Mirage, Windling Illusionist

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Anoush
Posts:160
Joined:Wed Feb 22, 2017 10:53 pm
Mirage, Windling Illusionist

Post by Anoush » Sun Dec 05, 2021 10:41 pm

Roll20 Name: MaryB
Discord ID: anoush
Character Name: Mirage
Race: Windling, female
Other PCs: Keel, Bloodbeat II of Syrtis

ECR: 1 (0-599 Legend)
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver: 18.1

Sign Up:
Spoiler:
Name: Mirage
Image
ECR: 1
Last game played: November 27, 2021 [Keel]
Discipline: Illusionist 1
Quote: If you could say it in words, there’d be no reason to paint it.
Unique/Notable Abilities: Best Face, Ephemeral Bolt, Monstrous Mantle
SOP:
Spoiler:
Karma Ritual in the morning.

**Matrices**
When In town:
Enhanced A (1) - Ephemeral Bolt/True Ephemeral Bolt
Standard B (1) - Monstrous Mantle
Standard C (1) - Best Face

When Adventuring:
Enhanced A (1) - Ephemeral Bolt/True Ephemeral Bolt
Standard B (1) - Monstrous Mantle
Standard C (1) - Cloak

**Chain Casting** (3 Slots)
When In town:
Best Face: 2 slots, cast on self; +5 to charisma tests
Best Face: 1 slot, cast on 1 other, +3 to charisma tests

When Stealth/Combat:
Cloak: 3 slots, cast on self and 4 others: Stealthy Stride +3 (allows use if not known)
Discipline: Illusionist
Circle: 1
Discipline Abilities
  • Illusionist Half-Magic
Characteristics
Dex: 14
Str: 4
Tou: 11
Per: 17
Wil: 15
Cha: 15

Karma Mod: 6
Karma Step: 4
Karma Max: 6
Uncon: 25
Death: 31

Init: 5 (base 6, -1 for hide armor)
PD: 11 (base 8, +2 for race, +1 for buckler)
PA: 5 (hide armor)
MD: 10
MA: 4 (base 3, +1 for hide armor)
SD: 9

Movement: fly 16 yd / land 6 yd
Carrying Capacity: 25
Wound Threshold: 8
Recovery tests per day: 2

[Discipline] Talents
First Circle Discipline Talent: Patterncraft (1)
First Circle Discipline Talent: Spellcasting (3)
First Circle Discipline Talent: Illusionism [Thread Weaving] (3)
First Circle Talent Option: Standard Matrix C (1)

Free Talent: Standard Matrix A (1)
Free Talent: Standard Matrix B (1)

Other Talents
None

Talent Knacks
None

Spells
Assuring Touch
Best Face [SD 16]
Cloak [Figment]
Ephemeral Bolt [SD 16]
Monstrous Mantle [SD 16]
True Ephemeral Bolt
Trust

Skills
Knowledge Skill: History of Art (1)
Knowledge Skill: Windling Lore (1)

Read/Write Language: (2) Throalic, Windling
Speak Language: (2) Throalic, Windling

Artisan Skill: Painting (1)
General Skill: Avoid Blow (1)
General Skill: Awareness (1)
General Skill: Conversation (1)
General Skill: Danger Sense (2)
General Skill: Wound Balance (2)

Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) [2.8 wt]
Artisan Tools: Painting Kit, including face and finger paints [2 wt]
Grimoire [0.2 wt]
Knife [0.6 wt]
Traveler’s Garb (soft boots, shirt, belt, robe, traveler’s cloak) [0.6 wt]
Trail Rations (1 week) [1.6 wt]

Hide Armor [37.5 sp] [5 wt]
Buckler [3.8 sp] [0.6 wt]
Chalk (5 pieces) [0.2 sp] [0 wt]
Candle (2) [0.5 sp] [0.1 wt]
Firefly Chalk [12 sp] [0 wt]
Flint & Steel [0.8 sp] [0.1 wt]
Physician’s Kit Refill (3 doses) [18.8 sp] [0.2 wt]
Torch (2) [0.8 sp] [0.4 wt]

Carried: 12.7

Threads Tied:
None

Animal Companions:
None

Brief Backstory:
Mirage is a young windling, still learning her trade — illusions. At home in Glenwood Deep, she trained with the masters who protect the clan from outside threats by creating illusions and elemental traps in the woods. She’s graduated from student to apprentice and has been told to venture forth into the world, learn as much as she can, and then return home to share that knowledge and continue her work as an illusionist-protector.

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