[DEAD] Torgun Neumani, Dwarven Swordmaster
Posted: Thu Apr 23, 2020 3:37 am
Roll20 Name: Justin M.
Discord ID: MadJaymilton (#5773)
Character Name: Torgun Neumani
Race: Dwarf
Lifetime Legend Total: 5320
Unspent Legend: 1420
Thread Item Points: 15
Silver: 628, 2 copper
Discipline: Swordmaster
Circle: 3
Discipline Abilities:
Durability 7
Social Defense: +1
Karma may be spent on Interaction Tests
Heat Vision
Characteristics
Dex: 15
Str: 15
Tou:14
Per: 14
Wil: 12
Cha: 13
Karma Mod: 4
Karma Step: 4
Karma Max: 12
Uncon: 49 (28Tou + 7Durx3)
Death: 58 (28Tou + 7Durx3 + 3Circle)
Init: 6
PD: 10 (9 base +1 buckler)
PA: 4
MD: 7
MA: 2
SD: 9
Movement: 10
Carrying Capacity: 195 (+2 Str Bonus for Dwarf)
Wound Threshold: 9
Recovery tests per day: 3
Swordmaster Talents
First Circle Discipline Talent: Avoid Blow (4)
First Circle Discipline Talent: Maneuver (3)
First Circle Discipline Talent: Melee Weapons (4)
First Circle Discipline Talent: Taunt (3)
First Circle Discipline Talent: Weapon Weaving (1)
First Circle Talent Option: Tiger Spring (3)
Second Circle Discipline Talent: First Impression (1)
Second Circle Talent Option: Wound Balance (3)
Third Circle Discipline Talent: Riposte (1)
Third Circle Talent Option: Distract (1)
Other Talents
None
Talent Knacks
None
Skills
Knowledge Skill: Martial Organizations (2)
Knowledge Skill: Dwarven Heroes (1)
Read/Write Language: (1) (Throalic)
Speak Language: (2) (Throalic, Or'zet)
Artisan Skill: Style (2)
General Skill: Battle Shout (2)
General Skill: Climbing (1)
General Skill: Conversation (1)
General Skill: Surprise Strike (2)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) (14 Weight)
Artisan "Tools" (various scarves, pins, and inexpensive rings)
Blanket (2 Weight)
Rope, 5 yards (5 Weight)
Whistle (1 Weight)
Tent (20 Weight)
Traveler’s Garb (soft boots, shirt, belt, breeches, traveler’s cloak) (3 Weight)
Belt pouches (x3) (1 Weight)
Boots, Mountain (2 Weight)
Breeches, Merchant (x3) (1 Weight)
Brooch, Plain (1 Weight)
Hat, Woolen (neg. weight)
Shirt, Patterned (x3) ( 1 Weight)
Shoes, Merchant's (1 Weight)
Scabbard (1 Weight)
Trail Rations (1 week) (8 Weight)
Booster Potion, x2 (2 Weight)
Light Quartz, small (2 weight)
Scythan Axe (4 Weight)
Dwarf Sword (2 Weight)
Knife (10 oz)
Padded Leather (20 Weight)
Buckler (3 Weight)
Threads Tied:
None
Animal Companions:
None
Brief Backstory:
A minor noble of House Neumani, Torgun has trained for decades, with the expectation that he will make bold moves to establish trade routes for his family. Always more rough-and-tumble than studious, Torgun eschewed his family's magical studies for a more physical Discipline--one that he believes will serve his burgeoning wanderlust well now that the Gates of Throal have opened. He has a need to prove himself--his House sees him as too much a thug, while his compatriots see him as a dandy.
Torgun studies with Scytha's Profit, a corps of soldiers--Adept and non-Adept alike--that emulate ancient Scytha's military traditions, and make great use of Scythan axes in battle.
Discord ID: MadJaymilton (#5773)
Character Name: Torgun Neumani
Race: Dwarf
Lifetime Legend Total: 5320
Unspent Legend: 1420
Thread Item Points: 15
Silver: 628, 2 copper
Discipline: Swordmaster
Circle: 3
Discipline Abilities:
Durability 7
Social Defense: +1
Karma may be spent on Interaction Tests
Heat Vision
Characteristics
Dex: 15
Str: 15
Tou:14
Per: 14
Wil: 12
Cha: 13
Karma Mod: 4
Karma Step: 4
Karma Max: 12
Uncon: 49 (28Tou + 7Durx3)
Death: 58 (28Tou + 7Durx3 + 3Circle)
Init: 6
PD: 10 (9 base +1 buckler)
PA: 4
MD: 7
MA: 2
SD: 9
Movement: 10
Carrying Capacity: 195 (+2 Str Bonus for Dwarf)
Wound Threshold: 9
Recovery tests per day: 3
Swordmaster Talents
First Circle Discipline Talent: Avoid Blow (4)
First Circle Discipline Talent: Maneuver (3)
First Circle Discipline Talent: Melee Weapons (4)
First Circle Discipline Talent: Taunt (3)
First Circle Discipline Talent: Weapon Weaving (1)
First Circle Talent Option: Tiger Spring (3)
Second Circle Discipline Talent: First Impression (1)
Second Circle Talent Option: Wound Balance (3)
Third Circle Discipline Talent: Riposte (1)
Third Circle Talent Option: Distract (1)
Other Talents
None
Talent Knacks
None
Skills
Knowledge Skill: Martial Organizations (2)
Knowledge Skill: Dwarven Heroes (1)
Read/Write Language: (1) (Throalic)
Speak Language: (2) (Throalic, Or'zet)
Artisan Skill: Style (2)
General Skill: Battle Shout (2)
General Skill: Climbing (1)
General Skill: Conversation (1)
General Skill: Surprise Strike (2)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) (14 Weight)
Artisan "Tools" (various scarves, pins, and inexpensive rings)
Blanket (2 Weight)
Rope, 5 yards (5 Weight)
Whistle (1 Weight)
Tent (20 Weight)
Traveler’s Garb (soft boots, shirt, belt, breeches, traveler’s cloak) (3 Weight)
Belt pouches (x3) (1 Weight)
Boots, Mountain (2 Weight)
Breeches, Merchant (x3) (1 Weight)
Brooch, Plain (1 Weight)
Hat, Woolen (neg. weight)
Shirt, Patterned (x3) ( 1 Weight)
Shoes, Merchant's (1 Weight)
Scabbard (1 Weight)
Trail Rations (1 week) (8 Weight)
Booster Potion, x2 (2 Weight)
Light Quartz, small (2 weight)
Scythan Axe (4 Weight)
Dwarf Sword (2 Weight)
Knife (10 oz)
Padded Leather (20 Weight)
Buckler (3 Weight)
Threads Tied:
None
Animal Companions:
None
Brief Backstory:
A minor noble of House Neumani, Torgun has trained for decades, with the expectation that he will make bold moves to establish trade routes for his family. Always more rough-and-tumble than studious, Torgun eschewed his family's magical studies for a more physical Discipline--one that he believes will serve his burgeoning wanderlust well now that the Gates of Throal have opened. He has a need to prove himself--his House sees him as too much a thug, while his compatriots see him as a dandy.
Torgun studies with Scytha's Profit, a corps of soldiers--Adept and non-Adept alike--that emulate ancient Scytha's military traditions, and make great use of Scythan axes in battle.