LaShana Tumblesprout
Posted: Fri Jun 05, 2020 10:57 am
Roll20 Name: Shannon P
Discord ID: Shannanigans #1583
Character Name: LaShana Tumblesprout
Race: Windling
Racial Abilities - Astral Sight, Flight, Increased Physical Defense
ECR: 10
Lifetime Legend Total: 830,715
Unspent Legend: 200
Thread Item Points: 50/107
Silver: 8353 SP
Discipline: Thief
Circle: 10
Discipline Abilities - Charisma, Dexterity and Perception
Discipline: Scout
Circle: 7Discipline Abilities - Dexterity and Perception
Characteristics
Dex: 17 (+1 from LP)
Str: 14 (+2 from LP)
Tou: 14 (+1 from LP)
Per: 16 (+2 from LP)
Wil: 11
Cha: 16 (+2 from LP)
Karma Mod: 6(+circle)
Karma Step: S4: d6
Karma Max: 6
Uncon: 27
Death: 33
Init: 8 (+1 from discipline)
PD: 16 (+3 from discipline)
PA: 7 (2 for skill) = 9
MD: 11 (+1 from discipline)
MA: 9
SD: 13 (+3 from discipline & +1 for the boost to charisma)
Movement: 6/16
Carrying Capacity: 40 at 23lbs carried
Wound Threshold: 8
Recovery tests per day: 3 (+1 from discipline)
[Discipline] Talents
Initiate Talent Option: Avoid Blow: (9)
First Circle Discipline Talent: Awareness (9)
First Circle Discipline Talent: Lock Picking (9)
First Circle Discipline Talent: Pick Pocket (8)
First Circle Discipline Talent: Stealthy Stride (10)
First Circle Discipline Talent: Thief Weaving (6)
First Circle Talent Option: Missile Weapons (10)
Second Circle Discipline Talent: Disarm Trap: (8)
Second Circle Discipline Talent: Surprise Strike: (10)
Third Circle Discipline Talent: Haggle:(8)
Fourth Circle Discipline Talent: Conceal Object: (8)
Fourth Circle Journeyman Talent - Spot Armor Flaw: (9)
Fifth Circle Journeyman Talent: Engaging Banter: (8)
Sixth Circle Journeyman Talent: Slough Blame: (7)
Seventh Circle Journeyman Talent: Fast Hand: (9)
Eighth Circle Journeyman Talent: False Sight: (9)
Eighth Circle Journeyman Talent Option: Graceful Exit: (4)
Ninth Circle Journeyman Talent Option: Resist Taunt (9)
Ninth Circle Journeyman Talent: Power Mask (10)
Free Talent:
Danger Sense (8)
Shadow Sight
Shadow Cloak
Other Talents
Racial Talent: Name (Rank)
Talent Knacks
Talent Knack Name
Mapmaking Rank 4
Streetwise Rank 2
Skills
Knowledge Skill: Legend’s and Hero’s (2)
Read/Write Language: Dwarf/Throalic
Speak Language: Dwarf and Windling
Artisan Skill: Juggling (1)
General Skills:
Navigation (3)
Conversation (2)
Acrobatic Defense (3)
Equipment:
All equipment is adjusted size and price for Windling size @ 25% off cost and 20% of the weight always rounding up on weight
Padded Leather Armor - (15sp & 4lbs)
Buckler (3.8sp & 1lb)
Whispers of Frailty - carried on my back unless in use Range 25/80/100
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) (3lbs and 11sp)
Artisan Tools - juggling - can use anything at hand
Windling bow/arrows/quiver - (25sp & 1lbs) spare carried on Ophelia
10 arrows (10sp & 1lb)
Quiver (2sp & 1lb)
Winter weather gear (gloves, woolen hat, woolen coat and mountain boots weighing 1lb) 10.5sp & 3cp
1 Physician kit/refill - 4 uses (carried on Ophelia) 25 SP 4 lbs
Navigation Charts - (Carried on Ophelia) 15 SP 2 lbs
Writing Kit - (carried on Ophelia) 23 SP & 2 lbs
Thieves Picks and Tools 100 SP and 1 lbs
Booster Potions x2 50 SP each and 2 lbs each (1 is carried w/Ophelia)
Healing Potion 300 SP 2 lbs
Kelix's Poultice x2 50 SP each and 2 lbs each (1 is carried w/Ophelia)
Halt Illness Potion 100 SP 1 lb
Last Chance Salve Purchased at 1/2 price
18 carried on LaShana
13 lbs carried on Ophelia
Silver - 1868.5 SP
1 bottle of rum = 15 SP spent of bottle
Desperate Blow Charm - 450 SP
Death Cheat Charm - 275
List each additional item on its own line
LaShana SOP - Wake up, Wash face, Brush Teeth, Hair of the Dog, Pray to Passion/Karma Ritual, Play hijinx by switching inconsequential items in her parties pockets
Threads Tied:
Animal Companions: ** Foxel Mayday - is actually an animal friend **
Ophelia (Zoak) - Is actually a mount
Cart and a mule named Gypsy
Brief Backstory:
After the scourge, the people of her "tribe" left Throal and settled elsewhere craving green grass and trees and blue sky. She grew up hearing tales of adventure and faraway places from her relatives, about the exploits of her ancestors. All the while with the expectation that she would do her duty and pick a mate and raise a family. And that's not what she wanted. She wanted to fly free, travel, find stuff, Explore and KNOW things. And that would most definitelyl not happy in her village. So one night she left. She wrote a note, explained her feelings and while everyone was asleep she slipped out of the village and onto a boat going down the Serpent. And slowly, gods so slowly, she made her way back to Throal. And she had forgotten just how big it was, and how many people there were, and how easy it was to get lost. But luckily, she’s small and resourceful and managed to find hidey holes to sleep in and a spare coin or two here and there to eat and things haven't turned out quite so bad....so far.
Discord ID: Shannanigans #1583
Character Name: LaShana Tumblesprout
Race: Windling
Racial Abilities - Astral Sight, Flight, Increased Physical Defense
ECR: 10
Lifetime Legend Total: 830,715
Unspent Legend: 200
Thread Item Points: 50/107
Silver: 8353 SP
Discipline: Thief
Circle: 10
Discipline Abilities - Charisma, Dexterity and Perception
Discipline: Scout
Circle: 7Discipline Abilities - Dexterity and Perception
Characteristics
Dex: 17 (+1 from LP)
Str: 14 (+2 from LP)
Tou: 14 (+1 from LP)
Per: 16 (+2 from LP)
Wil: 11
Cha: 16 (+2 from LP)
Karma Mod: 6(+circle)
Karma Step: S4: d6
Karma Max: 6
Uncon: 27
Death: 33
Init: 8 (+1 from discipline)
PD: 16 (+3 from discipline)
PA: 7 (2 for skill) = 9
MD: 11 (+1 from discipline)
MA: 9
SD: 13 (+3 from discipline & +1 for the boost to charisma)
Movement: 6/16
Carrying Capacity: 40 at 23lbs carried
Wound Threshold: 8
Recovery tests per day: 3 (+1 from discipline)
[Discipline] Talents
Initiate Talent Option: Avoid Blow: (9)
First Circle Discipline Talent: Awareness (9)
First Circle Discipline Talent: Lock Picking (9)
First Circle Discipline Talent: Pick Pocket (8)
First Circle Discipline Talent: Stealthy Stride (10)
First Circle Discipline Talent: Thief Weaving (6)
First Circle Talent Option: Missile Weapons (10)
Second Circle Discipline Talent: Disarm Trap: (8)
Second Circle Discipline Talent: Surprise Strike: (10)
Third Circle Discipline Talent: Haggle:(8)
Fourth Circle Discipline Talent: Conceal Object: (8)
Fourth Circle Journeyman Talent - Spot Armor Flaw: (9)
Fifth Circle Journeyman Talent: Engaging Banter: (8)
Sixth Circle Journeyman Talent: Slough Blame: (7)
Seventh Circle Journeyman Talent: Fast Hand: (9)
Eighth Circle Journeyman Talent: False Sight: (9)
Eighth Circle Journeyman Talent Option: Graceful Exit: (4)
Ninth Circle Journeyman Talent Option: Resist Taunt (9)
Ninth Circle Journeyman Talent: Power Mask (10)
Free Talent:
Danger Sense (8)
Shadow Sight
Shadow Cloak
Other Talents
Racial Talent: Name (Rank)
Talent Knacks
Talent Knack Name
Mapmaking Rank 4
Streetwise Rank 2
Skills
Knowledge Skill: Legend’s and Hero’s (2)
Read/Write Language: Dwarf/Throalic
Speak Language: Dwarf and Windling
Artisan Skill: Juggling (1)
General Skills:
Navigation (3)
Conversation (2)
Acrobatic Defense (3)
Equipment:
All equipment is adjusted size and price for Windling size @ 25% off cost and 20% of the weight always rounding up on weight
Padded Leather Armor - (15sp & 4lbs)
Buckler (3.8sp & 1lb)
Whispers of Frailty - carried on my back unless in use Range 25/80/100
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) (3lbs and 11sp)
Artisan Tools - juggling - can use anything at hand
Windling bow/arrows/quiver - (25sp & 1lbs) spare carried on Ophelia
10 arrows (10sp & 1lb)
Quiver (2sp & 1lb)
Winter weather gear (gloves, woolen hat, woolen coat and mountain boots weighing 1lb) 10.5sp & 3cp
1 Physician kit/refill - 4 uses (carried on Ophelia) 25 SP 4 lbs
Navigation Charts - (Carried on Ophelia) 15 SP 2 lbs
Writing Kit - (carried on Ophelia) 23 SP & 2 lbs
Thieves Picks and Tools 100 SP and 1 lbs
Booster Potions x2 50 SP each and 2 lbs each (1 is carried w/Ophelia)
Healing Potion 300 SP 2 lbs
Kelix's Poultice x2 50 SP each and 2 lbs each (1 is carried w/Ophelia)
Halt Illness Potion 100 SP 1 lb
Last Chance Salve Purchased at 1/2 price
18 carried on LaShana
13 lbs carried on Ophelia
Silver - 1868.5 SP
1 bottle of rum = 15 SP spent of bottle
Desperate Blow Charm - 450 SP
Death Cheat Charm - 275
List each additional item on its own line
LaShana SOP - Wake up, Wash face, Brush Teeth, Hair of the Dog, Pray to Passion/Karma Ritual, Play hijinx by switching inconsequential items in her parties pockets
Threads Tied:
Animal Companions: ** Foxel Mayday - is actually an animal friend **
Ophelia (Zoak) - Is actually a mount
Cart and a mule named Gypsy
Brief Backstory:
After the scourge, the people of her "tribe" left Throal and settled elsewhere craving green grass and trees and blue sky. She grew up hearing tales of adventure and faraway places from her relatives, about the exploits of her ancestors. All the while with the expectation that she would do her duty and pick a mate and raise a family. And that's not what she wanted. She wanted to fly free, travel, find stuff, Explore and KNOW things. And that would most definitelyl not happy in her village. So one night she left. She wrote a note, explained her feelings and while everyone was asleep she slipped out of the village and onto a boat going down the Serpent. And slowly, gods so slowly, she made her way back to Throal. And she had forgotten just how big it was, and how many people there were, and how easy it was to get lost. But luckily, she’s small and resourceful and managed to find hidey holes to sleep in and a spare coin or two here and there to eat and things haven't turned out quite so bad....so far.