Discord ID: sigfriedmcwild
Character Name: Elisen of clan Adorjan (they/them)
Race: Windling
Lifetime Legend Total: 423780
Unspent Legend: 3980
Thread Item Points: 9
Silver: 2326.6
Cavalier Rebuild
Circle: 9th
Discipline Abilities:
- Half-Magic: Cavalier may use half-magic for knowledge of different types of mounts used by the Namegiver races, upkeep of riding gear, animal husbandry and first aid, and knowledge of significant cavalry units in Barsaive.
- One Soul, Two Bodies: The adept gains a +2 bonus to any beast ability involving their bound mount.
- Shared Strength: The adept performs an eight-hour ritual to improve their bond with a specific mount. Each adept’s ritual is unique, usually based on their training and personal philosophy. It is commonly done as the final step of becoming a Warden, but may be done at any time. After the ritual, the adept takes 1 Blood Magic Damage and the mount adds +3 to its Strength Step, Knockdown, and close combat Damage Steps. Only one mount may be bound at a time. The effect may be ended at any time, at which time the adept may heal the damage as normal and use the ability on a new mount.
- Durability 7
- +3 PD
- +1 SD
- +1 Recovery Test
- Karma on Recovery test
- Karma on damage tests while mounted
- Karma on attack test while mounted
Circle: 7th
Discipline Abilities:- Half-Magic: Troubadours may make Half-Magic tests for knowledge of legends, myths, and folklore of their home province’s lands and people. They may also make Half-Magic tests to identify instruments and performing arts of different areas.
- One Last Word: If the adept fails a test against a target’s Social Defense, the adept may take 2 Strain to add a Karma Die to the test result. One Last Word can only be used once per failed test.
- Durability 5
- +2 SD
- +1 MD
- +1 Initiative
- Karma on Interaction tests
- Karma on test to gain or recall information
- Karma on another character test, 1/round
Dex: 19 (16+3)
Str: 7
Tou: 13
Per: 13 (11+2)
Wil: 13
Cha: 16
Karma Mod: 6
Karma Step: 4
Karma Max: 54
Uncon: 88 (89-1)
Death: 103 (104-1)
Init: 6 (8-5-0+1+2)
PD: 20 (11+2+3+4)
PA: 19 (9+10)
MD: 13 (8+1+4)
MA: 11 (2+9)
SD: 11 (9+2)
Movement: 6/16
Carrying Capacity: 50
Wound Threshold: 9
Recovery tests per day: 4 (3+1)
Racial Talents
Astral Sight (2 - 0+2)
Cavalier Talents
First Circle Discipline Talent: Animal Bond (9)
First Circle Discipline Talent: Cavalry Charge (9)
First Circle Discipline Talent: Melee Weapons (9)
First Circle Discipline Talent: Mount Weaving (8)
First Circle Discipline Talent: Riding (11 - 9+2)
First Circle Talent Option: Creature Analysis (1)
Second Circle Discipline Talent: Animal Training (6)
Second Circle Talent Option: Conversation (9)
Third Circle Discipline Talent: Enhance Animal Companion (9)
Third Circle Talent Option: Speak Language (9)
Fourth Circle Discipline Talent: Battle Cry (9)
Fourth Circle Talent Option: ???
Fifth Circle Discipline Talent: Armor Mount (6)
Fifth Circle Talent Option: Mount Attack (9)
Sixth Circle Discipline Talent: Fearsome Assault (9)
Sixth Circle Talent Option: Animal Companion Durability (5)
Seventh Circle Discipline Talent: Wheeling Attack (9)
Seventh Circle Talent Option: Lion Heart (6)
Eighth Circle Discipline Talent: Lightning Charge (9)
Eighth Circle Talent Option: ???
Ninth Circle Discipline Talent: Goring Attack (0)
Ninth Circle Talent Option: Critical Hit (5)
Troubadour Talents
Free Talent: Entertainer (7)
First Circle Discipline Talent: Emotion Song (5)
First Circle Discipline Talent: First Impression (7)
First Circle Discipline Talent: Heartening Laugh (7)
First Circle Discipline Talent: Item History (7)
First Circle Discipline Talent: Story Weaving (1)
First Circle Talent Option: Taunt (7)
Second Circle Discipline Talent: Etiquette (7)
Second Circle Talent Option: Impressive Display (3)
Third Circle Discipline Talent: Empathic Sense (7)
Third Circle Talent Option: Haggle (7)
Fourth Circle Discipline Talent: Research (7)
Fourth Circle Talent Option: Read/Write Language (0)
Fifth Circle Discipline Talent: Inspire Others (7)
Fifth Circle Talent Option: ???
Sixth Circle Discipline Talent: Lasting Impression (0)
Sixth Circle Talent Option: Engaging Banter (7)
Seventh Circle Discipline Talent: Resist Taunt (7)
Seventh Circle Talent Option: ???
Thread Item Talents
True Sight (1)
Waterfall Slam (2)
Talent Knacks
Animal Bond: Menagerie
Animal Bond: Sworn Animal Companion (Isidoros)
Animal Bond: Sworn Animal Companion (Jacint)
Animal Bond: Sworn Animal Companion (Teh)
Battle Cry: Cry Havoc
Enhance Animal Companion: Amplify Animal Companion (Jacint)
Mount Attack: It's a Biter
Riding: Nimble Rider
Riding: Ride the Pony
Riding: Sure Mount
Wheeling Attack: Crooked Charge
Threads Tied:
Sworn Animal Companion (Isidoros)
Sworn Animal Companion (Jacint)
Sworn Animal Companion (Teh)
Anklebiter (6)
Death Flies on Sparkly Wings (7)
Falling Star Shower (7)
Flying Hussar Cape (6)
Circlet of Continuous Cerebration (7)
Skills
Knowledge Skill: Legends & Lore (3)
Read/Write Language: (2) (Dwarf/Throalic, Windling)
- talent: Human, Marellyawenkhurtectl, Or'zet, Sperethiel, Theran, Troll, T'skrang
Speak Language: (2) (Dwarf/Throalic, Windling)
- talent: Human, Marellyawenkhurtectl, Or'zet, Sperethiel, Theran, Troll, T'skrang
Artisan Skill: Drawing (1)
General Skill: Awareness (3)
General Skill: Wilderness Survival (3)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Bedroll of Comfort
Booster Potion x2
Hide Armor (windling sized)
Keelix Poultice x2
Last Chance Salve
Light Quartz, Small
Physician Kit Refill
Rider's Shield (windling sized)
Season Lamp
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Traveler's Mug (troll size)
Trail Rations (1 week)
Windling Dagger
Windling Sword
Thread Items:
AnklebiterCirclet of Continuous CerebrationSpoiler:Death Flies on Sparkly WingsSpoiler:Falling Star ShowerSpoiler:Flying Hussar’s CapeSpoiler:Animal Companions:Spoiler:
Jacint, the Night that Devours SinTeh, the Shadow that Haunts the NightmaresSpoiler:Isidoros, the Mountain That WalksSpoiler:Brief Backstory:Spoiler:
Elisen grew up in a family of entertainers and musicians but always yearned for something different. It wasn't until the gates opened that they realised their calling was to ride out into the world driving the darkness back and helping those stranded out there.