[DEAD] Jarock Hammer-Shield, Ork Weaponsmith

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predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

[DEAD] Jarock Hammer-Shield, Ork Weaponsmith

Post by predajey » Sun Jul 26, 2020 7:52 am

Roll20 Name: Jeffrey S.
Discord ID: Overdriven Pub
Character Name: Jarock Hammer-Shield
Other Characters: Calina Ravanqnerosicor|Vralino Hammer-Shield|Orfen
Race: Ork
Image

ECR: 5
Lifetime Legend Total: 42700
Unspent Legend: 1100
Thread Item Points: 14
Silver: 2404
Copper: 0

Next Attribute Training: Oct 22
Next Creature Lore Training: Oct 12

Discipline: Weapon Smith
Circle: 5
Discipline Abilities
+1 MD
+1 PD
Karma on Recovery Tests
Karma on Damage Tests

Characteristics
Dex: 16
Str: 16
Tou: 16
Per: 16
Wil: 10
Cha: 10

Karma Mod: 5
Karma Step: 4
Karma Max: 25
Uncon: 57
Death: 69

Init: 7
PD: 9
PA: 0
MD: 9
MA: 2
SD: 6

Movement: 12
Carrying Capacity: 175
Wound Threshold: 10
Recovery tests per day: 3

Weapon Smith Talents
Free Talent: Craftsman

First Circle Discipline Talent: Forge Weapon (6)
First Circle Discipline Talent: Item History (6)
First Circle Discipline Talent: Melee Weapons (7)
First Circle Discipline Talent: Steel Thought (6)
First Circle Discipline Talent: Thread Smithing (0)
First Circle Talent Option: Fire Blood (6)

Second Circle Discipline Talent: Conversation (0)
Second Circle Talent Option: Danger Sense (6)

Third Circle Discipline Talent: Suppress Curse (0)
Third Circle Talent Option: Avoid Blow (6)

Fourth Circle Discipline Talent: Wound Balance (6)
Fourth Circle Talent Option: Awareness (6)

Fifth Circle Discipline Talent: Forge Armor (5)
Fifth Circle Talent Option: Missile Weapons (5)

Other Talents
Racial Talent: Low-Light Vision
Racial Talent: Gahad
Spoiler:
  • If any name-giver implies that Jarock is not a true Ork, he will attempt to wound them. This wound can be inflicted by an ally on his behalf. Inspiring comparisons that do not directly compare him with the stereotypical Ork do not apply. "You're unexpectedly gentle" would not apply whereas "You're gentle for an Ork" or "You're not as fierce as other Orks" would.
  • Any name-giver who mistreats female name-givers or children will be confronted. This can be resolved by either binding the offender or rendering him unconscious. Females and children cannot be offenders for this gahad.
  • Any name-giver who bullies another name-giver will be confronted. Jarock will attempt to grapple them and force them to submit and apologize. Children cannot be offenders for this gahad. Bully activities include, but are not limited to, demeaning comments, physical roughness that is obviously not playful in nature, and using complicated proceedings to prevent the practice of personal rights such as purchasing property, exercising freedom while off the clock, or purposefully separating family members. In cases where this conflicts with the law, Jarock will help enforce the law, such as when a child is removed from a family by the governing body because of neglect, abuse, or other activities that would determine the parents to be unfit to have the child in their home.
Talent Knacks

Skills
Knowledge Skill: Military Organizations (1)
Knowledge Skill: Legends and Heroes (1)
Knowledge Skill: Gangs and Bandits (1)
Knowledge Skill: Creature Lore (2)
Knowledge Skill: Horror Lore (2)
Knowledge Skill: Invae Lore (1)
Knowledge Skill: Elemental Spirit Lore (1)

Read/Write Language: (1) (Or'zet)
Speak Language: (2) (Or'zet, Throalic)

Artisan Skill: Craftsman (Wooden Toys)(1)

General Skill: Anticipate Blow (3)
General Skill: Maneuver (2)
General Skill: Tactics (3)
General Skill: Pilot Boat (1)
General Skill: Sailing (1)

Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Craftsman Tools
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Grappling Hook
Trail Rations (1 week)
Body Shield
Padded Leather Armor, Rank 5 (+5 PA)
1H War Hammer (Reskinned Broadsword), Rank 5
Elven War Bow, Rank 6
40 Elven War Bow Arrows
Mace
Dagger
Healing Potion
Last Chance Salve

List each additional item on its own line

Threads Tied: 0
Trusty Hammer: No thread tied.
Spoiler:
Thread Rank One
Key Knowledge: The owner must learn the hammer’s Name.
Not Researched

Thread Rank Three
Key Knowledge: The owner must learn the first owner’s Name.
Not Researched

Thread Rank Five
Key Knowledge: The owner must learn the location of the first owner’s forge.
First Wall of Anthax: No thread tied.
Spoiler:
Thread Rank One
Key Knowledge: The owner must learn the shield’s Name.

Thread Rank Three
Key Knowledge: The owner must learn what nation’s military the shield is from.

Thread Rank Five
Key Knowledge: The owner must learn the military unit the shield is from.
Animal Companions:

Brief Backstory:
Jarock is an Ork who has been shunned from his own society. Often ridiculed for his short stature, he has developed not only a desire for personal combat prowess and physical strength but also a protective nature. He prefers living in solitude, and is usually an Ork of few words. He has a bastard daughter, whom he loves; however, her mother is a topic he prefers not to discuss. He became a weapon smith because better weapons meant he would be able to cause more damage in combat. His focus on the battlefield is defensive, which can sometimes complicate his ability to protect those around him.

PCs Encountered
Bloodbeat:) +2
Dale Corson:)
Elisen:| +2
Juniper:) +2
Killian:| +2
LaShana :| +1
Lazulin :| +1
Malonin Tyrnith:) +5
Nib:) +5
Redsun Thandrun:) +4
Truck:| +1
Last edited by predajey on Tue Feb 02, 2021 3:08 am, edited 65 times in total.

ottdmk
Posts: 444
Joined: Mon Dec 12, 2016 10:25 pm

Re: Jarock Hammer-Shield, Ork Weaponsmith

Post by ottdmk » Sun Aug 02, 2020 7:08 pm

Sanctioned!
Spoiler:
predajey wrote:
Sun Jul 26, 2020 7:52 am
Roll20 Name: Jeffrey S.
Discord ID: Overdriven Pub
Character Name: Jarock Hammer-Shield
Race: Ork
Image

ECR: 1
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver: 10

Discipline: Weapon Smith
Circle:1
Discipline Abilities

Characteristics
Dex: 16
Str: 16
Tou: 16
Per: 13
Wil: 10
Cha: 10

Karma Mod: 5
Karma Step: 4
Karma Max: 5
Uncon: 37
Death: 45

Init: 7
PD: 9
PA: 0
MD: 8
MA: 2
SD: 6

Movement: 12
Carrying Capacity: 175
Wound Threshold: 11
Recovery tests per day: 3

Weapon Smith Talents
First Circle Discipline Talent: Forge Weapon (3)
First Circle Discipline Talent: Item History (0)
First Circle Discipline Talent: Melee Weapons (3)
First Circle Discipline Talent: Steel Thought (0)
First Circle Discipline Talent: Thread Weaving (0)
First Circle Talent Option: Fire Blood (2)

Free Talent: Craftsman

Other Talents
Racial Talent: Low-Light Vision
Racial Talent: Gahad
Spoiler:
  • If any name-giver implies that Jarock is not a true Ork, he will attempt to wound them. This wound can be inflicted by an ally on his behalf. Inspiring comparisons that do not directly compare him with the stereotypical Ork do not apply. "You're unexpected gentle" would not apply whereas "You're gentle for an Ork" or "You're not as fierce as other Orks" would.
  • Any name-giver who mistreats female name-givers or children will be confronted. This can be resolved by either binding the offender or rendering him unconscious. Females and children cannot be offenders for this gahad.
  • Any name-giver who bullies another name-giver will be confronted. Jarock will attempt to grapple them and force them to submit and apologize. Children cannot be offenders for this gahad. Bully activities include, but are not limited to, demeaning comments, physical roughness that is obviously not playful in nature, and using complicated proceedings to prevent the practice of personal rights such as purchasing property, exercising freedom while off the clock, or purposefully separating family members. In cases where this conflicts with the law, Jarock will help enforce the law, such as when a child is removed from a family by the governing body because of neglect, abuse, or other activities that would determine the parents to be unfit to have the child in their home.
Talent Knacks

Skills
Knowledge Skill: Military Organizations (1)
Knowledge Skill: Legends and Heroes (1)

Read/Write Language: (1) (Or'zet)
Speak Language: (2) (Or'zet, Throalic)

Artisan Skill: Craftsman (Wooden Toys)(1)

General Skill: Anticipate Blow (3)
General Skill: Maneuver (2)
General Skill: Tactics (3)

Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Craftsman Tools
Dagger
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Body Shield
Padded Leather Armor
Mace

List each additional item on its own line

Threads Tied:

Animal Companions:

Brief Backstory:
Jarock is an Ork who has been shunned from his own society. Often ridiculed for his short stature, he has developed not only a desire for personal combat prowess and physical strength but also a protective nature. He prefers living in solitude, and is usually an Ork of few words. He has a bastard daughter, whom he loves; however, her mother is a topic he prefers not to discuss. He became a weapon smith because better weapons meant he would be able to cause more damage in combat. His focus on the battlefield is defensive, which can sometimes complicate his ability to protect those around him.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Strange Things Afoot at Circle K

Post by predajey » Mon Aug 03, 2020 3:22 am

Strange Things Afoot at Circle K
Rewards:
TIPs: 5
Legend Points: 60
Silver: 162.5

Journal Entry

Downtime:
Weaponsmith to Circle 2 (4 days, 1 remaining)
Craft 1H War Hammer (3 days, ESR 13)
Forge 1H War Hammer to Rank 1, 2 (7 days, ESR 14)

Legend Spent:
Steel Thought to Rank 1, 2, 3 (600 LP)
Item History to Rank 1, 2 (300 LP)
Fire Blood to Rank 3 (300 LP)

Purchases in the Grand Bazaar:
Circle to 2 (200 SP)
Craft 1H War Hammer (12.5 SP)
Last edited by predajey on Tue Aug 18, 2020 2:56 am, edited 7 times in total.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Unbreak the Bow

Post by predajey » Sat Aug 08, 2020 8:55 pm

Unbreak the Bow
Rewards:
TIPs: 3
Legend Points: -60
Silver: -75

Journal Entry

Downtime:
Complete Weaponsmith to Circle 2 (1 Day)
Forge Padded Leather to Rank 1 (7 days)
Weaponsmith to Circle 3 (5 Days)

Legend Spent:
Danger Sense to Rank 1, 2, 3 (600 LP)
Item History to Rank 3 (300 LP)

Purchases in the Grand Bazaar:
Forge Padded Leather to Rank 1 (25 SP, half off due to alt rewards)
Weaponsmith to Circle 3 (300 SP)
Last edited by predajey on Mon Aug 17, 2020 7:59 am, edited 5 times in total.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Food Fight

Post by predajey » Sat Aug 15, 2020 3:53 am

Food Fight
Rewards:
TIPs: 3
Legend Points: 40
Silver: 0

Journal Entry

Downtime: 21 Days (extended due to absence)
Forge Padded Leather to Rank 2 (7 Days)
Forge 1H War Hammer to Rank 3 (7 Days)
Forge Padded Leather to Rank 3 (7 Days)

Legend Spent: 800 LP
Melee Weapons to Rank 4 (500 LP)
Avoid Blow to Rank 1, 2 (300 LP)

Purchases in the Grand Bazaar: 250 SP
Forge Padded Leather to Rank 2 (100 SP)
Forge Padded Leather to Rank 3 (150 SP)
Last edited by predajey on Tue Aug 18, 2020 2:56 am, edited 1 time in total.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

There Goes the Neighborhood

Post by predajey » Mon Aug 17, 2020 3:22 am

There Goes the Neighborhood
Rewards:
TIPs: 3
Legend Points: 40
Silver: 50

Journal Entry

Downtime: 14 Days
Forge 1H War Hammer to Rank 4 (7 Days)
Forge Padded Leather to Rank 4 (7 Days, +PA)

Legend Spent: 800 LP
Forge Weapon to Rank 4 (500 LP)
Avoid Blow to Rank 3 (300 LP)

Purchases in the Grand Bazaar: 200 SP
Forge Padded Leather to Rank 4 (200 SP)
Last edited by predajey on Thu Oct 01, 2020 4:50 pm, edited 2 times in total.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

The Generalist Fraternity

Post by predajey » Sun Aug 30, 2020 7:20 am

The Generalist Fraternity
Rewards:
TIPs: 3
Legend Points: 210
Silver: 138
Copper: 8

Journal Entry

Downtime: 21 Days (Extended due to absence)
Learn Knowledge: Gangs and Bandits (7 Days)
Learn Knowledge: Creature Lore (7 Days)
Learn Knowledge: Horror Lore (7 Days)

Legend Spent: 2100 LP
Steel Thought to Rank 4 (500 LP)
Danger Sense to Rank 4 (500 LP)
Avoid Blow to Rank 4 (500 LP)
Learn Knowledge: Gangs and Bandits (200 LP)
Learn Knowledge: Creature Lore (200 LP)
Learn Knowledge: Horror Lore (200 LP)

Purchases in the Grand Bazaar: 330 SP
Healing Potion (300 SP)
Learn Knowledge: Gangs and Bandits (10 SP)
Learn Knowledge: Creature Lore (10 SP)
Learn Knowledge: Horror Lore (10 SP)

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Phaelon's Festival of Wonders

Post by predajey » Tue Sep 08, 2020 4:50 am

Phaelon's Festival of Wonders
Rewards:
TIPs: 3
Legend Points: -190
Silver: -51
Copper: -2

Journal Entry

Downtime: 21 Days (Extended due to absence)
Weaponsmith to Rank 4 (5 Days)
Learn Invae Lore (7 Days)
Forge 1H Warhammer to Rank 5 (7 Days)
Learn Elemental Spirit Lore (2 Days, 5 Days Remaining)

Legend Spent: 2500 LP
Item History to Rank 4 (500 LP)
Fire Blood to Rank 4 (500 LP)
Forge Weapon to Rank 5 (800 LP)
Learn Invae Lore (200 LP)
Learn Elemental Spirit Lore (200 LP)
Awareness to Rank 1, 2 (100+200= 300 LP)

Purchases in the Grand Bazaar: 755.1 SP -520
Weaponsmith to Rank 4 (500 SP)
Learn Invae Lore (10 SP)
Learn Elemental Spirit Lore (10 SP)

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Re: Jarock Hammer-Shield, Ork Weaponsmith

Post by predajey » Wed Sep 09, 2020 3:12 am

Spent 18 TIPs on a 1H Warhammer that increases Dex and sounds a gong when it hits things, not dissimilar to Marvel's Thor.

predajey
Posts: 221
Joined: Mon Jun 15, 2020 9:27 am

Legends Never Die

Post by predajey » Sat Sep 12, 2020 5:42 am

Legends Never Die

Rewards:
TIPs: 5
Legend Points: -50 LP
Silver: -256
Copper: -2

Journal Entry

Downtime: 12 Days
Learn Elemental Spirit Lore (5 Days)
Perception to 17 (7 Days)
Trusty Hammer Item History Rank 1, 3

Legend Spent: 3200 LP
Melee Weapons to Rank 5 (800 LP)
Avoid Blow to Rank 5 (800 LP)
Steel Thought to Rank 5 (800 LP)
Perception to 17 (800 LP)

Purchases in the Grand Bazaar: 960 SP
Perception to 17 (360 SP)
Last Chance Salve (600 SP)

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