Battle Brother [Path]
Posted: Mon Sep 28, 2020 9:20 pm
Part 1 on my quest to make Throwing Weapons useful:
This Path aims to make Throwing Weapons more of a Primary choice for attacks while still being useful if you decide to ignore that part.
It's designed specifically around the idea of a Battle Poet/Leader of Men kind of character who does not shy away from getting in close and personal.
So if you want to make your Troubadour more fighty or your Sky Raider even more shouty, this may just be the Path for you
08/03/2021: Made some major changes to the Knacks and Talents, also added a Path-specific Thread Item and one that synergises really well with them. Rewritten to relocate the Order to Shosara (previously Landis). Their overall theme fits much better into that part of the World and it also happens to overlap with future plans for my game.
01/02/2022: Final version 2.0 - Changes some talents/Knacks around. Brought a lot of things together (at least I feel that way) and renamed the Path because a friend from Iceland gave me a much better name for it
Full PDF with fluff text, talents and all can be found under this link to the File.
Rambling about what I'm trying to do here, reading optional:
PS: Yes, it's quite similar to Panda's Sun Herald, both in theme and mechanics, but I can at least say that I already worked on this way before he posted his. I will admit though that I took some inspiration from it for the later iterations
This Path aims to make Throwing Weapons more of a Primary choice for attacks while still being useful if you decide to ignore that part.
It's designed specifically around the idea of a Battle Poet/Leader of Men kind of character who does not shy away from getting in close and personal.
So if you want to make your Troubadour more fighty or your Sky Raider even more shouty, this may just be the Path for you
08/03/2021: Made some major changes to the Knacks and Talents, also added a Path-specific Thread Item and one that synergises really well with them. Rewritten to relocate the Order to Shosara (previously Landis). Their overall theme fits much better into that part of the World and it also happens to overlap with future plans for my game.
01/02/2022: Final version 2.0 - Changes some talents/Knacks around. Brought a lot of things together (at least I feel that way) and renamed the Path because a friend from Iceland gave me a much better name for it
Full PDF with fluff text, talents and all can be found under this link to the File.
Rambling about what I'm trying to do here, reading optional:
Spoiler: