Mainly, does the rule still restrict the number of talent options that are available at each circle? As per the rule on pg 84, it states:
if the character was a Warrior adept, under the normal rules, he would need to get all of the discipline talents up to rank 2 before advancing to the next circle (Avoid Blow, Melee Weapons, Thread Weaving (War Weaving), Tiger Spring, Wood Skin) and, he'd have the option to purchase just one of the Novice talent options at Circle 1 (Acrobatic Defense, Anticipate Blow, Danger Sense, Distract, Fireblood, Maneuver, Missile Weapons, Shield Bash, Tactics, Unarmed Combat). He needs 5 talents to advance but can have up to 6 talents at Circle 1.Talent Options are more versatile. At each Circle, an adept can choose one talent from a pool of optional talents, keyed to his status level in the Discipline (Novice, Journeyman, Warden, and Master).
Using the optional rules, can the warrior select any talents he wants without limitation (ie. he could theoretically purchase all of the listed discipline talents and talent options at circle one), or does it mean that he can select up to 6 talents at circle one (the equivalent of 5 discipline talents and 1 talent option under the standard rules), and then each circle he advances, he unlocks the ability to purchase 2 new talents from the above noted pool, adding into said pool of options, the discipline talent noted at the new circle?
Assuming that they are limited in the number of talents they can have, why does the optional rule suggest to throttle the amount of legend awards earned at higher circles by half and more at even higher circles?