Could someone clarify how replacement tests interact with rule, that there can be only one use of given Talent per round, unless specified otherwise in Talent description?
In case of some talents applying this rule as written leads to some not very intuitive scenarios. Couple of examples:
Wound Balance - you can only use it against one knockdown test in a round
Claw shape - only one attack can be enhanced, so pure Strenght for Swift Kick or Claw Frenzy
Willforce - Impossible to boost both ongoing effect and currently casted spell
If this topic was already discussed, please provide me with proper thread link, as I was unable to find answer when digging through forum.
Replacement tests clarification
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Re: Replacement tests clarification
It was discussed here. http://fasagamesdev.com/forum/viewtopic ... 53f015b64e
It was agreed that "Only once per round" should not apply to Damage Replacement Talents, and some said it does not apply to any free actions.
There was discussion about how exactly the fix ought to be worded in the errata, but apparently none of the candidates got put in. (@Mataxes nudge).
It was agreed that "Only once per round" should not apply to Damage Replacement Talents, and some said it does not apply to any free actions.
There was discussion about how exactly the fix ought to be worded in the errata, but apparently none of the candidates got put in. (@Mataxes nudge).
Last edited by ChrisDDickey on Thu Jun 20, 2019 6:00 am, edited 2 times in total.