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AAR: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 8:49 pm
by bronzemountain
LFG: Superstition
GM: Dvarim
ECR: 2
Difficulty: Medium

Rumor: It's Friday the 13th. Let's do some stuff. Nothing can go wrong!
Requested by: No one
Reward: An adventure

Notes:
- Adventure runs at 8:00pm EST on Friday, November 13th
- As always, I run groups of 5 players.

Sign up format:

Code: Select all

[b]Name:[/b] Character name
[b]Date of Last Game Played:[/b]
[b]Circle:[/b] Circle of your character
[b]Discipline:[/b] Your character's Discipline(s)
[b]Unique:[/b] What your character is bringing to the table.
[b]Downtime:[/b] Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 8:51 pm
by Rathan01
Name: Barag Yurdum
Date of Last Game Played: 2020-11-01
Circle: ECR 3
Discipline: Elementalist 3
Unique:
  • Heat food
  • Purify water
  • Shelter
Downtime: Item History Rank 2 (12)

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 9:21 pm
by predajey
Name: Calina Ravanqnerosicor

Image
Date of Last Game Played: Nov 11
ECR: 3
Discipline: Wizard (Circle 2)
Unique: Doesn't really talk much... or at all.
Downtime:
  • Research: ESR 14, Rank 3
  • Item History: ESR 14, Rank 3

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 9:26 pm
by Lashana
Name: Amhrán Fili
Date of Last Game Played: 11/11/2020
Circle: 2
Discipline: Troubadour
Unique: Well, see, Unique is such specific word. I'm not completely unlike anyone else. Not one of a kind per se....nor am I commonplace. Hmmmm....I so have a particular skill set...one might say I'm able to turn a fine phrase and put people at ease. Yes, I'll go with that. :D
Downtime: Item History

***Secondary Character***

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 10:08 pm
by etherial
Name: Qwillem
Last Game Played:2020-10-17
Effective Circle: 2
Discipline: Weaponsmith
Quote/Unique: Fancy sword you got there.
Notable Abilities: Forge Weapon, Forgery
Downtime:
Craftsman 12 (Rank 2)
Forge Weapon 14 (Rank 3)
Item History 15 (Rank 2)

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Fri Nov 13, 2020 11:06 pm
by verse86
Name: Vallone
Date of Last Game Played: 11/11/2020 Tower Defense (as Thorkell)
ECR: 3
Discipline: Shadow 3
Unique: A dodgy little windling who throws shadow spears. Hates crows.
Downtime: N/A

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Sat Nov 14, 2020 12:19 am
by redwraith
Name: R'edtarian
Date of Last Game Played: 2020-11-05
Circle: 3
Discipline: Warrior
Unique: Stay down
Downtime: Research Rank 3 Step 9 (step 12 with library access)

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Sat Nov 14, 2020 12:27 am
by bronzemountain
Barag, Calina, Amhran, Qwillem, and Red'tarian, the town of Hope Springs looks forward to your arrival.

Re: LFG: [2M] Superstition 2020-11-14 0100 GMT

Posted: Sat Nov 14, 2020 5:09 am
by Jamohn
Name: Soar Stillwind
Date of Last Game Played: First time
Circle: 1
Discipline: Elementalist
Unique: Air Armor, Heat Food, Flame Weapon, Creature Lore, Horror Lore
Downtime: Research Rank 1 Step 8 (step 11 with library access)

Image

AAR: [2M] Superstition 2020-11-14 0100 GMT

Posted: Sat Nov 14, 2020 5:27 am
by bronzemountain
AAR: Superstition
GM: Dvarim
ECR: 2
Difficulty: Medium

Player Rewards:
Soar: 800 LP, 200 SP, 3 TIPs
Barag: 800 LP, 200 SP, 3 TIPs
Qwillem: 800 LP, 200 SP, 3 TIPs
Calina: 800 LP, 200 SP, 3 TIPs
Amhran: 800 LP, 200 SP, 3 TIPs
Red'tarian: 800 LP, 200 SP, 3 TIPs

GM Reward: (DVARIM) 184,000 LP, 2,500 SP, 3 TIPs

Downtime:
Red'tarian: Research Rank 3 Step 9 (step 12 with library access)
Qwillem: Craftsman 12 (Rank 2), Forge Weapon 14 (Rank 3), Item History 13 (Rank 2)
Amhran: Item History (???)
Calina: Research 3/14, Item History 3/14
Barag: 2/12

Summary:
Hope Springs turns out to be one of the post-Scourge oddities of Barsaive, a place where the dreams of its residents are often made real in ironic or tragic or just inconvenient ways. Still, two residents have been saved, another put to peaceful rest, and adventurers have a new interesting place to investigate. Also, the funnel cake is to die for.