www.loremerchant.com
Earthdawn Developer, Forum Admin
Personal Website: www.loremerchant.com
Re: question: spell duration
It's clear to me now.
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