Garren, Human Illusionist Circle 3
Moderator:etherial
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- Posts:10
- Joined:Tue Apr 05, 2022 10:08 pm
Roll20 Name: maxmcgloin
Discord ID: maxmcgloin
Character Name: Garren
Race: Human
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver:
Discipline: Illusionist
Circle: 3
Discipline Abilities
+1 MD, +0 SD
Karma can be spent on Interaction tests.
Half-Magic: Illusionists make Half-Magic tests to recognize different types of magic use, as well as specific uses of illusion magic. They also make Half-Magic tests when attempting to perceive the “truth” of a given situation.
Characteristics
Dex: 13
Str: 8
Tou: 13
Per: 16
Wil: 16
Cha: 13
Karma Mod: 5
Karma Step: 5
Karma Max: 15
Uncon: 35
Death: 44
Init: 4
PD: 10
PA: 5
MD: 9
MA: 4
SD: 8
Movement: 12
Carrying Capacity: 60
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
1st Circle Discipline Talent: False Sight (3)
1st Circle Discipline Talent: First Impression (3)
1st Circle Discipline Talent: Patterncraft (3)
1st Circle Discipline Talent: Spellcasting (3)
1st Circle Discipline Talent: Illusionism (3)
Free Talent: Standard Matrix(1)
Free Talent: Standard Matrix(1)
1st Circle Talent Option: Standard Matrix (1)
2nd Circle Discipline Talent: True Sight
2nd Circle Talent Option: Awareness (2)
3rd Circle Discipline Talent: Conversation (1)
3rd Circle Talent Option:
Other Talents
Racial Talent: Versatility
Talent Knacks
Spells
Illusionist
Circle 1: Assuring Touch, Monstrous Mantle, Cloak, Ephemeral Bolt, True Ephemeral Bolt
Circle 2: Mind Fog, See the Unseen
Circle 3:
Skills
Knowledge Skill: Horror Lore (1), Barsaive History (1)
Read/Write Language: Dwarf-Scythan (Throalic)(1)
Speak Language: Human (1), Dwarf-Scythan (Throalic) (1)
Artisan Skill: Actor (1)
General Skill: Avoid Blow (3), Haggle(3), Streetwise (2)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger
Grimoire (magicians only)
Traveller’s Garb (soft boots, shirt, belt, robe or breeches, traveller’s cloak)
Trail Rations (1 week)
Hide Armor
Rider's Shield
Booster Potion
Kelia’s Antidote
92.5 silver pieces
Brief Backstory: Garren has some vague memories of his parents and a seemed like an easier life, but his vivid memories are eking out his survival on the streets getting by on wits and personality until coming under the tutelage of a rather shady fellow who helped him develop his gifts for their mutual, well mostly his master's benefit. Hoping to find his barely remembered family, Garren saved up a few silver and made his way to Throal. Garren has heard rumours of a kidnapping ring preying on the young but has made little headway and has been scraping out a living doing odd jobs, mostly in Bartertown.
Last edited by maxmcgloin on Mon Apr 18, 2022 7:28 am, edited 11 times in total.
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- Posts:10
- Joined:Tue Apr 05, 2022 10:08 pm
Garren, Human Illusionist (Initial Build)
Roll20 Name: maxmcgloin
Discord ID: maxmcgloin
Character Name: Garren
Race: Human
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver:
Discipline: Illusionist
Circle: 1
Discipline Abilities
Half-Magic: Illusionists make Half-Magic tests to recognize different types of magic use, as well as specific uses of illusion magic. They also make Half-Magic tests when attempting to perceive the “truth” of a given situation.
Characteristics
Dex: 13
Str: 8
Tou: 13
Per: 16
Wil: 16
Cha: 13
Karma Mod: 5
Karma Step: 5
Karma Max: 5
Uncon: 29
Death: 36
Init: 4
PD: 10
PA: 5
MD: 9
MA: 4
SD: 8
Movement: 12
Carrying Capacity: 60
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
1st Circle Discipline Talent: False Sight (0)
1st Circle Discipline Talent: First Impression (0)
1st Circle Discipline Talent: Patterncraft (1)
1st Circle Discipline Talent: Spellcasting (3)
1st Circle Discipline Talent: Illusionism (3)
1st Circle Talent Option: Standard Matrix (1)
Free Talent: Standard Matrix(1)
Free Talent: Standard Matrix(1)
Other Talents
Racial Talent: Versatility
Talent Knacks
Spells
Illusionist
Circle 1: Assuring Touch, Monstrous Mantle, Cloak, Ephemeral Bolt, True Ephemeral Bolt
Circle 2: Mind Fog
Skills
Knowledge Skill: Horror Lore (1), Barsaive History (1)
Read/Write Language: Dwarf-Scythan (Throalic)(1)
Speak Language: Human (1), Dwarf-Scythan (Throalic) (1)
Artisan Skill: Actor (1)
General Skill: Avoid Blow (2), Awareness (1), Conversation(1), Haggle(3), Streetwise (1)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger
Grimoire (magicians only)
Traveller’s Garb (soft boots, shirt, belt, robe or breeches, traveller’s cloak)
Trail Rations (1 week)
Hide Armor
Rider's Shield
30 silver pieces
Brief Backstory: Garren has some vague memories of his parents and a seemed like an easier life, but his vivid memories are eking out his survival on the streets getting by on wits and personality until coming under the tutelage of a rather shady fellow who helped him develop his gifts for their mutual, well mostly his master's benefit. Hoping to find his barely remembered family, Garren saved up a few silver and made his way to Throal. Garren has heard rumours of a kidnapping ring preying on the young but has made little headway and has been scraping out a living doing odd jobs, mostly in Bartertown.
Pending Ott's approval per PM 4/9/2022
Discord ID: maxmcgloin
Character Name: Garren
Race: Human
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver:
Discipline: Illusionist
Circle: 1
Discipline Abilities
Half-Magic: Illusionists make Half-Magic tests to recognize different types of magic use, as well as specific uses of illusion magic. They also make Half-Magic tests when attempting to perceive the “truth” of a given situation.
Characteristics
Dex: 13
Str: 8
Tou: 13
Per: 16
Wil: 16
Cha: 13
Karma Mod: 5
Karma Step: 5
Karma Max: 5
Uncon: 29
Death: 36
Init: 4
PD: 10
PA: 5
MD: 9
MA: 4
SD: 8
Movement: 12
Carrying Capacity: 60
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
1st Circle Discipline Talent: False Sight (0)
1st Circle Discipline Talent: First Impression (0)
1st Circle Discipline Talent: Patterncraft (1)
1st Circle Discipline Talent: Spellcasting (3)
1st Circle Discipline Talent: Illusionism (3)
1st Circle Talent Option: Standard Matrix (1)
Free Talent: Standard Matrix(1)
Free Talent: Standard Matrix(1)
Other Talents
Racial Talent: Versatility
Talent Knacks
Spells
Illusionist
Circle 1: Assuring Touch, Monstrous Mantle, Cloak, Ephemeral Bolt, True Ephemeral Bolt
Circle 2: Mind Fog
Skills
Knowledge Skill: Horror Lore (1), Barsaive History (1)
Read/Write Language: Dwarf-Scythan (Throalic)(1)
Speak Language: Human (1), Dwarf-Scythan (Throalic) (1)
Artisan Skill: Actor (1)
General Skill: Avoid Blow (2), Awareness (1), Conversation(1), Haggle(3), Streetwise (1)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger
Grimoire (magicians only)
Traveller’s Garb (soft boots, shirt, belt, robe or breeches, traveller’s cloak)
Trail Rations (1 week)
Hide Armor
Rider's Shield
30 silver pieces
Brief Backstory: Garren has some vague memories of his parents and a seemed like an easier life, but his vivid memories are eking out his survival on the streets getting by on wits and personality until coming under the tutelage of a rather shady fellow who helped him develop his gifts for their mutual, well mostly his master's benefit. Hoping to find his barely remembered family, Garren saved up a few silver and made his way to Throal. Garren has heard rumours of a kidnapping ring preying on the young but has made little headway and has been scraping out a living doing odd jobs, mostly in Bartertown.
Pending Ott's approval per PM 4/9/2022
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- Posts:10
- Joined:Tue Apr 05, 2022 10:08 pm
Garren, Human Illusionist (A Visit to the Cliff City of Syrtis)
A Visit to the Cliff City of Syrtis
http://fasagames.com/forum/viewtopic.php?f=55&t=2569
Rewards:
3 TIPs
800 Legend points +40 Legend points (Journal)
200 Silver +50 Silver (Journal)
Items
Half price Circle Training
Half price healing items
Items used:
Trousers were torn up by a Lotus Crocodile.
Are you going to write a Journal?
Yes, posted to AAR.
Downtime:
Activity (Details) (Duration)
Circle Up to lvl 2. 5 days of downtime,
Legend Spent:
Raised [Talent] to [Rank] ([Legend Cost])\
False Sight 0-2 (300lp)
First Impression to Rank 0-2 (300lp)
Patterncraft 1->2 (200lp)
Purchases in the Grand Bazaar:
Circle 2 Illusionist Training (100 sp) Half Price from adventure reward + discount.
Booster Potion (25sp) Half Price from adventure reward + discount.
Kelia’s Antidote (62.5) Half Price from adventure reward + discount.
Running Totals: TIP 3, 40/840 LP, 92.5 sp
http://fasagames.com/forum/viewtopic.php?f=55&t=2569
Rewards:
3 TIPs
800 Legend points +40 Legend points (Journal)
200 Silver +50 Silver (Journal)
Items
Half price Circle Training
Half price healing items
Items used:
Trousers were torn up by a Lotus Crocodile.
Are you going to write a Journal?
Yes, posted to AAR.
Downtime:
Activity (Details) (Duration)
Circle Up to lvl 2. 5 days of downtime,
Legend Spent:
Raised [Talent] to [Rank] ([Legend Cost])\
False Sight 0-2 (300lp)
First Impression to Rank 0-2 (300lp)
Patterncraft 1->2 (200lp)
Purchases in the Grand Bazaar:
Circle 2 Illusionist Training (100 sp) Half Price from adventure reward + discount.
Booster Potion (25sp) Half Price from adventure reward + discount.
Kelia’s Antidote (62.5) Half Price from adventure reward + discount.
Running Totals: TIP 3, 40/840 LP, 92.5 sp
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- Posts:10
- Joined:Tue Apr 05, 2022 10:08 pm
Garren, Human Illusionist Circle 3
Under Construction
Nailing the Undead
http://fasagames.com/forum/viewtopic.php?f=55&t=2593
Rewards:
TIPs 3
Legend points 1400 +70 Legend Journal
Silver 275 + 68.75
Items Alchemical supplies at half cost
Items used:
None
Are you going to write a Journal?
Yes/ Posted to AAR
Downtime:
Activity (Details) (Duration)
Legend Spent:
Raised [Talent] to [Rank] ([Legend Cost])
False Sight 2-3 (300 lp)
First Impression 2-3 (300 lp)
Patterncraft 2-3 (300 lp)
True Sight 0-1 (100 lp)
Awareness 0-2 (300 lp) Replacing the Skill Awareness-1 and resulting in a Skill point to be applied to the skill Avoid Blow.
Conversation 0-1 (100 lp) Replacing the Skill Conversation-1 and resulting in a Skill point to be applied to the skill
Versatility 0-1 (100 lp)
Purchases in the Grand Bazaar:
Circle Training 2nd to 3rd Illusionist (300/2 150 sp Training by Caeser)
Running Totals: TIP 6, 10/2310 LP, 286.75 sp
Nailing the Undead
http://fasagames.com/forum/viewtopic.php?f=55&t=2593
Rewards:
TIPs 3
Legend points 1400 +70 Legend Journal
Silver 275 + 68.75
Items Alchemical supplies at half cost
Items used:
None
Are you going to write a Journal?
Yes/ Posted to AAR
Downtime:
Activity (Details) (Duration)
Legend Spent:
Raised [Talent] to [Rank] ([Legend Cost])
False Sight 2-3 (300 lp)
First Impression 2-3 (300 lp)
Patterncraft 2-3 (300 lp)
True Sight 0-1 (100 lp)
Awareness 0-2 (300 lp) Replacing the Skill Awareness-1 and resulting in a Skill point to be applied to the skill Avoid Blow.
Conversation 0-1 (100 lp) Replacing the Skill Conversation-1 and resulting in a Skill point to be applied to the skill
Versatility 0-1 (100 lp)
Purchases in the Grand Bazaar:
Circle Training 2nd to 3rd Illusionist (300/2 150 sp Training by Caeser)
Running Totals: TIP 6, 10/2310 LP, 286.75 sp