- Looking for non-"deus ex machina" ideas on adding a party member in a hard to reach location
- Ideas on a good class/race combo for a new to PnP RPGs player - in case I need to make a character for him without any input
I have been GMing for 2 players and we are expecting a third player to join our next game. Normally this wouldn't be much of a concern, except they are currently inside of Runvir's Tomb (from the same named module) and have been for two game nights. Given the elevator situation (basically a 2+ person puzzle lock), I am having trouble coming up with a good way of introducing another character.
Current characters are a Human Elementalist 2nd Circle & Human Weaponsmith 2nd Circle, both will probably be able to jump to 4th circle when back to civilzation based on current talent levels and available LP. Unknown new character.
So far, the only thing I have came up with is that they didn't bring sufficient light sources and need more. My thought was they would have to go back outside to get materials for the Weaponsmith to make more torches and have the new character be near the entrance. With reasons to be there.. etc..etc..