Lazulin, Troll Raider (10) - [ECR 10]
Posted: Mon Jun 15, 2020 10:37 pm
Roll20 Name: Xzandrate
Discord ID: Xzandrate#6079
Character Name: Lazulin
Race: Troll
ECR: 10 (490,000-921,999Legend)
Lifetime Legend Total: 565495
Unspent Legend: 1395
Thread Item Points: 41/121 total (16+10 The Point of Triumph) (10 Elemental Lance)(12 Sensitive Gloves)(16 Blood Drenched Sun)(16 Kuhapr)
Silver: 4499.2
Discipline: Raider
Circle: 10
Discipline Abilities
+3 PD
+Karma on Recover
+2 SD
Overwhelming Force: The adept no longer takes Strain when using the Aggressive
Attack Combat Option. If another effect grants them the same bonus, the adept instead
reduces the penalties by 1.
Karma: The adept may spend a Karma Point on Damage tests made with melee or
throwing weapons at or above the character’s one-handed Size limit.
+1 Recovery Test
Karma: The adept may spend a Karma Point on tests to intimidate or
cause fear.
Strength of the Sky:+3 Str for 1 blood magic damage
+1 Init
Path: Sun Herald
Rank: 9
+2 PD
+2 SD
+1 Init
Characteristics
Dex: 16
Str: 21
Tou: 19
Per: 13
Wil: 11
Cha: 16
Karma Mod: 3
Karma Step: 4
Karma Max: 9
Uncon: 88 + 13 Blood Magic
Death: 105 + 13 Blood Magic
Init: 5
PD: 14
PA:14
MD: 8
MA: 8
SD: 12
Movement: 14
Carrying Capacity: 215
Wound Threshold: 12
Recovery tests per day: 5
[Discipline] Talents
First Circle Discipline Talent: Battleshout (10)
First Circle Discipline Talent: Fireblood(10)
First Circle Discipline Talent: Melee Weapons (10)
First Circle Discipline Talent: Raid Weaving (10)
First Circle Discipline Talent: Wilderness Survival (2)
First Circle Talent Option: Avoid Blow (10)
Second Circle Discipline Talent: Great Leap (10+2)
Second Circle Talent Option: Navigation (3)
Third Circle Discipline Talent: Wound Balance (10)
Third Circle Talent Option: Throwing Weapons (10)
Fourth Circle Discipline Talent: Fire Heal (10)
Fourth Circle Talent Option: Danger Sense (10+2)
Fifth Circle Discipline Talent: Battle Bellow (6)
Fifth Circle Talent Option: Leadership (5)
Sixth Circle Discipline Talent: Steely Stare (3)
Sixth Circle Talent Option: Second Weapon (10)
Seventh Circle Talent Option: Tiger Spring (9)
Eighth Circle Discipline Talent: Momentum Attack(10)
Eighth Circle Talent Option: Iron Constitution (5)
Ninth Circle Discipline Talent: Burning Vigor (10)
Ninth Circle Talent Option: Resist Pain (3)
Tenth Circle Discipline Talent: Unflinching Fortitude (5)
Other Talents
Path Talent: Sun Herald (9)
Path Rank One Talent Option: Sun's Simulacra(6)
Path Rank Two Talent Option: Mystic Aim(8)
Path Rank Three Talent Option: Tactics (6)
Path Rank Five Talent Option: Sun's Stroke (7)
Path Rank Six Talent Option: Lion Heart (6)
Path Rank Nine Talent Option: Critical Hit (4)
Talent Knacks
Sun Herald Path Knack
Sun's Guidance - Mystic Aim Knack
Sun's Momentum - Momentum Attack
Skills
Knowledge Skill: Scourge History (2)
Read/Write Language: (2) (Throalic, Troll)
Speak Language: (2) (Throalic, Troll)
Artisan Skill: Juggling (3)
General Skill: Haggle (3)
General Skill: Tracking (2)
General Skill: Research (3)
General Skill: Second Attack(2)
General Skill: Resist Pain[0] -> Refunded and put into Talent
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger or knife (or a similar Size 1 or 2 weapon)
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armour
Buckler
Troll Spear
The Point of Triumph - +11 - Forged Mar 13/21
Desperate Blow
3 Physician refill Kits
2 Booster Potions
Horror Fend
Death Cheat
Absorb Blow
Healing Potion
Blood-Drenched Sun(Blood Pebble Armour) +8 -Forged Feb 18/21
Dwarven Sunshade Hat
Climbing Kit
Threads Tied:
The Point of Triumph[8] IH & R complete
Blood Drenched Sun[6] IH & R complete
Kuhapr[6] - IH & R Complete
Elemental Lance (sent to Rendar)
Sensitive Gloves
Shortbow - recieved from Rendar
Brief Backstory:
I am a blessed child, the second born of twin sons to the chief of our clan, and granted a uniqueness that brought a smile to everyone's face as they see the glory of the Passions in my face. My brother is to be the chief of the clan, and he is a hulking specimen of troll-dom. I on the other hand have a single golden eye set opposite my blue eye, and what started as a bleached horn as a child has grown in concert with my other horn, and developed a starburst pattern at the base of it.
The Iceclaw are a proud people who would not wait for anyone to come and rescue them from the ground. The stories say of how we began to send warriors to scout the outside for generations, and we had opened our kaer a full generation before the dwarves. I would be the last of our line to know a time when the Trolls hid like the Dwarves hid in their mountains. I was afforded the opportunity to learn the stories of our people and the land, great coming known as the Scourge. My mother taught me well and had a special fondness for me. She would say how proud she was of her boys, but would lament not being able to raise a girl.
My brother seeks glory and battle, I know that battle is just the resolution of the dance, and I intend to lead. He fears the people following my teachings, I have been instructed to go and find out more about the broader people. I had already decided to strive for such knowledge. Knowing the full strength and breadth of your tools allows you to be a better craftsman, and my craft is war.
I shall explore Barsaive and lead it's people into a glorious, Passion blessed future.
Discord ID: Xzandrate#6079
Character Name: Lazulin
Race: Troll
ECR: 10 (490,000-921,999Legend)
Lifetime Legend Total: 565495
Unspent Legend: 1395
Thread Item Points: 41/121 total (16+10 The Point of Triumph) (10 Elemental Lance)(12 Sensitive Gloves)(16 Blood Drenched Sun)(16 Kuhapr)
Silver: 4499.2
Discipline: Raider
Circle: 10
Discipline Abilities
+3 PD
+Karma on Recover
+2 SD
Overwhelming Force: The adept no longer takes Strain when using the Aggressive
Attack Combat Option. If another effect grants them the same bonus, the adept instead
reduces the penalties by 1.
Karma: The adept may spend a Karma Point on Damage tests made with melee or
throwing weapons at or above the character’s one-handed Size limit.
+1 Recovery Test
Karma: The adept may spend a Karma Point on tests to intimidate or
cause fear.
Strength of the Sky:+3 Str for 1 blood magic damage
+1 Init
Path: Sun Herald
Rank: 9
+2 PD
+2 SD
+1 Init
Characteristics
Dex: 16
Str: 21
Tou: 19
Per: 13
Wil: 11
Cha: 16
Karma Mod: 3
Karma Step: 4
Karma Max: 9
Uncon: 88 + 13 Blood Magic
Death: 105 + 13 Blood Magic
Init: 5
PD: 14
PA:14
MD: 8
MA: 8
SD: 12
Movement: 14
Carrying Capacity: 215
Wound Threshold: 12
Recovery tests per day: 5
[Discipline] Talents
First Circle Discipline Talent: Battleshout (10)
First Circle Discipline Talent: Fireblood(10)
First Circle Discipline Talent: Melee Weapons (10)
First Circle Discipline Talent: Raid Weaving (10)
First Circle Discipline Talent: Wilderness Survival (2)
First Circle Talent Option: Avoid Blow (10)
Second Circle Discipline Talent: Great Leap (10+2)
Second Circle Talent Option: Navigation (3)
Third Circle Discipline Talent: Wound Balance (10)
Third Circle Talent Option: Throwing Weapons (10)
Fourth Circle Discipline Talent: Fire Heal (10)
Fourth Circle Talent Option: Danger Sense (10+2)
Fifth Circle Discipline Talent: Battle Bellow (6)
Fifth Circle Talent Option: Leadership (5)
Sixth Circle Discipline Talent: Steely Stare (3)
Sixth Circle Talent Option: Second Weapon (10)
Seventh Circle Talent Option: Tiger Spring (9)
Eighth Circle Discipline Talent: Momentum Attack(10)
Eighth Circle Talent Option: Iron Constitution (5)
Ninth Circle Discipline Talent: Burning Vigor (10)
Ninth Circle Talent Option: Resist Pain (3)
Tenth Circle Discipline Talent: Unflinching Fortitude (5)
Other Talents
Path Talent: Sun Herald (9)
Path Rank One Talent Option: Sun's Simulacra(6)
Path Rank Two Talent Option: Mystic Aim(8)
Path Rank Three Talent Option: Tactics (6)
Path Rank Five Talent Option: Sun's Stroke (7)
Path Rank Six Talent Option: Lion Heart (6)
Path Rank Nine Talent Option: Critical Hit (4)
Talent Knacks
Sun Herald Path Knack
Sun's Guidance - Mystic Aim Knack
Sun's Momentum - Momentum Attack
Skills
Knowledge Skill: Scourge History (2)
Read/Write Language: (2) (Throalic, Troll)
Speak Language: (2) (Throalic, Troll)
Artisan Skill: Juggling (3)
General Skill: Haggle (3)
General Skill: Tracking (2)
General Skill: Research (3)
General Skill: Second Attack(2)
General Skill: Resist Pain[0] -> Refunded and put into Talent
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger or knife (or a similar Size 1 or 2 weapon)
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armour
Buckler
Troll Spear
The Point of Triumph - +11 - Forged Mar 13/21
Desperate Blow
3 Physician refill Kits
2 Booster Potions
Horror Fend
Death Cheat
Absorb Blow
Healing Potion
Blood-Drenched Sun(Blood Pebble Armour) +8 -Forged Feb 18/21
Dwarven Sunshade Hat
Climbing Kit
Threads Tied:
The Point of Triumph[8] IH & R complete
Blood Drenched Sun[6] IH & R complete
Kuhapr[6] - IH & R Complete
Elemental Lance (sent to Rendar)
Sensitive Gloves
Shortbow - recieved from Rendar
Brief Backstory:
I am a blessed child, the second born of twin sons to the chief of our clan, and granted a uniqueness that brought a smile to everyone's face as they see the glory of the Passions in my face. My brother is to be the chief of the clan, and he is a hulking specimen of troll-dom. I on the other hand have a single golden eye set opposite my blue eye, and what started as a bleached horn as a child has grown in concert with my other horn, and developed a starburst pattern at the base of it.
The Iceclaw are a proud people who would not wait for anyone to come and rescue them from the ground. The stories say of how we began to send warriors to scout the outside for generations, and we had opened our kaer a full generation before the dwarves. I would be the last of our line to know a time when the Trolls hid like the Dwarves hid in their mountains. I was afforded the opportunity to learn the stories of our people and the land, great coming known as the Scourge. My mother taught me well and had a special fondness for me. She would say how proud she was of her boys, but would lament not being able to raise a girl.
My brother seeks glory and battle, I know that battle is just the resolution of the dance, and I intend to lead. He fears the people following my teachings, I have been instructed to go and find out more about the broader people. I had already decided to strive for such knowledge. Knowing the full strength and breadth of your tools allows you to be a better craftsman, and my craft is war.
I shall explore Barsaive and lead it's people into a glorious, Passion blessed future.