AAR [2nd] Helping the Hunters (2020-02-23 @20:00GMT)

The current version of the Earthdawn West Marches Discord campaign, effective Jan 1, 2020

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Aegharan
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Re: AAR [2nd] Helping the Hunters (2020-02-23 @20:00GMT)

Post by Aegharan » Sat Mar 07, 2020 9:29 pm

The Great Library of Throal thanks Zil, William and Dubhan for their contributions. +40 Legend, +50 Silver.

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etherial
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Re: AAR [2nd] Helping the Hunters (2020-02-23 @20:00GMT)

Post by etherial » Thu Apr 16, 2020 2:20 am

The surface dwellers have already started encountering problems. A group of hunters claim they were attacked by Cadaver Men that had weathered the Scourge on the surface (or perhaps were the result of the initial failed actions by His Majesty's Royal Exploratory Force). Not all of the hunters returned, so now the ranks of the Cadaver Men have grown. An enemy that gains its fallen foes as footsoldiers is a fearsome foe, forsooth.

Following the same game trail as the hunters were some bears. William told us to attack the cubs first, that that would frighten away their Alpha, but that did not seem to work. Bears are not our enemies so we did not fight to kill, just to survive. The Beastmaster tried to make friends with the Alpha, but did not succeed. A youngling would have been easier.

We found the corpses of the hunters still walking. What intelligence had once lived within them was gone. I had borne little hope that they had knowledge of their time of death, but the world is a strange place and one must always be open to new ideas. Witnessing their Frenzy firsthand was disturbing, but we were able to keep them largely at bay, and put them down, never to trouble the living again. That was when the Wizard began to scream.

A mindslug had been attracted to Dubhan's intellect and was attempting to subvert their flesh. Zil was a faster physician than I, however, and was able to get to the slug before irreparable harm had come to Dubhan. One must be prepared for anything on the surface, including fast action.

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