AAR (10M): To Build a Better Boat 2021-01-29@23:59 GMT
Moderator:etherial
LFG: [10M] Shifty Shipwright Shifts Shipbuilding to Shore
Time: 2021-01-29@23:59 GMT
GM: Pub
Difficulty: 10M
Rumor Source: Moe'uhane
Rumor: Moe'uhane wants to explore the river more, explore it's truths and reveal new things. He can't do this in any old boat, so he is seeking out the descendants of the legendary engineer Shen Denlikiyan to learn in his ways.
Location: Denlikiyan Niall (53.17)
Player Count: Up to 5
Time: 2021-01-29@23:59 GMT
GM: Pub
Difficulty: 10M
Rumor Source: Moe'uhane
Rumor: Moe'uhane wants to explore the river more, explore it's truths and reveal new things. He can't do this in any old boat, so he is seeking out the descendants of the legendary engineer Shen Denlikiyan to learn in his ways.
Location: Denlikiyan Niall (53.17)
Player Count: Up to 5
Last edited by predajey on Sat Jan 30, 2021 4:17 am, edited 1 time in total.
Re: LFG (10M): To Build a Better Boat
Name: Thorkell Gulbrandsen
Date of Last Game Played: 1/24/2021 (as Vallone) 12/18/2020 (as Thorkell)
ECR: 9
Discipline: Weaponsmith 9/Warrior 5
Unique: Thorkell brings the downtime activities. Besides that he is a perceptive and tanky troll.
Downtime:
[Craftsman] Rank 9 / 33 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 11 / 26 (+2 if metal) (can forge rank weapons at once)
[Forge Armor] Rank 11 / 26 (+2 if metal)
[Item History] Rank 4 / 24
[Research] Rank 6 / 22
[Design Enchanting Pattern] Rank 10 / 30
[Craft True Pattern] Rank 10 / 34 (+2 if metal)
Date of Last Game Played: 1/24/2021 (as Vallone) 12/18/2020 (as Thorkell)
ECR: 9
Discipline: Weaponsmith 9/Warrior 5
Unique: Thorkell brings the downtime activities. Besides that he is a perceptive and tanky troll.
Downtime:
[Craftsman] Rank 9 / 33 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 11 / 26 (+2 if metal) (can forge rank weapons at once)
[Forge Armor] Rank 11 / 26 (+2 if metal)
[Item History] Rank 4 / 24
[Research] Rank 6 / 22
[Design Enchanting Pattern] Rank 10 / 30
[Craft True Pattern] Rank 10 / 34 (+2 if metal)
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- Posts:1011
- Joined:Sun Nov 27, 2016 10:02 pm
Re: LFG (10M): To Build a Better Boat
Name: Zil
Date Player last played: Jan 10th
ECR: 11
Discipline: Elementalist 11th circle on the path of the purifier / Exemplar of Garlen - Windling
Quote/Unique:May the blessings of Garlen be upon you! Travel in style with a party Elementalist! Heat Food! Plant Feast! Purify Water! Shelter! Air Mattress! All the comforts of home upon the road.
Notable Abilities: Questor of Garlen, Physician. Lots and Lots of very good healing.
Downtime: Research rank 4, step 12 (step 15 if pay 20 sp for library access).
Item History Rank 4 (step 16).
Date Player last played: Jan 10th
ECR: 11
Discipline: Elementalist 11th circle on the path of the purifier / Exemplar of Garlen - Windling
Quote/Unique:May the blessings of Garlen be upon you! Travel in style with a party Elementalist! Heat Food! Plant Feast! Purify Water! Shelter! Air Mattress! All the comforts of home upon the road.
Notable Abilities: Questor of Garlen, Physician. Lots and Lots of very good healing.
Downtime: Research rank 4, step 12 (step 15 if pay 20 sp for library access).
Item History Rank 4 (step 16).
Re: LFG (10M): To Build a Better Boat
Name: LaShana
Last played on: 2020-1-16
ECR: 9 (422,715)
Discipline: Thief 9/Scout 2
Quote/Unique: Well that was....interesting/fun/unique!! Can we do it again?
Notable Abilities: Enthusiasm and an ability to fumble/stumble into trouble. Can also open...and close....doors - possibly even if they are locked....and a wicked bow
Downtime: none
Last played on: 2020-1-16
ECR: 9 (422,715)
Discipline: Thief 9/Scout 2
Quote/Unique: Well that was....interesting/fun/unique!! Can we do it again?
Notable Abilities: Enthusiasm and an ability to fumble/stumble into trouble. Can also open...and close....doors - possibly even if they are locked....and a wicked bow
Downtime: none
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- Posts:335
- Joined:Wed Nov 13, 2019 6:59 am
Re: LFG (10M): To Build a Better Boat
Name: Norg
Last played on: 2020-12-18
ECR: 10 (525945lp)
Discipline: Gauntlet 10 / Air Sailor 5
Quote/Unique: The punch is not the goal, the punch is the way
Notable Abilities: PUNCH! JUMP! some awareness, some navigation, some wilderness survival, the worst physician this side of the mountains
Downtime: none
Last played on: 2020-12-18
ECR: 10 (525945lp)
Discipline: Gauntlet 10 / Air Sailor 5
Quote/Unique: The punch is not the goal, the punch is the way
Notable Abilities: PUNCH! JUMP! some awareness, some navigation, some wilderness survival, the worst physician this side of the mountains
Downtime: none
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- Posts:143
- Joined:Wed May 27, 2020 2:11 am
Re: LFG (10M): To Build a Better Boat
Name: Azurea M.D. (S.O.A.P)
Circle: ECR 9
Discipline: Shadow 9/Purifier 5
Last Played: 13/12/2020
Quote/Unique: You have no proof that it was my blade that killed him. I was just around the body to see if I could help heal him.
Notable Abilities: Sneakiest Of All Purifiers
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days
Circle: ECR 9
Discipline: Shadow 9/Purifier 5
Last Played: 13/12/2020
Quote/Unique: You have no proof that it was my blade that killed him. I was just around the body to see if I could help heal him.
Notable Abilities: Sneakiest Of All Purifiers
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days
Re: LFG (10M): To Build a Better Boat
Name: William Carver
Date Last Played January 16, 2020
ECR: 11 (979,525 LP)
Race: Human
Discipline: Scout 10, Thief 7, Journeyman 5, Cavalryman 6
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Talented: Scout, Stealth, Ranged/melee/mounted combat.
Items:
Potions: Kelia's Antidote (1), Booster Potion (5), Kelix's Poultice (1), Halt Illness Potion (1), Healing Potion (3), Last Chance Salve (3)
Mounted: Huttawa named Charlie and he's sworn, He might also swear.. I don't have animal talk yet.
Downtime:
Perception step (9)
Versatile Forge Weapon Rank: (8) Step 21
Versatile Research Rank: (7) Step 20, Step 23 with library Access
Versatile Item History Rank: (5) Step 18.
(Karma spent with Applied versatility)
Date Last Played January 16, 2020
ECR: 11 (979,525 LP)
Race: Human
Discipline: Scout 10, Thief 7, Journeyman 5, Cavalryman 6
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Talented: Scout, Stealth, Ranged/melee/mounted combat.
Items:
Potions: Kelia's Antidote (1), Booster Potion (5), Kelix's Poultice (1), Halt Illness Potion (1), Healing Potion (3), Last Chance Salve (3)
Mounted: Huttawa named Charlie and he's sworn, He might also swear.. I don't have animal talk yet.
Downtime:
Perception step (9)
Versatile Forge Weapon Rank: (8) Step 21
Versatile Research Rank: (7) Step 20, Step 23 with library Access
Versatile Item History Rank: (5) Step 18.
(Karma spent with Applied versatility)
Re: LFG (10M): To Build a Better Boat
Name: Vlolkir
Last played on: it's been so long... soooo long....
ECR: 9 ( 252,610Lp)
Discipline: SkyRaider/Horrorstalker
Quote/Unique: "I swear I was only in that astral realm for 5 minutes, and yet you tell me its been years??"
Notable Abilities: Attacking, shouting, carousing, purging
Downtime: none
Last played on: it's been so long... soooo long....
ECR: 9 ( 252,610Lp)
Discipline: SkyRaider/Horrorstalker
Quote/Unique: "I swear I was only in that astral realm for 5 minutes, and yet you tell me its been years??"
Notable Abilities: Attacking, shouting, carousing, purging
Downtime: none
Re: LFG (10M): To Build a Better Boat 2021-01-29@23:59 GMT
AAR: To Build a Better Boat
GM: Pub
ECR: 10
Difficulty: Medium
Player Rewards:
Azurea: 69000 LP, 1400 SP, 3 TIPs
Lashana: 69000 LP, 1400 SP, 3 TIPs
Moe'uhane: 69000 LP, 1400 SP, 3 TIPs
Vlolkir: 69000 LP, 1400 SP, 3 TIPs
William: 69000 LP, 1400 SP, 3 TIPs
Journals: 3450 LP, 350 SP
GM Reward: Calina (4000 LP, 475 SP, 3 TIPs)
Downtime:
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days
Versatile Forge Weapon Rank: (8) Step 21
Versatile Research Rank: (7) Step 20, Step 23 with library Access
Versatile Item History Rank: (5) Step 18
(Karma spent with Applied versatility)
Research Rank 5: Step 13
Summary:
The Party was able to confirm that genius and insanity can, in fact, be two sides of the same coin. They also found a drydock at which the denizens of Kaer Denlikiyan can build riverboats. They defeated a Greater Wingflayer, despite being split upon encounter initialization. The new location for the new Niall Denlikiyan now has a standing alliance with House V'Strimmon.
GM: Pub
ECR: 10
Difficulty: Medium
Player Rewards:
Azurea: 69000 LP, 1400 SP, 3 TIPs
Lashana: 69000 LP, 1400 SP, 3 TIPs
Moe'uhane: 69000 LP, 1400 SP, 3 TIPs
Vlolkir: 69000 LP, 1400 SP, 3 TIPs
William: 69000 LP, 1400 SP, 3 TIPs
Journals: 3450 LP, 350 SP
GM Reward: Calina (4000 LP, 475 SP, 3 TIPs)
Downtime:
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days
Versatile Forge Weapon Rank: (8) Step 21
Versatile Research Rank: (7) Step 20, Step 23 with library Access
Versatile Item History Rank: (5) Step 18
(Karma spent with Applied versatility)
Research Rank 5: Step 13
Summary:
The Party was able to confirm that genius and insanity can, in fact, be two sides of the same coin. They also found a drydock at which the denizens of Kaer Denlikiyan can build riverboats. They defeated a Greater Wingflayer, despite being split upon encounter initialization. The new location for the new Niall Denlikiyan now has a standing alliance with House V'Strimmon.
Last edited by predajey on Sun Feb 07, 2021 5:58 am, edited 1 time in total.
Re: LFG (10M): To Build a Better Boat 2021-01-29@23:59 GMT
From A Roughly Tied Sheaf of Papers Titled 'Vlolkir'
I hear in Throal of Moe'uhane looking for partners, he wishes to go to the T'skrang to speak to them of boats. He wishes to build more boats, and larger, to go on a river to see things on the river in the jungle. To see things in the jungle and any river why not an airship, much faster and can see more? I do not understand T'Skrang. But we go and go down to a water that they say is lake ban.
We meet T'skrang there, they speak strangely. William says the strange speech is Theran. I do not trust these T'Skrang. The others say they are not horrors and I cannot prove them wrong. We go to their kaer and look for one Moe'uhane says makes good ships. We find him and he is mad. Mad or marked with no doubt. We go to collect tree barks for him, many many tree barks. We bring them back and he still will not help Moe'uhane. I threaten him and it does not help. I say mad or marked again.
We go to talk to an elder instead who tells us of needing a dry dock. We search for a place where such things can be done. We search until we find more T'Skrang who say they are going to an old place like this, and the others say to follow them and see. Well we follow and we see corruption. The place is taken by a horror of some kind, that much I know, which and how best to kill it I can't say. We go in and there is a trapdoor, we go down a ramp there and there are many bodies. Some are not dead, I guess, but are not helpful in any way. Moe'uhane speaks to them but that is all, they are useless wretches. Then crystals in the wall come out and start spinning.
The horror is here now, not hiding in the bodies. I strike at it quickly and deal mighty blows but harm it little. Such are these hated worms that live in our world. It is a strong thing and it makes horrible noise and tears at my armor and knocks me to the ground. The others come running quickly as they hear the fight, and it turns from me and I am able to kill it. The T'Skrang are happy the place is free and that it can be used. I am happy a horror is dead. Less dealing with these Theran lizards will be good.
I hear in Throal of Moe'uhane looking for partners, he wishes to go to the T'skrang to speak to them of boats. He wishes to build more boats, and larger, to go on a river to see things on the river in the jungle. To see things in the jungle and any river why not an airship, much faster and can see more? I do not understand T'Skrang. But we go and go down to a water that they say is lake ban.
We meet T'skrang there, they speak strangely. William says the strange speech is Theran. I do not trust these T'Skrang. The others say they are not horrors and I cannot prove them wrong. We go to their kaer and look for one Moe'uhane says makes good ships. We find him and he is mad. Mad or marked with no doubt. We go to collect tree barks for him, many many tree barks. We bring them back and he still will not help Moe'uhane. I threaten him and it does not help. I say mad or marked again.
We go to talk to an elder instead who tells us of needing a dry dock. We search for a place where such things can be done. We search until we find more T'Skrang who say they are going to an old place like this, and the others say to follow them and see. Well we follow and we see corruption. The place is taken by a horror of some kind, that much I know, which and how best to kill it I can't say. We go in and there is a trapdoor, we go down a ramp there and there are many bodies. Some are not dead, I guess, but are not helpful in any way. Moe'uhane speaks to them but that is all, they are useless wretches. Then crystals in the wall come out and start spinning.
The horror is here now, not hiding in the bodies. I strike at it quickly and deal mighty blows but harm it little. Such are these hated worms that live in our world. It is a strong thing and it makes horrible noise and tears at my armor and knocks me to the ground. The others come running quickly as they hear the fight, and it turns from me and I am able to kill it. The T'Skrang are happy the place is free and that it can be used. I am happy a horror is dead. Less dealing with these Theran lizards will be good.