Discussion of GMing 1879. Warning: Here there be spoilers!
6 posts • Page 1 of 1
I was thinking back - and I’m not looking at my book - but I can’t think of any magical creatures in the Gruv. Other than spirits, that is. Is that correct? Will they show up in the Gruv book? I rather like the dinosaur/genetic monstrosity theme, but it seems like some should have a spell or two.
There will be some magically active creatures in the Gruv books. We're keeping the magic level lower than that of Earthdawn, so Earth will have a few magically active creatures, and the Gruv will have more, but none will be on the level of Earthdawn's more serious creatures.
I don't quite see how you get that. Spirits still occur in the same Force Ratings as Earthdawn, partly because they're astral entities and the greater ones draw power from Elsewhere. We're looking at physical creatures having lower power levels, magically speaking, than Earthdawn's, and being less frequent in terms of creatures with magical abilities. This will shift as Earth passes the Gruv in raw mana level, but that's not going to happen for many years game time.
It just seems like the spirits are showing up before other creatures, and the shamans in the Gruv have a long tradition of working with spirits, but there aren't really many other magical entities. Sorry, I jumped a couple of assumptions in my head without sharing them.
OK. The spirits are there in the books because the shamans work with them, and they're necessary for the Profession. The magically active creatures can show up in the Bestiary chapters in later books without causing problems for game playability.