AAR: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Moderator:etherial
LFG: The Kidnapping of Victor
Time: 2020-09-10@23:00 GMT
GM: Iceface9
Circle: 4
Difficulty: Hard
Rumor: This is the follow up to the adventure Long ago, But not Forgotten, the owner of the Alchemist shop has been kidnapped by a mysterious figure. Redsun, Mal, Bloodbeat, Nib, and Vallone came back to Throal with the reported kidnapping in the town of Kouhlder.
Time: 2020-09-10@23:00 GMT
GM: Iceface9
Circle: 4
Difficulty: Hard
Rumor: This is the follow up to the adventure Long ago, But not Forgotten, the owner of the Alchemist shop has been kidnapped by a mysterious figure. Redsun, Mal, Bloodbeat, Nib, and Vallone came back to Throal with the reported kidnapping in the town of Kouhlder.
Last edited by iceface9 on Sun Sep 20, 2020 4:21 pm, edited 1 time in total.
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name: Malonin "Mal" Tyrnith
Last time you (player) played: 2020-09-09
ECR: 4
Discipline: Archer 4
Quote/Unique: I shoot arrows and I know things.
Notable Abilities: Putting holes in places there shouldn't be holes.
Downtime: Craft Weapon (rank 3, step 10)
Last time you (player) played: 2020-09-09
ECR: 4
Discipline: Archer 4
Quote/Unique: I shoot arrows and I know things.
Notable Abilities: Putting holes in places there shouldn't be holes.
Downtime: Craft Weapon (rank 3, step 10)
Last edited by Rathan01 on Thu Sep 10, 2020 2:54 pm, edited 2 times in total.
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name: Jarock Hammer-Shield
Last played: Sept 7
ECR: 4
Discipline: Weaponsmith
Quote: "Words?" Jarock says with only the slightest hint of offense accompanying his imposing posture, his arms crossed. He turns his head away from the person asking for his report on the latest outing, grunts disgruntledly, and mutters under his breath, "Weaponsmith, not scholar."
Notable Abilities:
Last played: Sept 7
ECR: 4
Discipline: Weaponsmith
Quote: "Words?" Jarock says with only the slightest hint of offense accompanying his imposing posture, his arms crossed. He turns his head away from the person asking for his report on the latest outing, grunts disgruntledly, and mutters under his breath, "Weaponsmith, not scholar."
Notable Abilities:
- Tactics(3)
- Lots of knowledge on bad guys (all rank 1 though, so mostly just rumors and hearsay)
- Military Organizations
- Legends and Heroes
- Gangs and Bandits
- Creature Lore
- Horror Lore
- Invae Lore
- Elemental Spirit Lore
- Complete disbelief of the gravity and difficulty of any given situation
- Forge Weapon (ESR 15, Rank 5)
- Craftsman (ESR 18, Rank 4)
- Item History (ESR 14, Rank 4)
Last edited by predajey on Thu Sep 17, 2020 6:05 pm, edited 4 times in total.
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- Posts:606
- Joined:Fri Feb 21, 2020 10:02 pm
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name: Juniper
ECL: 4
Discipline: Shadow
Quote/Unique: "Power to the people!"
Notable Abilities: Streetwise
Downtime: Drugs, poetry slams, volunteering, romantic entanglements
Last Game Played: 2020-08-21
This is a secondary character. Please prioritize primaries.
ECL: 4
Discipline: Shadow
Quote/Unique: "Power to the people!"
Notable Abilities: Streetwise
Downtime: Drugs, poetry slams, volunteering, romantic entanglements
Last Game Played: 2020-08-21
This is a secondary character. Please prioritize primaries.
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name: Redsun
ECL: 4
Discipline: Archer
Quote/Unique: Big and hard hitting
Notable Abilities: Bring's the rain
Downtime
ECL: 4
Discipline: Archer
Quote/Unique: Big and hard hitting
Notable Abilities: Bring's the rain
Downtime
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Bloodbeat
Name: Bloodbeat II of Syrtis
ECR: 3
Last game played: Sept. 3
Discipline: Nethermancer
Quote/Unique: Tsch! I hate birds!!
Notable Abilities: I talk to dead people, and make enemies wish they were anywhere else but here.
Downtime:
Name: Bloodbeat II of Syrtis
ECR: 3
Last game played: Sept. 3
Discipline: Nethermancer
Quote/Unique: Tsch! I hate birds!!
Notable Abilities: I talk to dead people, and make enemies wish they were anywhere else but here.
Downtime:
- Alchemy Step 9 (rank 2 + perception 7)
- Physician Step 8 (rank 1 + perception 7)
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name: Nib
Date of Last Game Played: Wednesday, September 16, 2020 [ A House Divided ]
Circle: ECR 5
Discipline: Windling Wizard ( Journeyman Rank )
Unique: A friendly flying astral sensitive and spell slinger
Chain Cast Buffs ( up to 6 Companions ): Mage Armor ( Physical Armor + 3 ) and Dodge Boost ( Avoid Blow + 2 )
Talents and Skills companions may use during downtime:
- Research Talent (Rank 2, Step 21, Step 24 with Library access for a cost of 20 SP)
- Item History Talent (Rank 3, Step 14)
Primary character
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
For tonight's adventure "The Kidnapping of Victor" can @Overdriven Pub (Jarock/Varlino) @Anoush (Bloodbeat) @Serespar (Nib) @Rathan01 (lurking) assist in solving this case?
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
The following is a recollection from Jarock Hammer-Shield, a secluded Ork Weaponsmith. The text remains unaltered to maintain its authenticity. It is written in Or'zet.
Went on a quest. Something about a questor. Mynbruje. Got to a town. Town was empty. My team looked for a man named Victor. Went underground. Fought some Firbruids. Found some Kreescria. Nasty things, very lucky. Hard to hit. Difficult fight, but no one died.
Nib, his usually useful self. Protection by spells. Lots of mind daggers, if that's even a real thing. Little damage, so doubtful. Will need more evidence. Bloodbeat, still scary, but less than her usual self. Mal and Redsun, the usual archer duo, much damage. I'm glad they're doing well, though they seem tired quite often.
Firbruids knocked me over. No worries. Team knocked them down to me. I could've taken a nap. The Kreescria surrounded us. Redsun very evidently worried. Team followed orders and we survived the fight. Three Kreescria ran away. Convinced Beastmaster to stop taking advice from a possible doppleganger. Dopple ganger had a giant maw, but his hold on the beastmaster was released, thanks to Nib and Bloodbeat. Spent the night. Redsun, Bloodbeat, and I had nightmares. Poor sleep quality. Finished the Kreescria, but they did take down Bloodbeat. This is unacceptable. I cannot allow harm to my teammates.
Will continue to develop combat prowess. I will be the rampart that separates my allies from death and danger. For now, still hate journals. Weaponsmith, not scholar.
Went on a quest. Something about a questor. Mynbruje. Got to a town. Town was empty. My team looked for a man named Victor. Went underground. Fought some Firbruids. Found some Kreescria. Nasty things, very lucky. Hard to hit. Difficult fight, but no one died.
Nib, his usually useful self. Protection by spells. Lots of mind daggers, if that's even a real thing. Little damage, so doubtful. Will need more evidence. Bloodbeat, still scary, but less than her usual self. Mal and Redsun, the usual archer duo, much damage. I'm glad they're doing well, though they seem tired quite often.
Firbruids knocked me over. No worries. Team knocked them down to me. I could've taken a nap. The Kreescria surrounded us. Redsun very evidently worried. Team followed orders and we survived the fight. Three Kreescria ran away. Convinced Beastmaster to stop taking advice from a possible doppleganger. Dopple ganger had a giant maw, but his hold on the beastmaster was released, thanks to Nib and Bloodbeat. Spent the night. Redsun, Bloodbeat, and I had nightmares. Poor sleep quality. Finished the Kreescria, but they did take down Bloodbeat. This is unacceptable. I cannot allow harm to my teammates.
Will continue to develop combat prowess. I will be the rampart that separates my allies from death and danger. For now, still hate journals. Weaponsmith, not scholar.
Re: LFG: [4H] The Kidnapping of Victor (2020-09-10@23:00 GMT)
Name of Mission The Kidnapping of Victor
Time: 2020-09-10@23:00 GMT
GM: Iceface9
Circle: 4
Difficulty: Hard
Player Rewards:
Jarock: 3000LP, 563SP, 5TiPs\
Mal: 3000LP, 163SP, 1 healing potion, 1 Horror Fend, 5TiPs
Redsun: 3000LP, 563SP, 5TiPs
Nib: 3000LP, 563SP, 5TiPs
Bloodbeat: 3000LP, 263SP, 1 last chance salve, 5TiPs
Journal Rewards: 150LP, 140.8SP
GM Reward: Killian: 2200LP, 375SP, 3TiPs
Downtime Actions Available:
Jarock: Forge Weapon (ESR 15, Rank 5)
Craftsman (ESR 18, Rank 4)
Item History (ESR 14, Rank 4)
Bloodbeat: Alchemy Step 9 (rank 2 + perception 7)
Physician Step 8 (rank 1 + perception 7)
Nib: - Research Talent (Rank 2, Step 21, Step 24 with Library access for a cost of 20 SP)
- Item History Talent (Rank 3, Step 14)
Mal: Craft Weapon (rank 3, step 10)
Further Information:NA
Time: 2020-09-10@23:00 GMT
GM: Iceface9
Circle: 4
Difficulty: Hard
Player Rewards:
Jarock: 3000LP, 563SP, 5TiPs\
Mal: 3000LP, 163SP, 1 healing potion, 1 Horror Fend, 5TiPs
Redsun: 3000LP, 563SP, 5TiPs
Nib: 3000LP, 563SP, 5TiPs
Bloodbeat: 3000LP, 263SP, 1 last chance salve, 5TiPs
Journal Rewards: 150LP, 140.8SP
GM Reward: Killian: 2200LP, 375SP, 3TiPs
Downtime Actions Available:
Jarock: Forge Weapon (ESR 15, Rank 5)
Craftsman (ESR 18, Rank 4)
Item History (ESR 14, Rank 4)
Bloodbeat: Alchemy Step 9 (rank 2 + perception 7)
Physician Step 8 (rank 1 + perception 7)
Nib: - Research Talent (Rank 2, Step 21, Step 24 with Library access for a cost of 20 SP)
- Item History Talent (Rank 3, Step 14)
Mal: Craft Weapon (rank 3, step 10)
Further Information:NA